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authorGurchetan Singh <[email protected]>2019-12-04 18:03:19 -0800
committerGurchetan Singh <[email protected]>2019-12-09 15:27:02 -0800
commit3c8ddc8f4bfadc251fec7c06866f594b2b68609c (patch)
treec14aba367f148fa85569771e6f8ca959033b558b /src/util/00-mesa-defaults.conf
parent23f1b78e8fd38dd844aefc19151ec31071ca5f64 (diff)
drirc: set allow_higher_compat_version for Faster Than Light
With 781a78 ("mesa: enable ARB_direct_state_access in compat for GL3.1+), it's possible to have DSA with GL3.1+. FTL creates a GL3.1 compat context, but fails the _mesa_has_geometry_shaders(..) check in frame_buffer_texture. Bump the compat version to pass the check. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/util/00-mesa-defaults.conf')
-rw-r--r--src/util/00-mesa-defaults.conf10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf
index de1ef3d7131..072c7370790 100644
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -177,7 +177,15 @@ TODO: document the other workarounds.
<option name="allow_higher_compat_version" value="true" />
</application>
- <application name="The Culling" executable="Victory">
+ <application name="Faster than Light (32-bit)" executable="FTL.x86">
+ <option name="allow_higher_compat_version" value="true" />
+ </application>
+
+ <application name="Faster than Light (64-bit)" executable="FTL.amd64">
+ <option name="allow_higher_compat_version" value="true" />
+ </application>
+
+ <application name="The Culling" executable="Victory">
<option name="force_glsl_version" value="440" />
</application>