diff options
author | Gurchetan Singh <[email protected]> | 2019-12-04 18:03:19 -0800 |
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committer | Gurchetan Singh <[email protected]> | 2019-12-09 15:27:02 -0800 |
commit | 3c8ddc8f4bfadc251fec7c06866f594b2b68609c (patch) | |
tree | c14aba367f148fa85569771e6f8ca959033b558b /src/util/00-mesa-defaults.conf | |
parent | 23f1b78e8fd38dd844aefc19151ec31071ca5f64 (diff) |
drirc: set allow_higher_compat_version for Faster Than Light
With 781a78 ("mesa: enable ARB_direct_state_access in compat for
GL3.1+), it's possible to have DSA with GL3.1+.
FTL creates a GL3.1 compat context, but fails the
_mesa_has_geometry_shaders(..) check in frame_buffer_texture.
Bump the compat version to pass the check.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/util/00-mesa-defaults.conf')
-rw-r--r-- | src/util/00-mesa-defaults.conf | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index de1ef3d7131..072c7370790 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -177,7 +177,15 @@ TODO: document the other workarounds. <option name="allow_higher_compat_version" value="true" /> </application> - <application name="The Culling" executable="Victory"> + <application name="Faster than Light (32-bit)" executable="FTL.x86"> + <option name="allow_higher_compat_version" value="true" /> + </application> + + <application name="Faster than Light (64-bit)" executable="FTL.amd64"> + <option name="allow_higher_compat_version" value="true" /> + </application> + + <application name="The Culling" executable="Victory"> <option name="force_glsl_version" value="440" /> </application> |