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authorKenneth Graunke <[email protected]>2014-10-28 01:05:12 -0700
committerKenneth Graunke <[email protected]>2014-10-29 12:38:28 -0700
commit1480814173f940a1a24c7242e31662e73efb064f (patch)
treee50eec9a39a090ab3d4ecf5f25f209b109690080 /src/mesa
parent993e2922c922f88a2eeed4f30751f3e3ad63aed0 (diff)
i965: Rename intel_bufferobj_* functions to match GL and DD hooks.
The GL functions and driver hooks use corresponding names---for example, glMapBufferRange and Driver.MapBufferRange. But our implementation was called "intel_bufferobj_map_range," which has the words "map" and "buffer" swapped, as well as randomly adding "obj." FlushMappedBufferRange was even trickier: it ordered the words 3, "obj", 1, 2, 4: intel_bufferobj_flush_mapped_range. Even though the old names were consistent, I always had trouble rearranging the jumble of words when searching for a function, and it took a few tries to eventually land there. The new names match the word order of GL and the driver hooks; FlushMappedBufferRange is simply brw_flush_mapped_buffer_range. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/intel_buffer_objects.c129
1 files changed, 64 insertions, 65 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
index a7242b0ee64..f2d2bcbe996 100644
--- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
@@ -81,12 +81,8 @@ brw_bo_map_gtt(struct brw_context *brw, drm_intel_bo *bo, const char *bo_name)
return ret;
}
-static GLboolean
-intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj,
- gl_map_buffer_index index);
-
static void
-intel_bufferobj_mark_gpu_usage(struct intel_buffer_object *intel_obj,
+mark_buffer_gpu_usage(struct intel_buffer_object *intel_obj,
uint32_t offset, uint32_t size)
{
intel_obj->gpu_active_start = MIN2(intel_obj->gpu_active_start, offset);
@@ -94,7 +90,7 @@ intel_bufferobj_mark_gpu_usage(struct intel_buffer_object *intel_obj,
}
static void
-intel_bufferobj_mark_inactive(struct intel_buffer_object *intel_obj)
+mark_buffer_inactive(struct intel_buffer_object *intel_obj)
{
intel_obj->gpu_active_start = ~0;
intel_obj->gpu_active_end = 0;
@@ -102,8 +98,8 @@ intel_bufferobj_mark_inactive(struct intel_buffer_object *intel_obj)
/** Allocates a new drm_intel_bo to store the data for the buffer object. */
static void
-intel_bufferobj_alloc_buffer(struct brw_context *brw,
- struct intel_buffer_object *intel_obj)
+alloc_buffer_object(struct brw_context *brw,
+ struct intel_buffer_object *intel_obj)
{
intel_obj->buffer = drm_intel_bo_alloc(brw->bufmgr, "bufferobj",
intel_obj->Base.Size, 64);
@@ -117,7 +113,7 @@ intel_bufferobj_alloc_buffer(struct brw_context *brw,
if (intel_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
brw->state.dirty.brw |= BRW_NEW_ATOMIC_BUFFER;
- intel_bufferobj_mark_inactive(intel_obj);
+ mark_buffer_inactive(intel_obj);
}
static void
@@ -138,7 +134,7 @@ release_buffer(struct intel_buffer_object *intel_obj)
* internal structure where somehow shared.
*/
static struct gl_buffer_object *
-intel_bufferobj_alloc(struct gl_context * ctx, GLuint name)
+brw_new_buffer_object(struct gl_context * ctx, GLuint name)
{
struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
if (!obj) {
@@ -158,7 +154,7 @@ intel_bufferobj_alloc(struct gl_context * ctx, GLuint name)
* Deletes a single OpenGL buffer object. Used by glDeleteBuffers().
*/
static void
-intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
+brw_delete_buffer(struct gl_context * ctx, struct gl_buffer_object *obj)
{
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -186,13 +182,13 @@ intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
* \return true for success, false if out of memory
*/
static GLboolean
-intel_bufferobj_data(struct gl_context * ctx,
- GLenum target,
- GLsizeiptrARB size,
- const GLvoid * data,
- GLenum usage,
- GLbitfield storageFlags,
- struct gl_buffer_object *obj)
+brw_buffer_data(struct gl_context *ctx,
+ GLenum target,
+ GLsizeiptrARB size,
+ const GLvoid *data,
+ GLenum usage,
+ GLbitfield storageFlags,
+ struct gl_buffer_object *obj)
{
struct brw_context *brw = brw_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -212,7 +208,7 @@ intel_bufferobj_data(struct gl_context * ctx,
release_buffer(intel_obj);
if (size != 0) {
- intel_bufferobj_alloc_buffer(brw, intel_obj);
+ alloc_buffer_object(brw, intel_obj);
if (!intel_obj->buffer)
return false;
@@ -234,10 +230,11 @@ intel_bufferobj_data(struct gl_context * ctx,
* the buffer or if data is NULL, no copy is performed.
*/
static void
-intel_bufferobj_subdata(struct gl_context * ctx,
- GLintptrARB offset,
- GLsizeiptrARB size,
- const GLvoid * data, struct gl_buffer_object *obj)
+brw_buffer_subdata(struct gl_context *ctx,
+ GLintptrARB offset,
+ GLsizeiptrARB size,
+ const GLvoid *data,
+ struct gl_buffer_object *obj)
{
struct brw_context *brw = brw_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -278,7 +275,7 @@ intel_bufferobj_subdata(struct gl_context * ctx,
if (size == intel_obj->Base.Size) {
/* Replace the current busy bo so the subdata doesn't stall. */
drm_intel_bo_unreference(intel_obj->buffer);
- intel_bufferobj_alloc_buffer(brw, intel_obj);
+ alloc_buffer_object(brw, intel_obj);
} else if (!intel_obj->prefer_stall_to_blit) {
perf_debug("Using a blit copy to avoid stalling on "
"glBufferSubData(%ld, %ld) (%ldkb) to a busy "
@@ -310,7 +307,7 @@ intel_bufferobj_subdata(struct gl_context * ctx,
}
drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
- intel_bufferobj_mark_inactive(intel_obj);
+ mark_buffer_inactive(intel_obj);
}
@@ -321,10 +318,11 @@ intel_bufferobj_subdata(struct gl_context * ctx,
* object into user memory.
*/
static void
-intel_bufferobj_get_subdata(struct gl_context * ctx,
- GLintptrARB offset,
- GLsizeiptrARB size,
- GLvoid * data, struct gl_buffer_object *obj)
+brw_get_buffer_subdata(struct gl_context *ctx,
+ GLintptrARB offset,
+ GLsizeiptrARB size,
+ GLvoid *data,
+ struct gl_buffer_object *obj)
{
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
struct brw_context *brw = brw_context(ctx);
@@ -335,7 +333,7 @@ intel_bufferobj_get_subdata(struct gl_context * ctx,
}
drm_intel_bo_get_subdata(intel_obj->buffer, offset, size, data);
- intel_bufferobj_mark_inactive(intel_obj);
+ mark_buffer_inactive(intel_obj);
}
@@ -358,10 +356,10 @@ intel_bufferobj_get_subdata(struct gl_context * ctx,
* and blit it into the real BO at unmap time.
*/
static void *
-intel_bufferobj_map_range(struct gl_context * ctx,
- GLintptr offset, GLsizeiptr length,
- GLbitfield access, struct gl_buffer_object *obj,
- gl_map_buffer_index index)
+brw_map_buffer_range(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr length,
+ GLbitfield access, struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
struct brw_context *brw = brw_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -392,7 +390,7 @@ intel_bufferobj_map_range(struct gl_context * ctx,
if (drm_intel_bo_references(brw->batch.bo, intel_obj->buffer)) {
if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
drm_intel_bo_unreference(intel_obj->buffer);
- intel_bufferobj_alloc_buffer(brw, intel_obj);
+ alloc_buffer_object(brw, intel_obj);
} else {
perf_debug("Stalling on the GPU for mapping a busy buffer "
"object\n");
@@ -401,7 +399,7 @@ intel_bufferobj_map_range(struct gl_context * ctx,
} else if (drm_intel_bo_busy(intel_obj->buffer) &&
(access & GL_MAP_INVALIDATE_BUFFER_BIT)) {
drm_intel_bo_unreference(intel_obj->buffer);
- intel_bufferobj_alloc_buffer(brw, intel_obj);
+ alloc_buffer_object(brw, intel_obj);
}
}
@@ -444,11 +442,11 @@ intel_bufferobj_map_range(struct gl_context * ctx,
else if (!brw->has_llc && (!(access & GL_MAP_READ_BIT) ||
(access & GL_MAP_PERSISTENT_BIT))) {
drm_intel_gem_bo_map_gtt(intel_obj->buffer);
- intel_bufferobj_mark_inactive(intel_obj);
+ mark_buffer_inactive(intel_obj);
} else {
brw_bo_map(brw, intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0,
"MapBufferRange");
- intel_bufferobj_mark_inactive(intel_obj);
+ mark_buffer_inactive(intel_obj);
}
obj->Mappings[index].Pointer = intel_obj->buffer->virtual + offset;
@@ -469,10 +467,10 @@ intel_bufferobj_map_range(struct gl_context * ctx,
* would defeat the point.
*/
static void
-intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj,
- gl_map_buffer_index index)
+brw_flush_mapped_buffer_range(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr length,
+ struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
struct brw_context *brw = brw_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -517,9 +515,9 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
intel_obj->range_map_bo[index],
intel_obj->map_extra[index] + offset,
length);
- intel_bufferobj_mark_gpu_usage(intel_obj,
- obj->Mappings[index].Offset + offset,
- length);
+ mark_buffer_gpu_usage(intel_obj,
+ obj->Mappings[index].Offset + offset,
+ length);
}
@@ -529,8 +527,9 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
* Implements glUnmapBuffer().
*/
static GLboolean
-intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj,
- gl_map_buffer_index index)
+brw_unmap_buffer(struct gl_context *ctx,
+ struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
struct brw_context *brw = brw_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -546,8 +545,8 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj,
intel_obj->range_map_bo[index],
intel_obj->map_extra[index],
obj->Mappings[index].Length);
- intel_bufferobj_mark_gpu_usage(intel_obj, obj->Mappings[index].Offset,
- obj->Mappings[index].Length);
+ mark_buffer_gpu_usage(intel_obj, obj->Mappings[index].Offset,
+ obj->Mappings[index].Length);
}
/* Since we've emitted some blits to buffers that will (likely) be used
@@ -586,9 +585,9 @@ intel_bufferobj_buffer(struct brw_context *brw,
* draw-time validation can just always get a BO from a GL buffer object.
*/
if (intel_obj->buffer == NULL)
- intel_bufferobj_alloc_buffer(brw, intel_obj);
+ alloc_buffer_object(brw, intel_obj);
- intel_bufferobj_mark_gpu_usage(intel_obj, offset, size);
+ mark_buffer_gpu_usage(intel_obj, offset, size);
return intel_obj->buffer;
}
@@ -601,11 +600,11 @@ intel_bufferobj_buffer(struct brw_context *brw,
* are allowed.
*/
static void
-intel_bufferobj_copy_subdata(struct gl_context *ctx,
- struct gl_buffer_object *src,
- struct gl_buffer_object *dst,
- GLintptr read_offset, GLintptr write_offset,
- GLsizeiptr size)
+brw_copy_buffer_subdata(struct gl_context *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr read_offset, GLintptr write_offset,
+ GLsizeiptr size)
{
struct brw_context *brw = brw_context(ctx);
struct intel_buffer_object *intel_src = intel_buffer_object(src);
@@ -633,13 +632,13 @@ intel_bufferobj_copy_subdata(struct gl_context *ctx,
void
intelInitBufferObjectFuncs(struct dd_function_table *functions)
{
- functions->NewBufferObject = intel_bufferobj_alloc;
- functions->DeleteBuffer = intel_bufferobj_free;
- functions->BufferData = intel_bufferobj_data;
- functions->BufferSubData = intel_bufferobj_subdata;
- functions->GetBufferSubData = intel_bufferobj_get_subdata;
- functions->MapBufferRange = intel_bufferobj_map_range;
- functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
- functions->UnmapBuffer = intel_bufferobj_unmap;
- functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
+ functions->NewBufferObject = brw_new_buffer_object;
+ functions->DeleteBuffer = brw_delete_buffer;
+ functions->BufferData = brw_buffer_data;
+ functions->BufferSubData = brw_buffer_subdata;
+ functions->GetBufferSubData = brw_get_buffer_subdata;
+ functions->MapBufferRange = brw_map_buffer_range;
+ functions->FlushMappedBufferRange = brw_flush_mapped_buffer_range;
+ functions->UnmapBuffer = brw_unmap_buffer;
+ functions->CopyBufferSubData = brw_copy_buffer_subdata;
}