diff options
author | Jordan Justen <[email protected]> | 2013-04-18 14:18:09 -0700 |
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committer | Jordan Justen <[email protected]> | 2013-06-02 20:38:37 -0700 |
commit | 8312caf6737d51df6048397befa49cae10b5604d (patch) | |
tree | e1662056862ffd875d968806f85023cc62206643 /src/mesa | |
parent | a2d31371e942ad4dd680be0918b540d78bffbbd1 (diff) |
intel_fbo: set gl_renderbuffer Depth field
Set the renderbuffer's Depth field to match the texture's
Depth when rendering to a texture.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 5a3732a1ac7..9f892a92eb9 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -494,6 +494,8 @@ intel_renderbuffer_update_wrapper(struct intel_context *intel, struct intel_mipmap_tree *mt = intel_image->mt; int level = image->Level; + rb->Depth = image->Depth; + rb->AllocStorage = intel_nop_alloc_storage; intel_miptree_check_level_layer(mt, level, layer); |