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authorGeorge Sapountzis <[email protected]>2006-12-06 06:49:28 +0200
committerGeorge Sapountzis <[email protected]>2007-03-30 19:19:00 +0300
commit7439a36785b6a2783e80a40a96c09db8f56dc2bc (patch)
tree8a433683be04b1fa2fd852667d3d73965da624c6 /src/mesa
parent7eba12edce871c3db835decbf1a0271acfd3eb68 (diff)
Clean and update XMesa/XFree86 interface.
Drop XMesaSetVisualDisplay(), XMesaReset(), no longer used. Add XMesaCopyContext() and move the GlxSetRenderTables() call for XGL within XMesaForceCurrent(). This is to make xserver/GL/mesa/X/xf86glx.c unaware of Mesa internals. Also, clean some ifdef's to make it clear that USE_XSHM and XFree86Server are mutually exclusive. Lastly, - move gcstruct.h from glxheader.h up to xmesa_xf86.h since it calls *gc->ops - drop GL/glxtokens.h from xm_api|dd.c, GLX tokens come from glcore.h and are used irrelevant of XFree86.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/x11/glxheader.h1
-rw-r--r--src/mesa/drivers/x11/xm_api.c39
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c21
-rw-r--r--src/mesa/drivers/x11/xm_dd.c4
-rw-r--r--src/mesa/drivers/x11/xmesaP.h5
5 files changed, 24 insertions, 46 deletions
diff --git a/src/mesa/drivers/x11/glxheader.h b/src/mesa/drivers/x11/glxheader.h
index 844a7838da3..8c5c69639be 100644
--- a/src/mesa/drivers/x11/glxheader.h
+++ b/src/mesa/drivers/x11/glxheader.h
@@ -36,7 +36,6 @@
# include "resource.h"
# include "windowstr.h"
-# include "gcstruct.h"
# include "xf86glx_util.h"
#else
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 24b19d8eb5a..63b9ac51a5f 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -80,10 +80,6 @@
#include "tnl/t_pipeline.h"
#include "drivers/common/driverfuncs.h"
-#ifdef XFree86Server
-#include <GL/glxtokens.h>
-#endif
-
/**
* Global X driver lock
*/
@@ -179,9 +175,7 @@ static int host_byte_order( void )
*/
static int check_for_xshm( XMesaDisplay *display )
{
-#if defined(XFree86Server)
- return 0;
-#elif defined(USE_XSHM)
+#if defined(USE_XSHM) && !defined(XFree86Server)
int major, minor, ignore;
Bool pixmaps;
@@ -1359,11 +1353,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
return NULL;
}
- /*
- * In the X server, NULL is passed in for the display. It will have
- * to be set before using this visual. See XMesaSetVisualDisplay()
- * below.
- */
v->display = display;
/* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
@@ -1469,12 +1458,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
}
-void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v )
-{
- v->display = dpy;
-}
-
-
void XMesaDestroyVisual( XMesaVisual v )
{
#ifndef XFree86Server
@@ -1986,6 +1969,10 @@ XMesaBuffer XMesaGetCurrentReadBuffer( void )
GLboolean XMesaForceCurrent(XMesaContext c)
{
if (c) {
+#ifdef XGLServer
+ _glapi_set_dispatch(c->mesa.CurrentDispatch);
+#endif
+
if (&(c->mesa) != _mesa_get_current_context()) {
_mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
}
@@ -2005,6 +1992,13 @@ GLboolean XMesaLoseCurrent(XMesaContext c)
}
+GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
+{
+ _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
+ return GL_TRUE;
+}
+
+
/*
* Switch 3Dfx support hack between window and full-screen mode.
*/
@@ -2426,15 +2420,6 @@ void XMesaGarbageCollect( void )
}
-void XMesaReset( void )
-{
- while (XMesaBufferList)
- XMesaDestroyBuffer(XMesaBufferList);
-
- XMesaBufferList = NULL;
-}
-
-
unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha )
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index bb8fe31ce88..10621cb7a15 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -37,7 +37,7 @@
#include "renderbuffer.h"
-#ifndef XFree86Server
+#if defined(USE_XSHM) && !defined(XFree86Server)
static volatile int mesaXErrorFlag = 0;
/**
@@ -51,18 +51,14 @@ mesaHandleXError(XMesaDisplay *dpy, XErrorEvent *event)
mesaXErrorFlag = 1;
return 0;
}
-#endif
-
/**
* Allocate a shared memory XImage back buffer for the given XMesaBuffer.
* Return: GL_TRUE if success, GL_FALSE if error
*/
-#ifndef XFree86Server
static GLboolean
alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height)
{
-#ifdef USE_XSHM
/*
* We have to do a _lot_ of error checking here to be sure we can
* really use the XSHM extension. It seems different servers trigger
@@ -152,10 +148,13 @@ alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height)
}
return GL_TRUE;
+}
#else
+static GLboolean
+alloc_back_shm_ximage(XMesaBuffer b, GLuint width, GLuint height)
+{
/* Can't compile XSHM support */
return GL_FALSE;
-#endif
}
#endif
@@ -187,14 +186,12 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
return;
/* Allocate new back buffer */
-#ifdef XFree86Server
- /* Allocate a regular XImage for the back buffer. */
- b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
- width, height, NULL);
- {
-#else
if (b->shm == 0 || !alloc_back_shm_ximage(b, width, height)) {
/* Allocate a regular XImage for the back buffer. */
+#ifdef XFree86Server
+ b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
+ width, height, NULL);
+#else
b->backxrb->ximage = XCreateImage(b->xm_visual->display,
b->xm_visual->visinfo->visual,
GET_VISUAL_DEPTH(b->xm_visual),
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index dbac3b8cdb6..543ff69c411 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -53,10 +53,6 @@
#include "tnl/tnl.h"
#include "tnl/t_context.h"
-#ifdef XFree86Server
-#include <GL/glxtokens.h>
-#endif
-
/*
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 85cb6b66363..aab138f81c3 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -579,10 +579,11 @@ extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
* These are the extra routines required for integration with XFree86.
* None of these routines should be user visible. -KEM
*/
-extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v );
extern GLboolean XMesaForceCurrent(XMesaContext c);
extern GLboolean XMesaLoseCurrent(XMesaContext c);
-extern void XMesaReset( void );
+extern GLboolean XMesaCopyContext( XMesaContext src,
+ XMesaContext dst,
+ GLuint mask );
#define ENABLE_EXT_texure_compression_s3tc 0 /* SW texture compression */