diff options
author | Roland Scheidegger <[email protected]> | 2007-07-17 19:22:23 +0200 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2007-07-17 19:22:23 +0200 |
commit | a8bf93e00e28031d7e2444f79df2686f262b4420 (patch) | |
tree | 8c2ef215cfaee351f22b9bf698a9babc49d36a42 /src/mesa | |
parent | d9499a151df85fef6bb6f31b58657e44cadba50a (diff) |
fix up mesa's probably bogus framebuffer updates with different read/write fbs
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/framebuffer.c | 40 |
1 files changed, 26 insertions, 14 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index a95e44c5133..f8716f30d37 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -652,6 +652,27 @@ update_color_read_buffer(GLcontext *ctx, struct gl_framebuffer *fb) } +static void +update_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) +{ + /* Completeness only matters for user-created framebuffers */ + if (fb->Name != 0) { + /* XXX: EXT_framebuffer_blit: + framebuffer must still be complete wrt read/draw? */ + _mesa_test_framebuffer_completeness(ctx, fb); + _mesa_update_framebuffer_visual(fb); + } + + /* update_color_draw/read_buffers not needed for + read/draw only fb, but shouldn't hurt ??? */ + update_color_draw_buffers(ctx, fb); + update_color_read_buffer(ctx, fb); + _mesa_update_depth_buffer(ctx, fb, BUFFER_DEPTH); + _mesa_update_stencil_buffer(ctx, fb, BUFFER_STENCIL); + + compute_depth_max(fb); +} + /** * Update state related to the current draw/read framebuffers. * Specifically, update these framebuffer fields: @@ -668,22 +689,13 @@ update_color_read_buffer(GLcontext *ctx, struct gl_framebuffer *fb) void _mesa_update_framebuffer(GLcontext *ctx) { - /* XXX might not be quite correct for different draw/read buffers ? */ struct gl_framebuffer *fb = ctx->DrawBuffer; -// struct gl_framebuffer *fbread = ctx->ReadBuffer; - - /* Completeness only matters for user-created framebuffers */ - if (fb->Name != 0) { - _mesa_test_framebuffer_completeness(ctx, fb); - _mesa_update_framebuffer_visual(fb); - } + struct gl_framebuffer *fbread = ctx->ReadBuffer; - update_color_draw_buffers(ctx, fb); - update_color_read_buffer(ctx, fb); - _mesa_update_depth_buffer(ctx, fb, BUFFER_DEPTH); - _mesa_update_stencil_buffer(ctx, fb, BUFFER_STENCIL); - - compute_depth_max(fb); + update_framebuffer(ctx, fb); + if (fbread != fb && fbread != NULL /* can happen at make_current - + core/driver circular dependencies, should be fixed up */) + update_framebuffer(ctx, fbread); } |