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authorPaul Berry <[email protected]>2013-02-19 07:31:16 -0800
committerPaul Berry <[email protected]>2013-08-23 11:03:31 -0700
commit35bdd552d5beb31e9b8319986c8f78d762c1228c (patch)
treee0897a2b4c407d4f2f1eca1311b65e6591ea5cc3 /src/mesa
parent7417eddea9969cf09f36b05f218a59b22c076f0c (diff)
i965/gs: Add GS_OPCODE_SET_DWORD_2_IMMED.
Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_emit.cpp18
4 files changed, 28 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 2e1285fec0a..832ff55a0c0 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -843,6 +843,13 @@ enum opcode {
* - src0.x is the vertex count. The upper 16 bits will be ignored.
*/
GS_OPCODE_SET_VERTEX_COUNT,
+
+ /**
+ * Set DWORD 2 of dst to the immediate value in src. Used by geometry
+ * shaders to initialize DWORD 2 of R0, which needs to be 0 in order for
+ * scratch reads and writes to operate correctly.
+ */
+ GS_OPCODE_SET_DWORD_2_IMMED,
};
#define BRW_PREDICATE_NONE 0
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index cec2d608209..e7dbdbe8920 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -505,6 +505,8 @@ brw_instruction_name(enum opcode op)
return "set_write_offset";
case GS_OPCODE_SET_VERTEX_COUNT:
return "set_vertex_count";
+ case GS_OPCODE_SET_DWORD_2_IMMED:
+ return "set_dword_2_immed";
default:
/* Yes, this leaks. It's in debug code, it should never occur, and if
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index 730d6b72833..5d8f0bf31ae 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -635,6 +635,7 @@ private:
struct brw_reg src1);
void generate_gs_set_vertex_count(struct brw_reg dst,
struct brw_reg src);
+ void generate_gs_set_dword_2_immed(struct brw_reg dst, struct brw_reg src);
void generate_oword_dual_block_offsets(struct brw_reg m1,
struct brw_reg index);
void generate_scratch_write(vec4_instruction *inst,
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
index 11eeca144f5..8d3696c1ccd 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
@@ -502,6 +502,20 @@ vec4_generator::generate_gs_set_vertex_count(struct brw_reg dst,
}
void
+vec4_generator::generate_gs_set_dword_2_immed(struct brw_reg dst,
+ struct brw_reg src)
+{
+ assert(src.file == BRW_IMMEDIATE_VALUE);
+
+ brw_push_insn_state(p);
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV(p, suboffset(vec1(dst), 2), src);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+ brw_pop_insn_state(p);
+}
+
+void
vec4_generator::generate_oword_dual_block_offsets(struct brw_reg m1,
struct brw_reg index)
{
@@ -985,6 +999,10 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
generate_gs_set_vertex_count(dst, src[0]);
break;
+ case GS_OPCODE_SET_DWORD_2_IMMED:
+ generate_gs_set_dword_2_immed(dst, src[0]);
+ break;
+
case SHADER_OPCODE_SHADER_TIME_ADD:
brw_shader_time_add(p, src[0], SURF_INDEX_VS_SHADER_TIME);
mark_surface_used(SURF_INDEX_VS_SHADER_TIME);