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authorPauli Nieminen <[email protected]>2012-06-12 21:38:52 +0300
committerEric Anholt <[email protected]>2012-08-01 15:31:16 -0700
commit6f6bd8aedcf2b2f0e1ca9a1fa7ded1cb1f5a88ed (patch)
treec58ab2a0d102202d55daf280c09141bb74198f6c /src/mesa
parent10169e7adc40b445776453fcc6d3227d7dda5879 (diff)
radeon&r200: Add support for ARB_sampler_objects
Preparation for the mandatory support of ARB_sampler_objects. I have tested this patch with rv280 only. Signed-off-by: Pauli Nieminen <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c33
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c16
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_span.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.c38
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.h1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex_copy.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.h4
10 files changed, 67 insertions, 39 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index fe7c977ac4e..9d52095e247 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -41,6 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "main/teximage.h"
#include "main/texobj.h"
+#include "main/samplerobj.h"
#include "radeon_mipmap_tree.h"
#include "r200_context.h"
@@ -360,12 +361,21 @@ static void r200TexEnv( struct gl_context *ctx, GLenum target,
}
}
+void r200TexUpdateParameters(struct gl_context *ctx, GLuint unit)
+{
+ struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit);
+ radeonTexObj* t = radeon_tex_obj(ctx->Texture.Unit[unit]._Current);
+
+ r200SetTexMaxAnisotropy(t , samp->MaxAnisotropy);
+ r200SetTexFilter(t, samp->MinFilter, samp->MagFilter);
+ r200SetTexWrap(t, samp->WrapS, samp->WrapT, samp->WrapR);
+ r200SetTexBorderColor(t, samp->BorderColor.f);
+}
/**
* Changes variables and flags for a state update, which will happen at the
* next UpdateTextureState
*/
-
static void r200TexParameter( struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params )
@@ -382,20 +392,10 @@ static void r200TexParameter( struct gl_context *ctx, GLenum target,
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- r200SetTexMaxAnisotropy( t, texObj->Sampler.MaxAnisotropy );
- r200SetTexFilter( t, texObj->Sampler.MinFilter, texObj->Sampler.MagFilter );
- break;
-
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
case GL_TEXTURE_WRAP_R:
- r200SetTexWrap( t, texObj->Sampler.WrapS, texObj->Sampler.WrapT, texObj->Sampler.WrapR );
- break;
-
case GL_TEXTURE_BORDER_COLOR:
- r200SetTexBorderColor( t, texObj->Sampler.BorderColor.f );
- break;
-
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
@@ -489,6 +489,16 @@ static struct gl_texture_object *r200NewTextureObject(struct gl_context * ctx,
return &t->base;
}
+static struct gl_sampler_object *
+r200NewSamplerObject(struct gl_context *ctx, GLuint name)
+{
+ r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ struct gl_sampler_object *samp = _mesa_new_sampler_object(ctx, name);
+ if (samp)
+ samp->MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
+ return samp;
+}
+
void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions )
@@ -506,4 +516,5 @@ void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *fu
functions->TexEnv = r200TexEnv;
functions->TexParameter = r200TexParameter;
functions->TexGen = r200TexGen;
+ functions->NewSamplerObject = r200NewSamplerObject;
}
diff --git a/src/mesa/drivers/dri/r200/r200_tex.h b/src/mesa/drivers/dri/r200/r200_tex.h
index 756a128a196..725b45d04ab 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.h
+++ b/src/mesa/drivers/dri/r200/r200_tex.h
@@ -48,6 +48,7 @@ extern void r200DestroyTexObj( r200ContextPtr rmesa, radeonTexObjPtr t );
extern void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions );
extern void r200UpdateFragmentShader( struct gl_context *ctx );
+extern void r200TexUpdateParameters(struct gl_context *ctx, GLuint unit);
extern void set_re_cntl_d3d( struct gl_context *ctx, int unit, GLboolean use_d3d );
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 19e77c57fc3..b25c6113960 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -1500,7 +1500,7 @@ static GLboolean r200_validate_texture(struct gl_context *ctx, struct gl_texture
r200ContextPtr rmesa = R200_CONTEXT(ctx);
radeonTexObj *t = radeon_tex_obj(texObj);
- if (!radeon_validate_texture_miptree(ctx, texObj))
+ if (!radeon_validate_texture_miptree(ctx, _mesa_get_samplerobj(ctx, unit), texObj))
return GL_FALSE;
r200_validate_texgen(ctx, unit);
@@ -1522,6 +1522,7 @@ static GLboolean r200_validate_texture(struct gl_context *ctx, struct gl_texture
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] |= 4 << (unit * 3);
rmesa->recheck_texgen[unit] = GL_TRUE;
+ r200TexUpdateParameters(ctx, unit);
import_tex_obj_state( rmesa, unit, t );
if (rmesa->recheck_texgen[unit]) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 413ad83ade1..0ef6457f513 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -249,7 +249,7 @@ void radeon_miptree_unreference(radeon_mipmap_tree **ptr)
* @param[out] pminLod minimal LOD
* @param[out] pmaxLod maximal LOD
*/
-static void calculate_min_max_lod(struct gl_texture_object *tObj,
+static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj,
unsigned *pminLod, unsigned *pmaxLod)
{
int minLod, maxLod;
@@ -260,15 +260,15 @@ static void calculate_min_max_lod(struct gl_texture_object *tObj,
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
case GL_TEXTURE_CUBE_MAP:
- if (tObj->Sampler.MinFilter == GL_NEAREST || tObj->Sampler.MinFilter == GL_LINEAR) {
+ if (samp->MinFilter == GL_NEAREST || samp->MinFilter == GL_LINEAR) {
/* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
*/
minLod = maxLod = tObj->BaseLevel;
} else {
- minLod = tObj->BaseLevel + (GLint)(tObj->Sampler.MinLod);
+ minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
minLod = MAX2(minLod, tObj->BaseLevel);
minLod = MIN2(minLod, tObj->MaxLevel);
- maxLod = tObj->BaseLevel + (GLint)(tObj->Sampler.MaxLod + 0.5);
+ maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
maxLod = MIN2(maxLod, tObj->MaxLevel);
maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod);
maxLod = MAX2(maxLod, minLod); /* need at least one level */
@@ -536,17 +536,19 @@ static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj,
* If individual images are stored in different mipmap trees
* use the mipmap tree that has the most of the correct data.
*/
-int radeon_validate_texture_miptree(struct gl_context * ctx, struct gl_texture_object *texObj)
+int radeon_validate_texture_miptree(struct gl_context * ctx,
+ struct gl_sampler_object *samp,
+ struct gl_texture_object *texObj)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
radeonTexObj *t = radeon_tex_obj(texObj);
radeon_mipmap_tree *dst_miptree;
- if (t->validated || t->image_override) {
+ if (samp == &texObj->Sampler && (t->validated || t->image_override)) {
return GL_TRUE;
}
- calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod);
+ calculate_min_max_lod(samp, &t->base, &t->minLod, &t->maxLod);
radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
"%s: Validating texture %p now, minLod = %d, maxLod = %d\n",
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 92f3d332a4b..0617adc5bc5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -43,6 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "main/texformat.h"
#include "main/renderbuffer.h"
+#include "main/samplerobj.h"
#include "swrast/swrast.h"
#include "swrast/s_renderbuffer.h"
@@ -124,7 +125,8 @@ static void radeonSpanRenderStart(struct gl_context * ctx)
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
- radeon_validate_texture_miptree(ctx, ctx->Texture.Unit[i]._Current);
+ radeon_validate_texture_miptree(ctx, _mesa_get_samplerobj(ctx, i),
+ ctx->Texture.Unit[i]._Current);
radeon_swrast_map_texture_images(ctx, ctx->Texture.Unit[i]._Current);
}
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 71bd464266f..fcd9a76a998 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -312,6 +312,17 @@ static void radeonTexEnv( struct gl_context *ctx, GLenum target,
}
}
+void radeonTexUpdateParameters(struct gl_context *ctx, GLuint unit)
+{
+ struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit);
+ radeonTexObj* t = radeon_tex_obj(ctx->Texture.Unit[unit]._Current);
+
+ radeonSetTexMaxAnisotropy(t , samp->MaxAnisotropy);
+ radeonSetTexFilter(t, samp->MinFilter, samp->MagFilter);
+ radeonSetTexWrap(t, samp->WrapS, samp->WrapT);
+ radeonSetTexBorderColor(t, samp->BorderColor.f);
+}
+
/**
* Changes variables and flags for a state update, which will happen at the
@@ -328,22 +339,6 @@ static void radeonTexParameter( struct gl_context *ctx, GLenum target,
_mesa_lookup_enum_by_nr( pname ) );
switch ( pname ) {
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- radeonSetTexMaxAnisotropy( t, texObj->Sampler.MaxAnisotropy );
- radeonSetTexFilter( t, texObj->Sampler.MinFilter, texObj->Sampler.MagFilter );
- break;
-
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- radeonSetTexWrap( t, texObj->Sampler.WrapS, texObj->Sampler.WrapT );
- break;
-
- case GL_TEXTURE_BORDER_COLOR:
- radeonSetTexBorderColor( t, texObj->Sampler.BorderColor.f );
- break;
-
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
@@ -433,6 +428,16 @@ radeonNewTextureObject( struct gl_context *ctx, GLuint name, GLenum target )
}
+static struct gl_sampler_object *
+radeonNewSamplerObject(struct gl_context *ctx, GLuint name)
+{
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ struct gl_sampler_object *samp = _mesa_new_sampler_object(ctx, name);
+ if (samp)
+ samp->MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
+ return samp;
+}
+
void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions )
{
@@ -445,4 +450,5 @@ void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *
functions->TexEnv = radeonTexEnv;
functions->TexParameter = radeonTexParameter;
functions->TexGen = radeonTexGen;
+ functions->NewSamplerObject = radeonNewSamplerObject;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.h b/src/mesa/drivers/dri/radeon/radeon_tex.h
index 2f0fbe1d73e..fa57c08987d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.h
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.h
@@ -47,6 +47,7 @@ extern int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t,
GLuint face );
extern void radeonDestroyTexObj( r100ContextPtr rmesa, radeonTexObjPtr t );
+extern void radeonTexUpdateParameters(struct gl_context *ctx, GLuint unit);
extern void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions );
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
index 1faf9c81db9..a6c406b2bff 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c
@@ -72,7 +72,7 @@ do_copy_texsubimage(struct gl_context *ctx,
}
if (!timg->mt) {
- radeon_validate_texture_miptree(ctx, &tobj->base);
+ radeon_validate_texture_miptree(ctx, &tobj->base.Sampler, &tobj->base);
}
assert(rrb->bo);
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 87f12d5179c..d2b5b755d6e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -42,6 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/texstate.h"
#include "main/texobj.h"
#include "main/enums.h"
+#include "main/samplerobj.h"
#include "radeon_context.h"
#include "radeon_mipmap_tree.h"
@@ -1057,7 +1058,7 @@ static GLboolean radeon_validate_texture(struct gl_context *ctx, struct gl_textu
radeonTexObj *t = radeon_tex_obj(texObj);
int ret;
- if (!radeon_validate_texture_miptree(ctx, texObj))
+ if (!radeon_validate_texture_miptree(ctx, _mesa_get_samplerobj(ctx, unit), texObj))
return GL_FALSE;
ret = setup_hardware_state(rmesa, t, unit);
@@ -1076,6 +1077,7 @@ static GLboolean radeon_validate_texture(struct gl_context *ctx, struct gl_textu
rmesa->recheck_texgen[unit] = GL_TRUE;
+ radeonTexUpdateParameters(ctx, unit);
import_tex_obj_state( rmesa, unit, t );
if (rmesa->recheck_texgen[unit]) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index 8f9f5bd128e..abcce54806d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -49,7 +49,9 @@ void radeonFreeTextureImageBuffer(struct gl_context *ctx, struct gl_texture_imag
void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable);
void radeon_teximage_unmap(radeon_texture_image *image);
-int radeon_validate_texture_miptree(struct gl_context * ctx, struct gl_texture_object *texObj);
+int radeon_validate_texture_miptree(struct gl_context * ctx,
+ struct gl_sampler_object *samp,
+ struct gl_texture_object *texObj);
void radeon_swrast_map_texture_images(struct gl_context *ctx, struct gl_texture_object *texObj);