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authorMarek Olšák <[email protected]>2018-03-28 19:59:57 -0400
committerMarek Olšák <[email protected]>2018-03-28 20:00:48 -0400
commite159d46fc7c579b40f76ffb400ef1aebd3a59560 (patch)
tree06b0c7edb1e974f8c391a2999bb69731557586f8 /src/util/drirc
parentb91cd5dba4c356e88753e4786e7fe8792e2cba20 (diff)
drirc: whitelist glthread for Medieval II: TW, Carnivores: DHR, Far Cry 2
Diffstat (limited to 'src/util/drirc')
-rw-r--r--src/util/drirc15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/util/drirc b/src/util/drirc
index 250cc784b3c..c76f1ca4380 100644
--- a/src/util/drirc
+++ b/src/util/drirc
@@ -269,6 +269,21 @@ TODO: document the other workarounds.
<application name="Mount and Blade Warband" executable="mb_warband_linux">
<option name="mesa_glthread" value="true"/>
</application>
+
+ <!-- around 18% performance increase in min and avg fps, max fps capped at 60fps. -->
+ <application name="Medieval II: Total War" executable="Medieval2">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+
+ <!-- min fps ~21 ===> ~27 while standing still in game, also higher gpu load. -->
+ <application name="Carnivores: Dinosaur Hunter Reborn (wine)" executable="Carnivores-master.exe">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+
+ <!-- around 30% increase in avg fps -->
+ <application name="Far Cry 2 (wine)" executable="farcry2.exe">
+ <option name="mesa_glthread" value="true"/>
+ </application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">