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authorMarek Olšák <[email protected]>2012-04-16 14:37:29 +0200
committerMarek Olšák <[email protected]>2012-04-19 14:47:21 +0200
commitf9c40dbb0d51be8f7952ecb0fbb6b63fa6ca7411 (patch)
treed4fa6a8d26a7492dc5cd1782f9aa33ab200f1ac5 /src/mesa
parent81afdd20f3f574ce29559d8ad77df5c77652009e (diff)
vbo: remove unused variables in vbo_context
Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/vbo/vbo_context.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index 1a1cc928b29..cae2407c4b8 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -71,10 +71,6 @@ struct vbo_context {
GLuint map_vp_none[VERT_ATTRIB_MAX];
GLuint map_vp_arb[VERT_ATTRIB_MAX];
- GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */
- GLfloat CurrentFloatEdgeFlag;
-
-
struct vbo_exec_context exec;
#if FEATURE_dlist
struct vbo_save_context save;