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authorMichel Dänzer <[email protected]>2007-07-10 11:02:18 +0200
committerMichel Dänzer <[email protected]>2007-07-10 11:14:46 +0200
commit7c42222111d3697ea8d76e3d94d7455c69c7f2d1 (patch)
tree1e7a9877fd505f7bf903572f8af60e31d7401c48 /src/mesa
parentf1e1b2ed167b63409a88ba489418e407fce68f21 (diff)
i915tex: Better procedure for dropping batchbuffer on virtual resolution change.
The previous procedure would often result in a GPU lockup.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_context.c30
1 files changed, 10 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c
index 5334efd63d4..40ea7564126 100644
--- a/src/mesa/drivers/dri/i915tex/intel_context.c
+++ b/src/mesa/drivers/dri/i915tex/intel_context.c
@@ -681,37 +681,27 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
if (sarea->width != intel->width ||
sarea->height != intel->height ||
sarea->rotation != intel->current_rotation) {
-
- void *batchMap = intel->batch->map;
-
+ int numClipRects = intel->numClipRects;
+
/*
* FIXME: Really only need to do this when drawing to a
* common back- or front buffer.
*/
/*
- * This will drop the outstanding batchbuffer on the floor
+ * This will essentially drop the outstanding batchbuffer on the floor.
*/
+ intel->numClipRects = 0;
- if (batchMap != NULL) {
- driBOUnmap(intel->batch->buffer);
- intel->batch->map = NULL;
- }
-
- intel_batchbuffer_reset(intel->batch);
+ if (intel->Fallback)
+ _swrast_flush(&intel->ctx);
- if (batchMap == NULL) {
- driBOUnmap(intel->batch->buffer);
- intel->batch->map = NULL;
- }
+ INTEL_FIREVERTICES(intel);
- /* lose all primitives */
- intel->prim.primitive = ~0;
- intel->prim.start_ptr = 0;
- intel->prim.flush = 0;
+ if (intel->batch->map != intel->batch->ptr)
+ intel_batchbuffer_flush(intel->batch);
- /* re-emit all state */
- intel->vtbl.lost_hardware(intel);
+ intel->numClipRects = numClipRects;
/* force window update */
intel->lastStamp = 0;