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authorBrian Paul <[email protected]>1999-11-15 22:21:47 +0000
committerBrian Paul <[email protected]>1999-11-15 22:21:47 +0000
commitece75acd6b35db24c102f2b40ffc30234210f1fa (patch)
treed60c4d236c9059fac3dd3d8833d0b2132b17858a /src/mesa
parent9779220286e54e695d696b7f6f6c3341199d08e4 (diff)
fixed several texture state bugs found with objbug.c program
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/context.c16
1 files changed, 4 insertions, 12 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index cf8bb8bd479..7e913480a47 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.19 1999/11/11 01:22:25 brianp Exp $ */
+/* $Id: context.c,v 1.20 1999/11/15 22:21:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -2078,14 +2078,6 @@ void gl_update_state( GLcontext *ctx )
ctx->Texture.Unit[1].LastEnvMode = ctx->Texture.Unit[1].EnvMode;
}
- if ((ctx->NewState & ~(NEW_CLIENT_STATE|NEW_TEXTURE_ENABLE)) == 0) {
-
- if (MESA_VERBOSE&VERBOSE_STATE)
- fprintf(stderr, "update_state: goto finished\n");
-
- goto finished;
- }
-
if (ctx->NewState & NEW_TEXTURE_MATRIX) {
ctx->Enabled &= ~(ENABLE_TEXMAT0|ENABLE_TEXMAT1);
@@ -2102,7 +2094,7 @@ void gl_update_state( GLcontext *ctx )
}
}
- if (ctx->NewState & NEW_TEXTURING) {
+ if (ctx->NewState & (NEW_TEXTURING | NEW_TEXTURE_ENABLE)) {
ctx->Texture.NeedNormals = GL_FALSE;
gl_update_dirty_texobjs(ctx);
ctx->Enabled &= ~(ENABLE_TEXGEN0|ENABLE_TEXGEN1);
@@ -2264,7 +2256,7 @@ void gl_update_state( GLcontext *ctx )
}
}
- if (ctx->NewState & ~(NEW_CLIENT_STATE|NEW_TEXTURE_ENABLE|
+ if (ctx->NewState & ~(NEW_CLIENT_STATE|
NEW_DRIVER_STATE|NEW_USER_CLIP|
NEW_POLYGON))
gl_update_clipmask(ctx);
@@ -2272,6 +2264,7 @@ void gl_update_state( GLcontext *ctx )
if (ctx->NewState & (NEW_LIGHTING|
NEW_RASTER_OPS|
NEW_TEXTURING|
+ NEW_TEXTURE_ENABLE|
NEW_TEXTURE_ENV|
NEW_POLYGON|
NEW_DRVSTATE0|
@@ -2423,7 +2416,6 @@ void gl_update_state( GLcontext *ctx )
gl_update_normal_transform( ctx );
}
- finished:
gl_update_pipelines(ctx);
ctx->NewState = 0;
}