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author | Brian Paul <[email protected]> | 2016-08-01 16:30:14 -0600 |
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committer | Brian Paul <[email protected]> | 2016-08-16 08:24:52 -0600 |
commit | ced0dd0e9575c3eacd9a618c34175dde0463f393 (patch) | |
tree | 7521edebae619820c1ac3a5fb77121d42c4569b2 /src/util/half_float.c | |
parent | 88efaf987823802926c211401c401081a0e2f17a (diff) |
svga: reduce looping in svga_mark_surfaces_dirty()
We don't need to loop over the max number of color buffers, just the
current number (which is usually one).
Tested with full Piglit run, Heaven 4.0, etc.
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/util/half_float.c')
0 files changed, 0 insertions, 0 deletions