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author | Keith Whitwell <[email protected]> | 2010-11-02 17:51:34 +0000 |
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committer | Keith Whitwell <[email protected]> | 2010-11-03 09:36:01 +0000 |
commit | d4fab99c1c20334131b446b0032303a8b3c5c1a1 (patch) | |
tree | 71c00c3b48cdcd3e8439e6751ee708ccf42233a0 /src/talloc | |
parent | 29c4a15bf61a76cd71ffa5b8f09706d0eab84281 (diff) |
r600g: use a buffer in GTT as intermediate on texture up and downloads
Generalize the existing tiled_buffer path in texture transfers for use
in some non-tiled up and downloads.
Use a staging buffer, which the winsys will restrict to GTT memory.
GTT buffers have the major advantage when they are mapped, they are
cachable, which is a very nice property for downloads, usually the CPU
will want to do look at the data it downloaded.
Diffstat (limited to 'src/talloc')
0 files changed, 0 insertions, 0 deletions