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authorEric Anholt <[email protected]>2020-03-10 14:52:42 -0700
committerMarge Bot <[email protected]>2020-03-12 19:47:23 +0000
commitd0a52432b19f1d3e61b20a5dd4ba1a1e5546bd7d (patch)
tree180e36fe8a82041176055ab5847c4ab49919b464 /src/util/disk_cache.c
parente178bca5cc194ecb3e6b447620045a72f9cc465d (diff)
glsl/tests: Fix waiting for disk_cache_put() to finish.
We were wasting 4s on waiting for expected-not-to-appear files to show up on every test. Using timeouts in test code is error-prone anyway, as our shared runners may be busy on other jobs. Fixes: 50989f87e62e ("util/disk_cache: use a thread queue to write to shader cache") Link: https://gitlab.freedesktop.org/mesa/mesa/issues/2505 Reviewed-by: Timothy Arceri <[email protected]> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4140> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4140>
Diffstat (limited to 'src/util/disk_cache.c')
-rw-r--r--src/util/disk_cache.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
index d1f14736725..74fc51b6305 100644
--- a/src/util/disk_cache.c
+++ b/src/util/disk_cache.c
@@ -455,6 +455,12 @@ disk_cache_destroy(struct disk_cache *cache)
ralloc_free(cache);
}
+void
+disk_cache_wait_for_idle(struct disk_cache *cache)
+{
+ util_queue_finish(&cache->cache_queue);
+}
+
/* Return a filename within the cache's directory corresponding to 'key'. The
* returned filename is ralloced with 'cache' as the parent context.
*