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authorGareth Hughes <[email protected]>2001-03-20 18:35:23 +0000
committerGareth Hughes <[email protected]>2001-03-20 18:35:23 +0000
commitb5f0de18b9b6fb291b6f086bdae3ee01b895d3dc (patch)
tree836e3cb123e6a7317de43d87bb6fb4303747f0e4 /src/mesa
parent23f48064b87d9adb0b6270eee74e18a7df9e7feb (diff)
Make COPY_FLOAT available to a wider audience.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/api_noop.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index 377e5832ef1..b8d191faeae 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -1,4 +1,4 @@
-/* $Id: api_noop.c,v 1.6 2001/03/07 18:16:40 gareth Exp $ */
+/* $Id: api_noop.c,v 1.7 2001/03/20 18:35:23 gareth Exp $ */
/*
* Mesa 3-D graphics library
@@ -35,11 +35,6 @@
#include "mmath.h"
#include "mtypes.h"
-#ifdef __i386__
-#define COPY_FLOAT(a,b) *(int*)&(a) = *(int*)&(b)
-#else
-#define COPY_FLOAT(a,b) (a) = (b)
-#endif
/* In states where certain vertex components are required for t&l or
* rasterization, we still need to keep track of the current values.