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authorTopi Pohjolainen <[email protected]>2015-03-19 11:09:54 +0200
committerTopi Pohjolainen <[email protected]>2015-04-30 00:28:47 +0300
commitc15e20d8f6f6d632ad55d444149c2a12d0dcc515 (patch)
treebb434bddcb72b6d1ee9d02fdd67d630152bf08e5 /src/mesa
parentc8b0d890c0b7e6aa5ed326b94ac30dcb7278e7ea (diff)
i965: Expose and refactor brw_update_renderbuffer_surfaces()
Note that brw_update_renderbuffer_surfaces() already had a helper variable which was used in parallel to direct access of the current draw buffer of the context. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h5
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c51
2 files changed, 35 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index cfa67b694d4..83058b9ba2a 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -233,6 +233,11 @@ GLuint translate_tex_format(struct brw_context *brw,
int brw_get_texture_swizzle(const struct gl_context *ctx,
const struct gl_texture_object *t);
+void brw_update_renderbuffer_surfaces(struct brw_context *brw,
+ const struct gl_framebuffer *fb,
+ uint32_t render_target_start,
+ uint32_t *surf_offset);
+
/* gen7_wm_surface_state.c */
uint32_t gen7_surface_tiling_mode(uint32_t tiling);
uint32_t gen7_surface_msaa_bits(unsigned num_samples, enum intel_msaa_layout l);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index d4519400f83..25fb5430413 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -731,40 +731,49 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
/**
* Construct SURFACE_STATE objects for renderbuffers/draw buffers.
*/
-static void
-brw_update_renderbuffer_surfaces(struct brw_context *brw)
+void
+brw_update_renderbuffer_surfaces(struct brw_context *brw,
+ const struct gl_framebuffer *fb,
+ uint32_t render_target_start,
+ uint32_t *surf_offset)
{
- struct gl_context *ctx = &brw->ctx;
- /* _NEW_BUFFERS */
- const struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint i;
- /* _NEW_BUFFERS | _NEW_COLOR */
/* Update surfaces for drawing buffers */
- if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- const uint32_t surf_index =
- brw->wm.prog_data->binding_table.render_target_start + i;
+ if (fb->_NumColorDrawBuffers >= 1) {
+ for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
+ const uint32_t surf_index = render_target_start + i;
- if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
- brw->wm.base.surf_offset[surf_index] =
+ if (intel_renderbuffer(fb->_ColorDrawBuffers[i])) {
+ surf_offset[surf_index] =
brw->vtbl.update_renderbuffer_surface(
- brw, ctx->DrawBuffer->_ColorDrawBuffers[i],
- ctx->DrawBuffer->MaxNumLayers > 0, i, surf_index);
+ brw, fb->_ColorDrawBuffers[i],
+ fb->MaxNumLayers > 0, i, surf_index);
} else {
brw->vtbl.emit_null_surface_state(
brw, fb->Width, fb->Height, fb->Visual.samples,
- &brw->wm.base.surf_offset[surf_index]);
+ &surf_offset[surf_index]);
}
}
} else {
- const uint32_t surf_index =
- brw->wm.prog_data->binding_table.render_target_start;
-
+ const uint32_t surf_index = render_target_start;
brw->vtbl.emit_null_surface_state(
brw, fb->Width, fb->Height, fb->Visual.samples,
- &brw->wm.base.surf_offset[surf_index]);
+ &surf_offset[surf_index]);
}
+}
+
+static void
+update_renderbuffer_surfaces(struct brw_context *brw)
+{
+ const struct gl_context *ctx = &brw->ctx;
+
+ /* _NEW_BUFFERS | _NEW_COLOR */
+ const struct gl_framebuffer *fb = ctx->DrawBuffer;
+ brw_update_renderbuffer_surfaces(
+ brw, fb,
+ brw->wm.prog_data->binding_table.render_target_start,
+ brw->wm.base.surf_offset);
brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
}
@@ -775,7 +784,7 @@ const struct brw_tracked_state brw_renderbuffer_surfaces = {
.brw = BRW_NEW_BATCH |
BRW_NEW_FS_PROG_DATA,
},
- .emit = brw_update_renderbuffer_surfaces,
+ .emit = update_renderbuffer_surfaces,
};
const struct brw_tracked_state gen6_renderbuffer_surfaces = {
@@ -783,7 +792,7 @@ const struct brw_tracked_state gen6_renderbuffer_surfaces = {
.mesa = _NEW_BUFFERS,
.brw = BRW_NEW_BATCH,
},
- .emit = brw_update_renderbuffer_surfaces,
+ .emit = update_renderbuffer_surfaces,
};