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author | Alyssa Rosenzweig <[email protected]> | 2020-01-06 21:22:12 -0500 |
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committer | Tomeu Vizoso <[email protected]> | 2020-01-07 08:54:40 +0100 |
commit | 4152d45d38a21f716ddbbebb571ff1e22cfe689d (patch) | |
tree | 28ad65dff1a03dbffe92e206d8f0cc959d7b3371 /src/panfrost/midgard | |
parent | 0b714f3fa377be681f9031c5884e96b277eac102 (diff) |
panfrost: Adjust for mismatch between hardware/Gallium in arrays/cube
The hardware separates face selection and array indexing, it looks like,
whereas Gallium smushes them together with some modulus fun. Let's fix
it so mipmapped 2D arrays work without regressing cubemaps.
Fixes dEQP-GLES3.functional.texture.filtering.2d_array.* among others.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Tomeu Vizoso <[email protected]>
Diffstat (limited to 'src/panfrost/midgard')
0 files changed, 0 insertions, 0 deletions