diff options
author | Marek Olšák <[email protected]> | 2017-01-20 02:26:42 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2017-02-03 11:08:54 +0000 |
commit | d701877fb05251d26a040d1c3809681b56ae160b (patch) | |
tree | 868f7afe6340d4a8c42978657959656251f572fe /src/mesa | |
parent | b2bbfca79f8b29f9cc60ed6bb22cb7023284a781 (diff) |
st/mesa: destroy pipe_context before destroying st_context (v2)
If radeonsi starts compiling an optimized shader variant asynchronously
with a GL debug callback set and the application destroys the GL context,
radeonsi crashes when trying to write shader stats into the debug output
of a non-existent context after compilation, because st/mesa was destroyed
before pipe_context.
Firefox with WebGL2 enabled hits this bug.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99456
v2: protect against a double destroy in st_create_context_priv and callers.
Cc: 17.0 <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
(cherry picked from commit d9ef54923804d5fe44a1d3ad5c29e9b8e8382359)
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 0eae971143b..55237345fc1 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -278,7 +278,7 @@ void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state) static void -st_destroy_context_priv(struct st_context *st) +st_destroy_context_priv(struct st_context *st, bool destroy_pipe) { uint shader, i; @@ -314,6 +314,10 @@ st_destroy_context_priv(struct st_context *st) st_invalidate_readpix_cache(st); cso_destroy_context(st->cso_context); + + if (st->pipe && destroy_pipe) + st->pipe->destroy(st->pipe); + free( st ); } @@ -503,7 +507,7 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe, /* This can happen when a core profile was requested, but the driver * does not support some features of GL 3.1 or later. */ - st_destroy_context_priv(st); + st_destroy_context_priv(st, false); return NULL; } @@ -579,7 +583,6 @@ destroy_tex_sampler_cb(GLuint id, void *data, void *userData) void st_destroy_context( struct st_context *st ) { - struct pipe_context *pipe = st->pipe; struct gl_context *ctx = st->ctx; GLuint i; @@ -608,11 +611,9 @@ void st_destroy_context( struct st_context *st ) /* This will free the st_context too, so 'st' must not be accessed * afterwards. */ - st_destroy_context_priv(st); + st_destroy_context_priv(st, true); st = NULL; - pipe->destroy( pipe ); - free(ctx); } |