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authorEric Anholt <[email protected]>2016-11-15 15:47:49 -0800
committerEric Anholt <[email protected]>2016-11-29 09:01:23 -0800
commitd40a3212aee2c0b2667011f28540cecf000bdea3 (patch)
treeeb01efe31a7fc43b3b62f8cfd2b440e001dfb168 /src/util/.gitignore
parent4690a93b123a64f8730a870a336ae9756d11fd18 (diff)
vc4: Add a note for the future about texture latency calculation.
Debugging a shader-db reported cycle count regression from the tex coalescing, I eventually figured out that the texture latencies were totally bogus. Really fixing it will probably involve mirroring vc4_qir_schedule.c's texture fifo management here.
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