diff options
author | Brian <[email protected]> | 2007-02-23 10:19:55 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-02-23 10:19:55 -0700 |
commit | 99902198de9a81fa95ab058048d618c5ecb7856e (patch) | |
tree | 6c9e495a1ff6a8b2a53829250be60fab7b2f74c2 /src/mesa | |
parent | 5186ae9bbe8c630c2434c7488fbe5bffdfba46a7 (diff) |
comments, clean-up
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/shader/slang/slang_emit.c | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 764b5f61385..e57f215dfe9 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -28,6 +28,14 @@ * \author Brian Paul */ +/*** + *** NOTES + *** + *** To emit GPU instructions, we basically just do an in-order traversal + *** of the IR tree. + ***/ + + #include "imports.h" #include "context.h" #include "macros.h" @@ -46,6 +54,7 @@ /* XXX temporarily here */ static GLboolean EmitHighLevelInstructions = GL_TRUE; +static GLboolean EmitComments = GL_FALSE; @@ -1415,9 +1424,8 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog) */ assert(n->Var->aux == n->Store); } -#ifdef DEBUG_foo - /* emit NOP with comment describing the variable's storage location */ - { + if (EmitComments) { + /* emit NOP with comment describing the variable's storage location */ char s[1000]; sprintf(s, "TEMP[%d]%s = %s (size %d)", n->Store->Index, @@ -1428,9 +1436,7 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog) inst->Comment = _mesa_strdup(s); return inst; } -#else return NULL; -#endif case IR_VAR: /* Reference to a variable |