diff options
author | Eric Anholt <[email protected]> | 2013-10-02 14:07:40 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-10-15 10:18:42 -0700 |
commit | 3c9dc2d31b80fc73bffa1f40a91443a53229c8e2 (patch) | |
tree | 0b254db5106e9a93aad131d79c6e1399a6301db6 /src/mesa | |
parent | 5463b5bbbdf133986ac89fd6afdf2bc9622e3ca6 (diff) |
i965: Make a brw_stage_prog_data for storing the SURF_INDEX information.
It would be nice to be able to pack our binding table so that programs
that use 1 render target don't upload an extra BRW_MAX_DRAW_BUFFERS - 1
binding table entries. To do that, we need the compiled program to have
information on where its surfaces go.
v2: Rename size to size_bytes to be more explicit.
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa')
19 files changed, 161 insertions, 115 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_binding_tables.c b/src/mesa/drivers/dri/i965/brw_binding_tables.c index 9d15bac270e..bc39ae726b3 100644 --- a/src/mesa/drivers/dri/i965/brw_binding_tables.c +++ b/src/mesa/drivers/dri/i965/brw_binding_tables.c @@ -50,19 +50,16 @@ * This copies brw_stage_state::surf_offset[] into the indirect state section * of the batchbuffer (allocated by brw_state_batch()). */ -void +static void brw_upload_binding_table(struct brw_context *brw, GLbitfield brw_new_binding_table, - struct brw_stage_state *stage_state, - unsigned binding_table_entries, - int shader_time_surf_index) + struct brw_stage_state *stage_state) { - if (INTEL_DEBUG & DEBUG_SHADER_TIME) { - gen7_create_shader_time_surface(brw, &stage_state->surf_offset[shader_time_surf_index]); - } + /* CACHE_NEW_*_PROG */ + struct brw_stage_prog_data *prog_data = stage_state->prog_data; /* If there are no surfaces, skip making the binding table altogether. */ - if (binding_table_entries == 0) { + if (prog_data->binding_table.size_bytes == 0) { if (stage_state->bind_bo_offset != 0) { brw->state.dirty.brw |= brw_new_binding_table; stage_state->bind_bo_offset = 0; @@ -70,14 +67,16 @@ brw_upload_binding_table(struct brw_context *brw, return; } - size_t table_size_in_bytes = binding_table_entries * sizeof(uint32_t); + if (INTEL_DEBUG & DEBUG_SHADER_TIME) { + gen7_create_shader_time_surface(brw, &stage_state->surf_offset[prog_data->binding_table.shader_time_start]); + } uint32_t *bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE, - table_size_in_bytes, 32, + prog_data->binding_table.size_bytes, 32, &stage_state->bind_bo_offset); /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */ - memcpy(bind, stage_state->surf_offset, table_size_in_bytes); + memcpy(bind, stage_state->surf_offset, prog_data->binding_table.size_bytes); brw->state.dirty.brw |= brw_new_binding_table; } @@ -91,14 +90,7 @@ brw_upload_binding_table(struct brw_context *brw, static void brw_vs_upload_binding_table(struct brw_context *brw) { - struct brw_stage_state *stage_state = &brw->vs.base; - /* CACHE_NEW_VS_PROG */ - const struct brw_vec4_prog_data *prog_data = &brw->vs.prog_data->base; - - /* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */ - brw_upload_binding_table(brw, BRW_NEW_VS_BINDING_TABLE, stage_state, - prog_data->binding_table_size, - SURF_INDEX_VEC4_SHADER_TIME); + brw_upload_binding_table(brw, BRW_NEW_VS_BINDING_TABLE, &brw->vs.base); } const struct brw_tracked_state brw_vs_binding_table = { @@ -117,12 +109,7 @@ const struct brw_tracked_state brw_vs_binding_table = { static void brw_upload_wm_binding_table(struct brw_context *brw) { - struct brw_stage_state *stage_state = &brw->wm.base; - - /* BRW_NEW_SURFACES and CACHE_NEW_WM_PROG */ - brw_upload_binding_table(brw, BRW_NEW_PS_BINDING_TABLE, stage_state, - brw->wm.prog_data->binding_table_size, - SURF_INDEX_WM_SHADER_TIME); + brw_upload_binding_table(brw, BRW_NEW_PS_BINDING_TABLE, &brw->wm.base); } const struct brw_tracked_state brw_wm_binding_table = { @@ -138,19 +125,11 @@ const struct brw_tracked_state brw_wm_binding_table = { static void brw_gs_upload_binding_table(struct brw_context *brw) { - struct brw_stage_state *stage_state = &brw->gs.base; - /* If there's no GS, skip changing anything. */ if (!brw->gs.prog_data) return; - /* CACHE_NEW_GS_PROG */ - const struct brw_vec4_prog_data *prog_data = &brw->gs.prog_data->base; - - /* BRW_NEW_SURFACES and BRW_NEW_GS_CONSTBUF */ - brw_upload_binding_table(brw, BRW_NEW_GS_BINDING_TABLE, stage_state, - prog_data->binding_table_size, - SURF_INDEX_VEC4_SHADER_TIME); + brw_upload_binding_table(brw, BRW_NEW_GS_BINDING_TABLE, &brw->gs.base); } const struct brw_tracked_state brw_gs_binding_table = { diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 981885f6f56..222fdc2d0b0 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -328,6 +328,27 @@ struct brw_shader { struct exec_list *ir; }; +/* Note: If adding fields that need anything besides a normal memcmp() for + * comparing them, be sure to go fix the the stage-specific + * prog_data_compare(). + */ +struct brw_stage_prog_data { + struct { + /** size of our binding table. */ + uint32_t size_bytes; + + /** @{ + * surface indices for the various groups of surfaces + */ + uint32_t pull_constants_start; + uint32_t texture_start; + uint32_t gather_texture_start; + uint32_t ubo_start; + uint32_t shader_time_start; + /** @} */ + } binding_table; +}; + /* Data about a particular attempt to compile a program. Note that * there can be many of these, each in a different GL state * corresponding to a different brw_wm_prog_key struct, with different @@ -337,6 +358,8 @@ struct brw_shader { * struct! */ struct brw_wm_prog_data { + struct brw_stage_prog_data base; + GLuint curb_read_length; GLuint num_varying_inputs; @@ -346,7 +369,13 @@ struct brw_wm_prog_data { GLuint reg_blocks_16; GLuint total_scratch; - unsigned binding_table_size; + struct { + /** @{ + * surface indices the WM-specific surfaces + */ + uint32_t render_target_start; + /** @} */ + } binding_table; GLuint nr_params; /**< number of float params/constants */ GLuint nr_pull_params; @@ -544,6 +573,7 @@ struct brw_ff_gs_prog_data { * this struct! */ struct brw_vec4_prog_data { + struct brw_stage_prog_data base; struct brw_vue_map vue_map; /** @@ -565,8 +595,6 @@ struct brw_vec4_prog_data { */ GLuint urb_entry_size; - unsigned binding_table_size; - /* These pointers must appear last. See brw_vec4_prog_data_compare(). */ const float **param; const float **pull_param; @@ -930,10 +958,13 @@ struct intel_batchbuffer { }; /** - * Data shared between brw_context::vs and brw_context::gs + * Data shared between each programmable stage in the pipeline (vs, gs, and + * wm). */ struct brw_stage_state { + struct brw_stage_prog_data *prog_data; + /** * Optional scratch buffer used to store spilled register values and * variably-indexed GRF arrays. @@ -1580,7 +1611,8 @@ brw_update_sol_surface(struct brw_context *brw, unsigned stride_dwords, unsigned offset_dwords); void brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_shader *shader, - uint32_t *surf_offsets); + struct brw_stage_state *stage_state, + struct brw_stage_prog_data *prog_data); /* brw_surface_formats.c */ bool brw_is_hiz_depth_format(struct brw_context *ctx, gl_format format); diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 85995df7869..265b4aaa050 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -1700,7 +1700,7 @@ fs_visitor::move_uniform_array_access_to_pull_constants() base_ir = inst->ir; current_annotation = inst->annotation; - fs_reg surf_index = fs_reg((unsigned)SURF_INDEX_FRAG_CONST_BUFFER); + fs_reg surf_index = fs_reg(c->prog_data.base.binding_table.pull_constants_start); fs_reg temp = fs_reg(this, glsl_type::float_type); exec_list list = VARYING_PULL_CONSTANT_LOAD(temp, surf_index, @@ -1784,7 +1784,7 @@ fs_visitor::setup_pull_constants() assert(!inst->src[i].reladdr); fs_reg dst = fs_reg(this, glsl_type::float_type); - fs_reg index = fs_reg((unsigned)SURF_INDEX_FRAG_CONST_BUFFER); + fs_reg index = fs_reg(c->prog_data.base.binding_table.pull_constants_start); fs_reg offset = fs_reg((unsigned)(pull_index * 4) & ~15); fs_inst *pull = new(mem_ctx) fs_inst(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD, @@ -2978,12 +2978,27 @@ fs_visitor::setup_payload_gen6() } } +void +fs_visitor::assign_binding_table_offsets() +{ + c->prog_data.binding_table.render_target_start = SURF_INDEX_DRAW(0); + c->prog_data.base.binding_table.texture_start = SURF_INDEX_TEXTURE(0); + c->prog_data.base.binding_table.ubo_start = SURF_INDEX_WM_UBO(0); + c->prog_data.base.binding_table.shader_time_start = SURF_INDEX_WM_SHADER_TIME; + c->prog_data.base.binding_table.gather_texture_start = SURF_INDEX_GATHER_TEXTURE(0); + c->prog_data.base.binding_table.pull_constants_start = SURF_INDEX_FRAG_CONST_BUFFER; + + /* c->prog_data.base.binding_table.size will be set by mark_surface_used. */ +} + bool fs_visitor::run() { sanity_param_count = fp->Base.Parameters->NumParameters; uint32_t orig_nr_params = c->prog_data.nr_params; + assign_binding_table_offsets(); + if (brw->gen >= 6) setup_payload_gen6(); else diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index c78f9ae7961..b5aed23951b 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -279,6 +279,7 @@ public: uint32_t const_offset); bool run(); + void assign_binding_table_offsets(); void setup_payload_gen4(); void setup_payload_gen6(); void assign_curb_setup(); diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp index 4b668f162aa..05145d08808 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp @@ -63,8 +63,8 @@ fs_generator::mark_surface_used(unsigned surf_index) { assert(surf_index < BRW_MAX_WM_SURFACES); - c->prog_data.binding_table_size = - MAX2(c->prog_data.binding_table_size, surf_index + 1); + c->prog_data.base.binding_table.size_bytes = + MAX2(c->prog_data.base.binding_table.size_bytes, (surf_index + 1) * 4); } void @@ -174,18 +174,20 @@ fs_generator::generate_fb_write(fs_inst *inst) brw_pop_insn_state(p); + uint32_t surf_index = + c->prog_data.binding_table.render_target_start + inst->target; brw_fb_WRITE(p, dispatch_width, inst->base_mrf, implied_header, msg_control, - SURF_INDEX_DRAW(inst->target), + surf_index, inst->mlen, 0, eot, inst->header_present); - mark_surface_used(SURF_INDEX_DRAW(inst->target)); + mark_surface_used(surf_index); } /* Computes the integer pixel x,y values from the origin. @@ -542,9 +544,9 @@ fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src src = retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW); } - uint32_t surface_index = inst->opcode == SHADER_OPCODE_TG4 - ? SURF_INDEX_GATHER_TEXTURE(inst->sampler) - : SURF_INDEX_TEXTURE(inst->sampler); + uint32_t surface_index = (inst->opcode == SHADER_OPCODE_TG4 + ? c->prog_data.base.binding_table.gather_texture_start + : c->prog_data.base.binding_table.texture_start) + inst->sampler; brw_SAMPLE(p, retype(dst, BRW_REGISTER_TYPE_UW), @@ -1142,10 +1144,11 @@ fs_generator::generate_shader_time_add(fs_inst *inst, */ brw_MOV(p, payload_offset, offset); brw_MOV(p, payload_value, value); - brw_shader_time_add(p, payload, SURF_INDEX_WM_SHADER_TIME); + brw_shader_time_add(p, payload, + c->prog_data.base.binding_table.shader_time_start); brw_pop_insn_state(p); - mark_surface_used(SURF_INDEX_WM_SHADER_TIME); + mark_surface_used(c->prog_data.base.binding_table.shader_time_start); } void diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index ca265e769b7..b4fff50139f 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -704,7 +704,8 @@ fs_visitor::visit(ir_expression *ir) */ ir_constant *uniform_block = ir->operands[0]->as_constant(); ir_constant *const_offset = ir->operands[1]->as_constant(); - fs_reg surf_index = fs_reg((unsigned)SURF_INDEX_WM_UBO(uniform_block->value.u[0])); + fs_reg surf_index = fs_reg(c->prog_data.base.binding_table.ubo_start + + uniform_block->value.u[0]); if (const_offset) { fs_reg packed_consts = fs_reg(this, glsl_type::float_type); packed_consts.type = result.type; diff --git a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c index d0ce412e846..55152c27a02 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c @@ -67,7 +67,6 @@ static void brw_upload_gs_ubo_surfaces(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; - struct brw_stage_state *stage_state = &brw->gs.base; /* _NEW_PROGRAM */ struct gl_shader_program *prog = ctx->Shader.CurrentGeometryProgram; @@ -75,15 +74,16 @@ brw_upload_gs_ubo_surfaces(struct brw_context *brw) if (!prog) return; + /* CACHE_NEW_GS_PROG */ brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY], - &stage_state->surf_offset[SURF_INDEX_VEC4_UBO(0)]); + &brw->gs.base, &brw->gs.prog_data->base.base); } const struct brw_tracked_state brw_gs_ubo_surfaces = { .dirty = { .mesa = _NEW_PROGRAM, .brw = BRW_NEW_BATCH | BRW_NEW_UNIFORM_BUFFER, - .cache = 0, + .cache = CACHE_NEW_GS_PROG, }, .emit = brw_upload_gs_ubo_surfaces, }; diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index ec64328f38b..0d8503a5101 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -239,12 +239,6 @@ brw_upload_vec4_pull_constants(struct brw_context *brw, const struct gl_program *prog, struct brw_stage_state *stage_state, const struct brw_vec4_prog_data *prog_data); -void -brw_upload_binding_table(struct brw_context *brw, - GLbitfield brw_new_binding_table, - struct brw_stage_state *stage_state, - unsigned binding_table_entries, - int shader_time_surf_index); /* gen7_vs_state.c */ void diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index bfd01068aba..14ba251d4fb 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -1421,6 +1421,18 @@ vec4_visitor::emit_shader_time_write(enum shader_time_shader_type type, emit(SHADER_OPCODE_SHADER_TIME_ADD, dst_reg(), src_reg(dst)); } +void +vec4_visitor::assign_binding_table_offsets() +{ + prog_data->base.binding_table.texture_start = SURF_INDEX_VEC4_TEXTURE(0); + prog_data->base.binding_table.ubo_start = SURF_INDEX_VEC4_UBO(0); + prog_data->base.binding_table.shader_time_start = SURF_INDEX_VEC4_SHADER_TIME; + prog_data->base.binding_table.gather_texture_start = SURF_INDEX_VEC4_GATHER_TEXTURE(0); + prog_data->base.binding_table.pull_constants_start = SURF_INDEX_VEC4_CONST_BUFFER; + + /* prog_data->base.binding_table.size will be set by mark_surface_used. */ +} + bool vec4_visitor::run() { @@ -1429,6 +1441,8 @@ vec4_visitor::run() if (INTEL_DEBUG & DEBUG_SHADER_TIME) emit_shader_time_begin(); + assign_binding_table_offsets(); + emit_prolog(); /* Generate VS IR for main(). (the visitor only descends into @@ -1594,7 +1608,7 @@ bool brw_vec4_prog_data_compare(const struct brw_vec4_prog_data *a, const struct brw_vec4_prog_data *b) { - /* Compare all the struct up to the pointers. */ + /* Compare all the struct (including the base) up to the pointers. */ if (memcmp(a, b, offsetof(struct brw_vec4_prog_data, param))) return false; diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 41d91e5c49d..647ebe126a5 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -337,6 +337,7 @@ public: bool run(void); void fail(const char *msg, ...); + void assign_binding_table_offsets(); int virtual_grf_alloc(int size); void setup_uniform_clipplane_values(); void setup_uniform_values(ir_variable *ir); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp index 67af0ddec8d..ca5ac722bee 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp @@ -157,8 +157,8 @@ vec4_generator::mark_surface_used(unsigned surf_index) { assert(surf_index < BRW_MAX_VEC4_SURFACES); - prog_data->binding_table_size = MAX2(prog_data->binding_table_size, - surf_index + 1); + prog_data->base.binding_table.size_bytes = + MAX2(prog_data->base.binding_table.size_bytes, (surf_index + 1) * 4); } void @@ -385,9 +385,9 @@ vec4_generator::generate_tex(vec4_instruction *inst, break; } - uint32_t surface_index = inst->opcode == SHADER_OPCODE_TG4 - ? SURF_INDEX_VEC4_GATHER_TEXTURE(inst->sampler) - : SURF_INDEX_VEC4_TEXTURE(inst->sampler); + uint32_t surface_index = (inst->opcode == SHADER_OPCODE_TG4 + ? prog_data->base.binding_table.gather_texture_start + : prog_data->base.binding_table.texture_start) + inst->sampler; brw_SAMPLE(p, dst, @@ -1123,8 +1123,9 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction, break; case SHADER_OPCODE_SHADER_TIME_ADD: - brw_shader_time_add(p, src[0], SURF_INDEX_VEC4_SHADER_TIME); - mark_surface_used(SURF_INDEX_VEC4_SHADER_TIME); + brw_shader_time_add(p, src[0], + prog_data->base.binding_table.shader_time_start); + mark_surface_used(prog_data->base.binding_table.shader_time_start); break; case VS_OPCODE_UNPACK_FLAGS_SIMD4X2: diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs.c b/src/mesa/drivers/dri/i965/brw_vec4_gs.c index 967e384dfa6..b48422c5001 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs.c +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs.c @@ -286,6 +286,8 @@ brw_upload_gs_prog(struct brw_context *brw) gp, &key); assert(success); } + brw->gs.base.prog_data = &brw->gs.prog_data->base.base; + if (memcmp(&brw->vs.prog_data->base.vue_map, &brw->vue_map_geom_out, sizeof(brw->vue_map_geom_out)) != 0) { brw->vue_map_geom_out = brw->gs.prog_data->base.vue_map; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index 0cf8277e4d0..4b9e7879a2c 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -1575,7 +1575,7 @@ vec4_visitor::visit(ir_expression *ir) src_reg packed_consts = src_reg(this, glsl_type::vec4_type); packed_consts.type = result.type; src_reg surf_index = - src_reg(SURF_INDEX_VEC4_UBO(uniform_block->value.u[0])); + src_reg(prog_data->base.binding_table.ubo_start + uniform_block->value.u[0]); if (const_offset_ir) { offset = src_reg(const_offset / 16); } else { @@ -3028,7 +3028,7 @@ vec4_visitor::emit_pull_constant_load(vec4_instruction *inst, int base_offset) { int reg_offset = base_offset + orig_src.reg_offset; - src_reg index = src_reg((unsigned)SURF_INDEX_VEC4_CONST_BUFFER); + src_reg index = src_reg(prog_data->base.binding_table.pull_constants_start); src_reg offset = get_pull_constant_offset(inst, orig_src.reladdr, reg_offset); vec4_instruction *load; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp index d2dc2536be2..1f3d75c7add 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp @@ -560,7 +560,7 @@ vec4_vs_visitor::get_vp_src_reg(const prog_src_register &src) #endif result = src_reg(this, glsl_type::vec4_type); - src_reg surf_index = src_reg(unsigned(SURF_INDEX_VEC4_CONST_BUFFER)); + src_reg surf_index = src_reg(unsigned(prog_data->base.binding_table.pull_constants_start)); vec4_instruction *load = new(mem_ctx) vec4_instruction(this, VS_OPCODE_PULL_CONSTANT_LOAD, dst_reg(result), surf_index, reladdr); diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 5d4423fb5db..c0ae3edbe06 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -488,6 +488,8 @@ static void brw_upload_vs_prog(struct brw_context *brw) (void) success; assert(success); } + brw->vs.base.prog_data = &brw->vs.prog_data->base.base; + if (memcmp(&brw->vs.prog_data->base.vue_map, &brw->vue_map_geom_out, sizeof(brw->vue_map_geom_out)) != 0) { brw->vue_map_vs = brw->vs.prog_data->base.vue_map; diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 2c5d06fc41a..7e4bcc08f68 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -44,6 +44,7 @@ brw_upload_vec4_pull_constants(struct brw_context *brw, const struct brw_vec4_prog_data *prog_data) { int i; + uint32_t surf_index = prog_data->base.binding_table.pull_constants_start; /* Updates the ParamaterValues[i] pointers for all parameters of the * basic type of PROGRAM_STATE_VAR. @@ -54,7 +55,7 @@ brw_upload_vec4_pull_constants(struct brw_context *brw, if (stage_state->const_bo) { drm_intel_bo_unreference(stage_state->const_bo); stage_state->const_bo = NULL; - stage_state->surf_offset[SURF_INDEX_VEC4_CONST_BUFFER] = 0; + stage_state->surf_offset[surf_index] = 0; brw->state.dirty.brw |= brw_new_constbuf; } return; @@ -84,9 +85,9 @@ brw_upload_vec4_pull_constants(struct brw_context *brw, drm_intel_gem_bo_unmap_gtt(stage_state->const_bo); - const int surf = SURF_INDEX_VEC4_CONST_BUFFER; brw->vtbl.create_constant_surface(brw, stage_state->const_bo, 0, size, - &stage_state->surf_offset[surf], false); + &stage_state->surf_offset[surf_index], + false); brw->state.dirty.brw |= brw_new_constbuf; } @@ -127,8 +128,6 @@ const struct brw_tracked_state brw_vs_pull_constants = { static void brw_upload_vs_ubo_surfaces(struct brw_context *brw) { - struct brw_stage_state *stage_state = &brw->vs.base; - struct gl_context *ctx = &brw->ctx; /* _NEW_PROGRAM */ struct gl_shader_program *prog = ctx->Shader.CurrentVertexProgram; @@ -136,15 +135,16 @@ brw_upload_vs_ubo_surfaces(struct brw_context *brw) if (!prog) return; + /* CACHE_NEW_VS_PROG */ brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX], - &stage_state->surf_offset[SURF_INDEX_VEC4_UBO(0)]); + &brw->vs.base, &brw->vs.prog_data->base.base); } const struct brw_tracked_state brw_vs_ubo_surfaces = { .dirty = { .mesa = _NEW_PROGRAM, .brw = BRW_NEW_BATCH | BRW_NEW_UNIFORM_BUFFER, - .cache = 0, + .cache = CACHE_NEW_VS_PROG, }, .emit = brw_upload_vs_ubo_surfaces, }; diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index f62e297a0e2..0fda4900aae 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -108,7 +108,7 @@ brw_wm_prog_data_compare(const void *in_a, const void *in_b) const struct brw_wm_prog_data *a = in_a; const struct brw_wm_prog_data *b = in_b; - /* Compare all the struct up to the pointers. */ + /* Compare all the struct (including the base) up to the pointers. */ if (memcmp(a, b, offsetof(struct brw_wm_prog_data, param))) return false; @@ -511,6 +511,7 @@ brw_upload_wm_prog(struct brw_context *brw) (void) success; assert(success); } + brw->wm.base.prog_data = &brw->wm.prog_data->base; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 6e918571710..e1b5cfccf11 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -424,7 +424,8 @@ brw_upload_wm_pull_constants(struct brw_context *brw) (struct brw_fragment_program *) brw->fragment_program; struct gl_program_parameter_list *params = fp->program.Base.Parameters; const int size = brw->wm.prog_data->nr_pull_params * sizeof(float); - const int surf_index = SURF_INDEX_FRAG_CONST_BUFFER; + const int surf_index = + brw->wm.prog_data->base.binding_table.pull_constants_start; float *constants; unsigned int i; @@ -496,12 +497,14 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit) drm_intel_bo *bo = NULL; unsigned pitch_minus_1 = 0; uint32_t multisampling_state = 0; + uint32_t surf_index = + brw->wm.prog_data->binding_table.render_target_start + unit; /* _NEW_BUFFERS */ const struct gl_framebuffer *fb = ctx->DrawBuffer; surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32, - &brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)]); + &brw->wm.base.surf_offset[surf_index]); if (fb->Visual.samples > 1) { /* On Gen6, null render targets seem to cause GPU hangs when @@ -554,7 +557,7 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit) if (bo) { drm_intel_bo_emit_reloc(brw->batch.bo, - brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)] + 4, + brw->wm.base.surf_offset[surf_index] + 4, bo, 0, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER); } @@ -580,6 +583,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, uint32_t format = 0; /* _NEW_BUFFERS */ gl_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb)); + uint32_t surf_index = + brw->wm.prog_data->binding_table.render_target_start + unit; assert(!layered); @@ -603,7 +608,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, region = irb->mt->region; surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32, - &brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)]); + &brw->wm.base.surf_offset[surf_index]); format = brw->render_target_format[rb_format]; if (unlikely(!brw->format_supported_as_render_target[rb_format])) { @@ -659,7 +664,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, } drm_intel_bo_emit_reloc(brw->batch.bo, - brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)] + 4, + brw->wm.base.surf_offset[surf_index] + 4, region->bo, surf[1] - region->bo->offset, I915_GEM_DOMAIN_RENDER, @@ -715,7 +720,7 @@ const struct brw_tracked_state gen6_renderbuffer_surfaces = { static void update_stage_texture_surfaces(struct brw_context *brw, const struct gl_program *prog, - uint32_t *surf_offset, + struct brw_stage_state *stage_state, bool for_gather) { if (!prog) @@ -723,8 +728,13 @@ update_stage_texture_surfaces(struct brw_context *brw, struct gl_context *ctx = &brw->ctx; - unsigned num_samplers = _mesa_fls(prog->SamplersUsed); + uint32_t *surf_offset = stage_state->surf_offset; + if (for_gather) + surf_offset += stage_state->prog_data->binding_table.gather_texture_start; + else + surf_offset += stage_state->prog_data->binding_table.texture_start; + unsigned num_samplers = _mesa_fls(prog->SamplersUsed); for (unsigned s = 0; s < num_samplers; s++) { surf_offset[s] = 0; @@ -756,37 +766,19 @@ brw_update_texture_surfaces(struct brw_context *brw) struct gl_program *fs = (struct gl_program *) brw->fragment_program; /* _NEW_TEXTURE */ - update_stage_texture_surfaces(brw, vs, - brw->vs.base.surf_offset + - SURF_INDEX_VEC4_TEXTURE(0), - false); - update_stage_texture_surfaces(brw, gs, - brw->gs.base.surf_offset + - SURF_INDEX_VEC4_TEXTURE(0), - false); - update_stage_texture_surfaces(brw, fs, - brw->wm.base.surf_offset + - SURF_INDEX_TEXTURE(0), - false); + update_stage_texture_surfaces(brw, vs, &brw->vs.base, false); + update_stage_texture_surfaces(brw, gs, &brw->gs.base, false); + update_stage_texture_surfaces(brw, fs, &brw->wm.base, false); /* emit alternate set of surface state for gather. this * allows the surface format to be overriden for only the * gather4 messages. */ if (vs && vs->UsesGather) - update_stage_texture_surfaces(brw, vs, - brw->vs.base.surf_offset + - SURF_INDEX_VEC4_GATHER_TEXTURE(0), - true); + update_stage_texture_surfaces(brw, vs, &brw->vs.base, true); if (gs && gs->UsesGather) - update_stage_texture_surfaces(brw, gs, - brw->gs.base.surf_offset + - SURF_INDEX_VEC4_GATHER_TEXTURE(0), - true); + update_stage_texture_surfaces(brw, gs, &brw->gs.base, true); if (fs && fs->UsesGather) - update_stage_texture_surfaces(brw, fs, - brw->wm.base.surf_offset + - SURF_INDEX_GATHER_TEXTURE(0), - true); + update_stage_texture_surfaces(brw, fs, &brw->wm.base, true); brw->state.dirty.brw |= BRW_NEW_SURFACES; } @@ -806,13 +798,17 @@ const struct brw_tracked_state brw_texture_surfaces = { void brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_shader *shader, - uint32_t *surf_offsets) + struct brw_stage_state *stage_state, + struct brw_stage_prog_data *prog_data) { struct gl_context *ctx = &brw->ctx; if (!shader) return; + uint32_t *surf_offsets = + &stage_state->surf_offset[prog_data->binding_table.ubo_start]; + for (int i = 0; i < shader->NumUniformBlocks; i++) { struct gl_uniform_buffer_binding *binding; struct intel_buffer_object *intel_bo; @@ -845,15 +841,16 @@ brw_upload_wm_ubo_surfaces(struct brw_context *brw) if (!prog) return; + /* CACHE_NEW_WM_PROG */ brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT], - &brw->wm.base.surf_offset[SURF_INDEX_WM_UBO(0)]); + &brw->wm.base, &brw->wm.prog_data->base); } const struct brw_tracked_state brw_wm_ubo_surfaces = { .dirty = { .mesa = _NEW_PROGRAM, .brw = BRW_NEW_BATCH | BRW_NEW_UNIFORM_BUFFER, - .cache = 0, + .cache = CACHE_NEW_WM_PROG, }, .emit = brw_upload_wm_ubo_surfaces, }; diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index 564ac761658..4488d48e59b 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -451,9 +451,11 @@ gen7_update_null_renderbuffer_surface(struct brw_context *brw, unsigned unit) /* _NEW_BUFFERS */ const struct gl_framebuffer *fb = ctx->DrawBuffer; + uint32_t surf_index = + brw->wm.prog_data->binding_table.render_target_start + unit; uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 8 * 4, 32, - &brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)]); + &brw->wm.base.surf_offset[surf_index]); memset(surf, 0, 8 * 4); /* From the Ivybridge PRM, Volume 4, Part 1, page 65, @@ -495,7 +497,8 @@ gen7_update_renderbuffer_surface(struct brw_context *brw, GLenum gl_target = rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D; - uint32_t surf_index = SURF_INDEX_DRAW(unit); + uint32_t surf_index = + brw->wm.prog_data->binding_table.render_target_start + unit; uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 8 * 4, 32, &brw->wm.base.surf_offset[surf_index]); |