diff options
author | Jon Smirl <[email protected]> | 2004-07-05 23:42:02 +0000 |
---|---|---|
committer | Jon Smirl <[email protected]> | 2004-07-05 23:42:02 +0000 |
commit | 550009441375e55bda3896eba7375b9228c7fdec (patch) | |
tree | cacc259a1d4111d41fb189c7769adff7a270ea83 /src/mesa | |
parent | 10b3bf60137b1f5faae46d2266f54faa89798570 (diff) |
Convert miniglx to use Ian's fancy new driver config code.
This removes the miniglx driver function InitContextModes().
All of the server directories were edited to remove the implementations.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i810/server/i810_dri.c | 35 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_ioctl.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/server/mga_dri.c | 45 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/server/r128_dri.c | 44 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/server/radeon_dri.c | 45 | ||||
-rw-r--r-- | src/mesa/drivers/dri/tdfx/server/tdfx_dri.c | 54 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/server/via_dri.c | 34 |
7 files changed, 1 insertions, 257 deletions
diff --git a/src/mesa/drivers/dri/i810/server/i810_dri.c b/src/mesa/drivers/dri/i810/server/i810_dri.c index d1bd4b6a89c..2f3dfa159d2 100644 --- a/src/mesa/drivers/dri/i810/server/i810_dri.c +++ b/src/mesa/drivers/dri/i810/server/i810_dri.c @@ -862,40 +862,6 @@ static int I810ScreenInit( DRIDriverContext *ctx, I810Ptr info ) /** - * \brief Establish the set of modes available for the display. - * - * \param ctx display handle. - * \param numModes will receive the number of supported modes. - * \param modes will point to the list of supported modes. - * - * \return one on success, or zero on failure. - * - * Allocates a single visual and fills it with information according to the - * display bit depth. Supports only 16 and 32 bpp bit depths, aborting - * otherwise. - */ -const __GLcontextModes __glModes[] = { - - /* 16 bit, RGB Depth=16 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE, - .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0, - .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0, - .rgbBits = 16, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 16, .stencilBits = 0, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, -}; -static int i810InitContextModes( const DRIDriverContext *ctx, - int *numModes, const __GLcontextModes **modes) -{ - *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *); - *modes = &__glModes[0]; - return 1; -} - - -/** * \brief Validate the fbdev mode. * * \param ctx display handle. @@ -1005,7 +971,6 @@ extern void i810NotifyFocus( int ); * \sa DRIDriverRec. */ const struct DRIDriverRec __driDriver = { - i810InitContextModes, i810ValidateMode, i810PostValidateMode, i810InitFBDev, diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c index dec0166605b..db6d2cd2dda 100644 --- a/src/mesa/drivers/dri/i915/intel_ioctl.c +++ b/src/mesa/drivers/dri/i915/intel_ioctl.c @@ -29,6 +29,7 @@ #include <stdio.h> #include <unistd.h> #include <errno.h> +#include <sched.h> #include "mtypes.h" #include "context.h" diff --git a/src/mesa/drivers/dri/mga/server/mga_dri.c b/src/mesa/drivers/dri/mga/server/mga_dri.c index 896bb56ccec..958252b3e47 100644 --- a/src/mesa/drivers/dri/mga/server/mga_dri.c +++ b/src/mesa/drivers/dri/mga/server/mga_dri.c @@ -877,50 +877,6 @@ static int MGAScreenInit( struct DRIDriverContextRec *ctx, MGAPtr pMga ) /** - * \brief Establish the set of modes available for the display. - * - * \param ctx display handle. - * \param numModes will receive the number of supported modes. - * \param modes will point to the list of supported modes. - * - * \return one on success, or zero on failure. - * - * Allocates a single visual and fills it with information according to the - * display bit depth. Supports only 16 and 32 bpp bit depths, aborting - * otherwise. - */ -const __GLcontextModes __glModes[] = { - - /* 32 bit, RGBA Depth=24 Stencil=8 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE, - .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8, - .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000, - .rgbBits = 32, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 24, .stencilBits = 8, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, - - /* 16 bit, RGB Depth=16 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE, - .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0, - .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0, - .rgbBits = 16, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 16, .stencilBits = 0, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, -}; -static int mgaInitContextModes( const DRIDriverContext *ctx, - int *numModes, const __GLcontextModes **modes) -{ - *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *); - *modes = &__glModes[0]; - return 1; -} - - -/** * \brief Validate the fbdev mode. * * \param ctx display handle. @@ -1043,7 +999,6 @@ static int mgaEngineRestore( const DRIDriverContext *ctx ) * \sa DRIDriverRec. */ struct DRIDriverRec __driDriver = { - mgaInitContextModes, mgaValidateMode, mgaPostValidateMode, mgaInitFBDev, diff --git a/src/mesa/drivers/dri/r128/server/r128_dri.c b/src/mesa/drivers/dri/r128/server/r128_dri.c index fff2549aefb..1df8876fafd 100644 --- a/src/mesa/drivers/dri/r128/server/r128_dri.c +++ b/src/mesa/drivers/dri/r128/server/r128_dri.c @@ -66,49 +66,6 @@ # define DRM_PAGE_SIZE 4096 #endif -/** - * \brief Establish the set of modes available for the display. - * - * \param ctx display handle. - * \param numModes will receive the number of supported modes. - * \param modes will point to the list of supported modes. - * - * \return one on success, or zero on failure. - * - * Allocates a single visual and fills it with information according to the - * display bit depth. Supports only 16 and 32 bpp bit depths, aborting - * otherwise. - */ -const __GLcontextModes __glModes[] = { - - /* 32 bit, RGBA Depth=24 Stencil=8 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE, - .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8, - .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000, - .rgbBits = 32, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 24, .stencilBits = 8, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, - - /* 16 bit, RGB Depth=16 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE, - .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0, - .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0, - .rgbBits = 16, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 16, .stencilBits = 0, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, -}; -static int R128InitContextModes( const DRIDriverContext *ctx, - int *numModes, const __GLcontextModes **modes) -{ - *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *); - *modes = &__glModes[0]; - return 1; -} - /* Compute log base 2 of val. */ static int R128MinBits(int val) { @@ -1153,7 +1110,6 @@ static int R128EngineRestore( const DRIDriverContext *ctx ) * \sa DRIDriverRec. */ const struct DRIDriverRec __driDriver = { - R128InitContextModes, R128ValidateMode, R128PostValidateMode, R128InitFBDev, diff --git a/src/mesa/drivers/dri/radeon/server/radeon_dri.c b/src/mesa/drivers/dri/radeon/server/radeon_dri.c index b7e8026c5a3..5884624e22f 100644 --- a/src/mesa/drivers/dri/radeon/server/radeon_dri.c +++ b/src/mesa/drivers/dri/radeon/server/radeon_dri.c @@ -1028,50 +1028,6 @@ static int get_chipfamily_from_chipset( RADEONInfoPtr info ) /** - * \brief Establish the set of modes available for the display. - * - * \param ctx display handle. - * \param numModes will receive the number of supported modes. - * \param modes will point to the list of supported modes. - * - * \return one on success, or zero on failure. - * - * Allocates a single visual and fills it with information according to the - * display bit depth. Supports only 16 and 32 bpp bit depths, aborting - * otherwise. - */ -const __GLcontextModes __glModes[] = { - - /* 32 bit, RGBA Depth=24 Stencil=8 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE, - .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8, - .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000, - .rgbBits = 32, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 24, .stencilBits = 8, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, - - /* 16 bit, RGB Depth=16 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE, - .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0, - .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0, - .rgbBits = 16, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 16, .stencilBits = 0, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, -}; -static int radeonInitContextModes( const DRIDriverContext *ctx, - int *numModes, const __GLcontextModes **modes) -{ - *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *); - *modes = &__glModes[0]; - return 1; -} - - -/** * \brief Validate the fbdev mode. * * \param ctx display handle. @@ -1204,7 +1160,6 @@ extern void radeonNotifyFocus( int ); * \sa DRIDriverRec. */ const struct DRIDriverRec __driDriver = { - radeonInitContextModes, radeonValidateMode, radeonPostValidateMode, radeonInitFBDev, diff --git a/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c b/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c index 8184f60361f..63fe875f59e 100644 --- a/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c +++ b/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c @@ -327,59 +327,6 @@ static int createScreen (DRIDriverContext *ctx, TDFXDRIPtr pTDFX) /** - * \brief Establish the set of modes available for the display. - * - * \param ctx display handle. - * \param numModes will receive the number of supported modes. - * \param modes will point to the list of supported modes. - * - * \return one on success, or zero on failure. - * - * Allocates a single visual and fills it with information according to the - * display bit depth. Supports only 16 and 32 bpp bit depths, aborting - * otherwise. - */ -const __GLcontextModes __glModes[] = { - - /* 32 bit, RGBA Depth=24 Stencil=8 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE, - .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8, - .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000, - .rgbBits = 32, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 24, .stencilBits = 8, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, - - /* 16 bit, RGB Depth=16 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE, - .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0, - .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0, - .rgbBits = 16, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 16, .stencilBits = 0, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, -}; -static int tdfxInitContextModes( const DRIDriverContext *ctx, - int *numModes, const __GLcontextModes **modes) -{ - int n = sizeof(__glModes)/sizeof(__glModes[0]); - const __GLcontextModes *m = &__glModes[0]; - - if (ctx->chipset < PCI_CHIP_VOODOO4) { - n /= 2; - m += n; - } - - *numModes = n; - *modes = m; - - return 1; -} - - -/** * \brief Validate the fbdev mode. * * \param ctx display handle. @@ -514,7 +461,6 @@ static int tdfxEngineRestore( const DRIDriverContext *ctx ) * \sa DRIDriverRec. */ struct DRIDriverRec __driDriver = { - tdfxInitContextModes, tdfxValidateMode, tdfxPostValidateMode, tdfxInitFBDev, diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.c b/src/mesa/drivers/dri/unichrome/server/via_dri.c index 4718935da5b..92c97003709 100644 --- a/src/mesa/drivers/dri/unichrome/server/via_dri.c +++ b/src/mesa/drivers/dri/unichrome/server/via_dri.c @@ -407,39 +407,6 @@ static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia) return GL_TRUE; } -const __GLcontextModes __glModes[] = -{ - /* 32 bit, RGBA Depth=16 Stencil=8 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE, - .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8, - .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000, - .rgbBits = 32, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 16, .stencilBits = 8, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_TRUE, }, - -#if 0 - /* 16 bit, RGB Depth=16 */ - {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, - .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE, - .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0, - .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0, - .rgbBits = 16, .indexBits = 0, - .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, - .depthBits = 16, .stencilBits = 0, - .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_TRUE, }, -#endif -}; - -static int viaInitContextModes(const DRIDriverContext *ctx, - int *numModes, const __GLcontextModes **modes) -{ - *numModes = sizeof(__glModes)/sizeof(__glModes[0]); - *modes = &__glModes[0]; - return 1; -} - static int viaValidateMode(const DRIDriverContext *ctx) { VIAPtr pVia = VIAPTR(ctx); @@ -1134,7 +1101,6 @@ static int viaEngineRestore(const DRIDriverContext *ctx) const struct DRIDriverRec __driDriver = { - viaInitContextModes, viaValidateMode, viaPostValidateMode, viaInitFBDev, |