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authorJason Ekstrand <jason.ekstrand@intel.com>2016-07-26 11:33:45 -0700
committerJason Ekstrand <jason.ekstrand@intel.com>2016-08-23 11:45:24 -0700
commitfb90291dd5a734de3eb2ab59d883df3d2f9db0c7 (patch)
tree2a94062ea531b6c8b4e83b08ae85abd1e5cca278 /src/mesa
parent4f3f8bb59dd98e39c363fe47a55a7f97e7df9f4b (diff)
anv/formats: Don't use an RGBX format if it isn't renderable
The whole point of using RGBX is so that we can render to it so if it isn't renderable, that kind-of defeats the purpose. Some formats (one example is R32G32B32X32_SFLOAT) exist in the format table but aren't actually renderable. Eventually, we'd like to get away from RGBX entirely, but this fixes hangs on BDW today. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
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