diff options
author | Timothy Arceri <[email protected]> | 2017-08-23 16:33:00 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-08-25 13:20:29 +1000 |
commit | ea2515d780a40599036ff50b572d309e69635d20 (patch) | |
tree | 59e522c374888ab726219ac72bfb5b81537fcd0b /src/util/disk_cache.h | |
parent | 07018d49dc95b0a9cf7b22c33af2286c36583e82 (diff) |
glsl: pass shader source keys to the disk cache
We don't actually write them to disk here. That will happen in the
following commit.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/util/disk_cache.h')
-rw-r--r-- | src/util/disk_cache.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/util/disk_cache.h b/src/util/disk_cache.h index ef5ec2ac921..d2e4d9a69c7 100644 --- a/src/util/disk_cache.h +++ b/src/util/disk_cache.h @@ -141,7 +141,8 @@ disk_cache_remove(struct disk_cache *cache, const cache_key key); */ void disk_cache_put(struct disk_cache *cache, const cache_key key, - const void *data, size_t size); + const void *data, size_t size, + struct cache_item_metadata *cache_item_metadata); /** * Retrieve an item previously stored in the cache with the name <key>. @@ -207,7 +208,8 @@ disk_cache_destroy(struct disk_cache *cache) { static inline void disk_cache_put(struct disk_cache *cache, const cache_key key, - const void *data, size_t size) + const void *data, size_t size, + struct cache_item_metadata *cache_item_metadata) { return; } |