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authorIago Toral Quiroga <[email protected]>2016-06-28 12:02:24 +0200
committerSamuel Iglesias Gonsálvez <[email protected]>2017-01-03 11:26:51 +0100
commitdcc36f8b29ebc15ac4a8077e0902bf87c1de581c (patch)
tree36c88b532ecef5ce08516c7d3495e4bb73eae09b /src/mesa
parente4d9ab609f217bde95722e76a98d646890c9abc9 (diff)
i965/vec4: fix scratch reads for 64bit data
v2: Setup for a 64-bit scratch read by checking the type size of the correct register v3: Use byte_offset() instead of offset() Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index d4fe4fa5def..2edbabb8edf 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -1482,7 +1482,18 @@ vec4_visitor::emit_scratch_read(bblock_t *block, vec4_instruction *inst,
src_reg index = get_scratch_offset(block, inst, orig_src.reladdr,
reg_offset);
- emit_before(block, inst, SCRATCH_READ(temp, index));
+ if (type_sz(orig_src.type) < 8) {
+ emit_before(block, inst, SCRATCH_READ(temp, index));
+ } else {
+ dst_reg shuffled = dst_reg(this, glsl_type::dvec4_type);
+ dst_reg shuffled_float = retype(shuffled, BRW_REGISTER_TYPE_F);
+ emit_before(block, inst, SCRATCH_READ(shuffled_float, index));
+ index = get_scratch_offset(block, inst, orig_src.reladdr, reg_offset + 1);
+ vec4_instruction *last_read =
+ SCRATCH_READ(byte_offset(shuffled_float, REG_SIZE), index);
+ emit_before(block, inst, last_read);
+ shuffle_64bit_data(temp, src_reg(shuffled), false, block, last_read);
+ }
}
/**
@@ -1548,7 +1559,8 @@ vec4_visitor::emit_resolve_reladdr(int scratch_loc[], bblock_t *block,
/* Now handle scratch access on src */
if (src.file == VGRF && scratch_loc[src.nr] != -1) {
- dst_reg temp = dst_reg(this, glsl_type::vec4_type);
+ dst_reg temp = dst_reg(this, type_sz(src.type) == 8 ?
+ glsl_type::dvec4_type : glsl_type::vec4_type);
emit_scratch_read(block, inst, temp, src, scratch_loc[src.nr]);
src.nr = temp.nr;
src.offset %= REG_SIZE;