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authorKenneth Graunke <[email protected]>2016-03-08 23:59:37 -0800
committerKenneth Graunke <[email protected]>2016-03-19 12:58:15 -0700
commit789e0965941533b0eeb2bc822012985e7c36d9c9 (patch)
tree955dd36fc1be60cbe1d648cbdd4880d551f11a6d /src/util/Makefile.am
parentd2445b00837c9123b59a1ac743c136546f334504 (diff)
mesa: Disallow GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on winsys FBO.
Fixes: dEQP-GLES3.functional.negative_api.state.get_framebuffer_attachment_parameteriv Apparently, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME is not allowed when GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is GL_FRAMEBUFFER_DEFAULT, and is expected to result in a GL_INVALID_ENUM error. No GL specification actually defines what GL_FRAMEBUFFER_DEFAULT means. It probably means the window system FBO. It also doesn't mention the behavior of any queries for that type. Various ARB folks seem fairly confused about it too. For now, just do something vaguely like what dEQP expects. I think we probably need to check the visual bits against 0 for the attachment, but we haven't been doing that thusfar, and given how confusingly this is specified, I can't imagine anyone relying on it. v2: Improve comments, move error condition above the _mesa_get_fb0_attachment call, add forgotten "return" (all suggested/caught by Jordan Justen). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
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