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authorEric Anholt <[email protected]>2018-08-01 17:38:25 -0700
committerEric Anholt <[email protected]>2018-08-06 13:03:23 -0700
commitf9d54dc3cf45ba6f15f74627b8ec527975ce5297 (patch)
treee864030d62daf5ad329f01e83b7ed2fd90fcb65d /src/util/format_r11g11b10f.h
parentaaa41cd297f91583f0e5bddb11b736c0d03e333d (diff)
v3d: Add some debug code for forcing register spilling.
This is useful for periodically testing out register spilling to see how it goes on simple shaders, rather than only failing on insanely complicated ones.
Diffstat (limited to 'src/util/format_r11g11b10f.h')
0 files changed, 0 insertions, 0 deletions