diff options
author | Eric Anholt <[email protected]> | 2018-09-25 19:15:45 -0700 |
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committer | Eric Anholt <[email protected]> | 2019-07-25 08:56:19 -0700 |
commit | 82bf1979d7b7d83e8e213b11ff7787e6939c8f7e (patch) | |
tree | 595ad86905bae25e153d1c7a82041eedef0f20f7 /src/meson.build | |
parent | c5f14322965cc006038e293902412e76ad268767 (diff) |
v3d: Introduce a DRM shim for calling out to the simulator.
The goal is to enable testing of parts of drivers without depending on any
particular kernel version or hardware being present.
Simply set LD_PRELOAD=$PREFIX/lib/libv3d_drm_shim.so in your environment,
and we'll fake a /dev/dri/renderD128 (or whatever the next available node
is) using v3dv3. That node can then be used with the surfaceless or gbm
EGL platforms.
Acked-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/meson.build')
-rw-r--r-- | src/meson.build | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/meson.build b/src/meson.build index 0dcd7eef65d..d86c0ec21a6 100644 --- a/src/meson.build +++ b/src/meson.build @@ -51,6 +51,9 @@ subdir('util') subdir('mapi') # TODO: opengl subdir('compiler') +if with_tools.contains('drm-shim') + subdir('drm-shim') +endif subdir('imgui') if with_platform_wayland subdir('egl/wayland/wayland-drm') |