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authorFabian Bieler <[email protected]>2014-03-07 09:59:11 +0100
committerMarek Olšák <[email protected]>2015-07-23 00:59:24 +0200
commite2b59a39cbb64f6759f463f7bad162f5f03807b4 (patch)
treeef7e87650aae5aa70a9ac90bc6931b24fd9d7d6a /src/mesa
parent5ead448719f39d27bfbf4cabf138324dfee34a4f (diff)
mapi: add ARB_tessellation_shader
Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/mtypes.h2
-rw-r--r--src/mesa/main/shaderapi.c18
-rw-r--r--src/mesa/main/shaderapi.h8
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp2
4 files changed, 29 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 4b0a995aec9..711f031a0fd 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -90,7 +90,7 @@ struct vbo_context;
/** Extra draw modes beyond GL_POINTS, GL_TRIANGLE_FAN, etc */
-#define PRIM_MAX GL_TRIANGLE_STRIP_ADJACENCY
+#define PRIM_MAX GL_PATCHES
#define PRIM_OUTSIDE_BEGIN_END (PRIM_MAX + 1)
#define PRIM_UNKNOWN (PRIM_MAX + 2)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 3365c7a6727..ccf008a914b 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1984,3 +1984,21 @@ _mesa_CreateShaderProgramv(GLenum type, GLsizei count,
return _mesa_create_shader_program(ctx, GL_TRUE, type, count, strings);
}
+
+
+/**
+ * For GL_ARB_tessellation_shader
+ */
+extern void GLAPIENTRY
+_mesa_PatchParameteri(GLenum pname, GLint value)
+{
+ /* STUB */
+}
+
+
+extern void GLAPIENTRY
+_mesa_PatchParameterfv(GLenum pname, const GLfloat *values)
+{
+ /* STUB */
+}
+
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index aba6d5d8306..90e2e2d25d4 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -264,6 +264,14 @@ _mesa_get_program_resourceiv(struct gl_shader_program *shProg,
GLsizei bufSize, GLsizei *length,
GLint *params);
+/* GL_ARB_tessellation_shader */
+extern void GLAPIENTRY
+_mesa_PatchParameteri(GLenum pname, GLint value);
+
+extern void GLAPIENTRY
+_mesa_PatchParameterfv(GLenum pname, const GLfloat *values);
+
+
#ifdef __cplusplus
}
#endif
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 901e6fc53b8..7e3a97baea8 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -563,6 +563,8 @@ const struct function common_desktop_functions_possible[] = {
/* GL 4.0 */
{ "glMinSampleShading", 40, -1 },
+ { "glPatchParameteri", 40, -1 },
+ { "glPatchParameterfv", 40, -1 },
{ "glBlendEquationi", 40, -1 },
{ "glBlendEquationSeparatei", 40, -1 },
{ "glBlendFunci", 40, -1 },