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authorZhenyu Wang <[email protected]>2010-09-26 14:36:14 +0800
committerZhenyu Wang <[email protected]>2010-09-28 15:58:21 +0800
commitec99833e928baf8dc8c958e3df6f3bbdce922794 (patch)
tree33c2e74087aa376434662d7a5e58b90f6d076e87 /src/mesa
parent4b6b0bf24a043035d7ada0c966e01df6327dc529 (diff)
i965: fix point sprite on sandybridge
Need to set point sprite function in fixed SF state now on sandybridge.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sf_state.c14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index a0322784685..6c883381958 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -68,7 +68,7 @@ upload_sf_state(struct brw_context *brw)
/* CACHE_NEW_VS_PROG */
uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written);
uint32_t num_outputs = brw_count_bits(brw->fragment_program->Base.InputsRead);
- uint32_t dw1, dw2, dw3, dw4;
+ uint32_t dw1, dw2, dw3, dw4, dw16;
int i;
/* _NEW_BUFFER */
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
@@ -82,6 +82,7 @@ upload_sf_state(struct brw_context *brw)
GEN6_SF_STATISTICS_ENABLE;
dw3 = 0;
dw4 = 0;
+ dw16 = 0;
/* _NEW_POLYGON */
if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
@@ -129,7 +130,7 @@ upload_sf_state(struct brw_context *brw)
dw4 |= U_FIXED(CLAMP(ctx->Point.Size, 0.125, 225.875), 3) <<
GEN6_SF_POINT_WIDTH_SHIFT;
- if (render_to_fbo)
+ if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
/* _NEW_LIGHT */
@@ -143,6 +144,13 @@ upload_sf_state(struct brw_context *brw)
(1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
}
+ if (ctx->Point.PointSprite) {
+ for (i = 0; i < 8; i++) {
+ if (ctx->Point.CoordReplace[i])
+ dw16 |= (1 << i);
+ }
+ }
+
BEGIN_BATCH(20);
OUT_BATCH(CMD_3D_SF_STATE << 16 | (20 - 2));
OUT_BATCH(dw1);
@@ -172,7 +180,7 @@ upload_sf_state(struct brw_context *brw)
}
OUT_BATCH(attr_overrides);
}
- OUT_BATCH(0); /* point sprite texcoord bitmask */
+ OUT_BATCH(dw16); /* point sprite texcoord bitmask */
OUT_BATCH(0); /* constant interp bitmask */
OUT_BATCH(0); /* wrapshortest enables 0-7 */
OUT_BATCH(0); /* wrapshortest enables 8-15 */