diff options
author | Jordan Justen <[email protected]> | 2015-10-23 17:07:42 -0700 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2016-01-08 13:10:28 -0800 |
commit | cf66a8ffb75a7881f03222b2345c77f3b0be7e64 (patch) | |
tree | c1783a16a7c97ce3ab012dd3a4fecc691ec53582 /src/mesa | |
parent | 5d349fab46a579b348bd8f1ab34169affa7287f0 (diff) |
mesa: Map program UBOs and SSBOs to Interface Blocks
v2:
* Fill UboInterfaceBlockIndex and SsboInterfaceBlockIndex in
split_ubos_and_ssbos (Iago)
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/mtypes.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 41f5283679d..8951774e714 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2736,6 +2736,13 @@ struct gl_shader_program int *InterfaceBlockStageIndex[MESA_SHADER_STAGES]; /** + * Indices into the BufferInterfaceBlocks[] array for Uniform Buffer + * Objects and Shader Storage Buffer Objects. + */ + unsigned *UboInterfaceBlockIndex; + unsigned *SsboInterfaceBlockIndex; + + /** * Map of active uniform names to locations * * Maps any active uniform that is not an array element to a location. |