diff options
author | Tom Stellard <[email protected]> | 2016-05-17 18:10:51 +0000 |
---|---|---|
committer | Tom Stellard <[email protected]> | 2016-07-06 19:47:38 +0000 |
commit | 513fccdfb68e6a71180e21827f071617c93fd09b (patch) | |
tree | 8534e8e42e1c0fb01c813f087056aef7338417b1 /src/util/list.h | |
parent | 02873a7b0c2cef5278f97b85d28fc578eb1de42f (diff) |
radeon/llvm: Use alloca instructions for larger arrays
We were storing arrays in vectors, which was leading to some really bad
spill code for large arrays. allocas instructions are a better fit for
arrays and LLVM optimizations are more geared toward dealing with
allocas instead of vectors.
For arrays that have 16 or less 32-bit elements, we will continue to use
vectors, because this will force LLVM to store them in registers and
use indirect registers, which is usually faster for small arrays.
In the future we should use allocas for all arrays and teach LLVM
how to store allocas in registers.
This fixes the piglit test:
spec/glsl-1.50/execution/geometry/max-input-component
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/util/list.h')
0 files changed, 0 insertions, 0 deletions