diff options
author | Timothy Arceri <[email protected]> | 2018-05-18 12:36:05 +1000 |
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committer | Timothy Arceri <[email protected]> | 2018-05-21 09:39:03 +1000 |
commit | 2e6c987a85f96dd96da17b50526e7c0cb5adb5f1 (patch) | |
tree | 78287a1d8bee6600391a5599a4798127d826e749 /src/mesa | |
parent | 549e54270ba3a519b46a1fbffa4aa6b628a052d3 (diff) |
mesa: stop hiding query parameters from OpenGL compat
Just let the extension detection do its job as we will be adding
compat profile support in future, also we want these to work
with compat profile version overrides.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/get_hash_params.py | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 4bbda93b31d..7e14cf51f55 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -451,6 +451,11 @@ descriptor=[ [ "MAX_WINDOW_RECTANGLES_EXT", "CONTEXT_INT(Const.MaxWindowRectangles), extra_EXT_window_rectangles" ], [ "NUM_WINDOW_RECTANGLES_EXT", "CONTEXT_INT(Scissor.NumWindowRects), extra_EXT_window_rectangles" ], [ "WINDOW_RECTANGLE_MODE_EXT", "CONTEXT_ENUM16(Scissor.WindowRectMode), extra_EXT_window_rectangles" ], + + # GL_ARB_gpu_shader5 / GL_OES_shader_multisample_interpolation + [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ], + [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ], + [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5_or_OES_sample_variables" ], ]}, { "apis": ["GLES", "GLES2"], "params": [ @@ -558,18 +563,7 @@ descriptor=[ # GL_NUM_SHADING_LANGUAGE_VERSIONS [ "NUM_SHADING_LANGUAGE_VERSIONS", "LOC_CUSTOM, TYPE_INT, 0, extra_version_43" ], -]}, -# Enums in OpenGL Core profile and ES 3.0 -{ "apis": ["GL_CORE", "GLES3"], "params": [ - # GL_ARB_gpu_shader5 / GL_OES_shader_multisample_interpolation - [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ], - [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5_or_OES_sample_variables" ], - [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5_or_OES_sample_variables" ], -]}, - -# Enums in OpenGL Core profile and ES 3.1 -{ "apis": ["GL_CORE", "GLES31"], "params": [ # GL_ARB_draw_indirect / GLES 3.1 [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ], @@ -650,12 +644,11 @@ descriptor=[ [ "CONSERVATIVE_RASTERIZATION_INTEL", "CONTEXT_BOOL(IntelConservativeRasterization), extra_INTEL_conservative_rasterization" ], ]}, -{ "apis": ["GL_CORE", "GLES32"], "params": [ +# Enums in OpenGL and ES 3.2 +{ "apis": ["GL", "GL_CORE", "GLES32"], "params": [ [ "MULTISAMPLE_LINE_WIDTH_RANGE_ARB", "CONTEXT_FLOAT2(Const.MinLineWidthAA), extra_ES32" ], [ "MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB", "CONTEXT_FLOAT(Const.LineWidthGranularity), extra_ES32" ], -]}, -{ "apis": ["GL", "GL_CORE", "GLES32"], "params": [ # GL 3.0 or ES 3.2 [ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ], ]}, |