diff options
author | Dave Airlie <[email protected]> | 2013-04-01 19:53:55 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2013-04-01 19:54:56 +1000 |
commit | 135bb3c1a92d424401c34d69ef35f241db64cd22 (patch) | |
tree | d4508ff55c27e360a38bd78ea900561aaab5be1a /src/mesa | |
parent | c3fb34ee8dac62cc7418151a38309acd1fb2bd59 (diff) |
mesa: fix texture storage multisample prototypes harder.
I just noticed the warnings since I fixed the other bit.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/teximage.c | 4 | ||||
-rw-r--r-- | src/mesa/main/teximage.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index ccdb95a67d8..784b389a7f4 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -4348,7 +4348,7 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, void GLAPIENTRY _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, - GLint internalformat, GLsizei width, + GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) { teximagemultisample(2, target, samples, internalformat, @@ -4357,7 +4357,7 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, void GLAPIENTRY _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, - GLint internalformat, GLsizei width, + GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) { diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index cedd9338355..bb295c7a7ff 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -307,12 +307,12 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, extern void GLAPIENTRY _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, - GLint internalformat, GLsizei width, + GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); extern void GLAPIENTRY _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, - GLint internalformat, GLsizei width, + GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); |