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authorKenneth Graunke <[email protected]>2012-10-15 12:00:38 -0700
committerKenneth Graunke <[email protected]>2012-10-16 12:02:01 -0700
commit41954107c00d68869f0316126908e873662b4c6d (patch)
tree34c248813f0cd4947fdbe5a810f1bc96725c3e3e /src/mesa
parent56705cd36bf48d5050ac9ec10d91fd097a577f42 (diff)
i965/fs: Fix segfault when using INTEL_DEBUG=perf with non-GLSL.
Now that ARB programs and fixed function are routed through the new backend, shader might be NULL. Don't do INTEL_DEBUG=perf support in that case, since it relies on shader->compiled_once. Since INTEL_DEBUG=perf wasn't previously supported, this maintains the status quo. It might be nice to support it someday, however. This could be moved to brw_shader_program instead of brw_shader, but it appears even prog can be NULL in that case. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 0545a74ec3d..fa8cf89c2ec 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -1974,7 +1974,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
c->prog_data.dispatch_width = 8;
- if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
+ if (unlikely(INTEL_DEBUG & DEBUG_PERF) && shader) {
if (shader->compiled_once)
brw_wm_debug_recompile(brw, prog, &c->key);
shader->compiled_once = true;