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authorAlyssa Rosenzweig <[email protected]>2019-07-29 14:07:19 -0700
committerAlyssa Rosenzweig <[email protected]>2019-07-30 10:01:19 -0700
commit07144818941900f03865a067ac78d01929106d68 (patch)
tree18da3c02f3ff700d7f97fbb042fcf1d5a8f775bd /src/panfrost/midgard/midgard.h
parenta094928abcbab7f7e1d81704b616605a4521dc1a (diff)
pan/midgard: Add support for disassembling derivatives
They're just texture ops. Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/panfrost/midgard/midgard.h')
-rw-r--r--src/panfrost/midgard/midgard.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/panfrost/midgard/midgard.h b/src/panfrost/midgard/midgard.h
index 84b9aa2fe08..d0e15ce86d1 100644
--- a/src/panfrost/midgard/midgard.h
+++ b/src/panfrost/midgard/midgard.h
@@ -541,6 +541,16 @@ midgard_tex_register_select;
#define TEXTURE_OP_LOD 0x12 /* textureLod */
#define TEXTURE_OP_TEXEL_FETCH 0x14 /* texelFetch */
+/* Computes horizontal and vertical derivatives respectively. Use with a float
+ * sampler and a "2D" texture. Leave texture/sampler IDs as zero; they ought
+ * to be ignored. Only works for fp32 on 64-bit at a time, so derivatives of a
+ * vec4 require 2 texture ops. For some reason, the blob computes both X and Y
+ * derivatives at the same time and just throws out whichever is unused; it's
+ * not known if this is a quirk of the hardware or just of the blob. */
+
+#define TEXTURE_OP_DFDX 0x0D
+#define TEXTURE_OP_DFDY 0x1D
+
enum mali_sampler_type {
MALI_SAMPLER_UNK = 0x0,
MALI_SAMPLER_FLOAT = 0x1, /* sampler */