summaryrefslogtreecommitdiffstats
path: root/src/mesa
diff options
context:
space:
mode:
authorEric Anholt <[email protected]>2013-10-16 11:45:06 -0700
committerEric Anholt <[email protected]>2013-10-30 17:51:17 -0700
commit6032261682388ced64bd33328a5025f561927a38 (patch)
tree5c4bad938f91309291daf4a33159fe4eefc2956d /src/mesa
parent32182bb004923c8746803aa88d4b4505e4124b8c (diff)
i965: Merge together opcodes for SHADER_OPCODE_GEN4_SCRATCH_READ/WRITE
I'm going to be introducing gen7 variants, and the previous naming was going to get confusing. Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_generator.cpp12
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp12
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp14
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_generator.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp4
10 files changed, 33 insertions, 36 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index fbc787a7be1..224869358cd 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -778,14 +778,15 @@ enum opcode {
SHADER_OPCODE_UNTYPED_ATOMIC,
SHADER_OPCODE_UNTYPED_SURFACE_READ,
+ SHADER_OPCODE_GEN4_SCRATCH_READ,
+ SHADER_OPCODE_GEN4_SCRATCH_WRITE,
+
FS_OPCODE_DDX,
FS_OPCODE_DDY,
FS_OPCODE_PIXEL_X,
FS_OPCODE_PIXEL_Y,
FS_OPCODE_CINTERP,
FS_OPCODE_LINTERP,
- FS_OPCODE_SPILL,
- FS_OPCODE_UNSPILL,
FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
FS_OPCODE_VARYING_PULL_CONSTANT_LOAD,
@@ -799,8 +800,6 @@ enum opcode {
FS_OPCODE_PLACEHOLDER_HALT,
VS_OPCODE_URB_WRITE,
- VS_OPCODE_SCRATCH_READ,
- VS_OPCODE_SCRATCH_WRITE,
VS_OPCODE_PULL_CONSTANT_LOAD,
VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
VS_OPCODE_UNPACK_FLAGS_SIMD4X2,
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index db48da2b615..5e95d3a4ce7 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -766,11 +766,11 @@ fs_visitor::implied_mrf_writes(fs_inst *inst)
case FS_OPCODE_FB_WRITE:
return 2;
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD:
- case FS_OPCODE_UNSPILL:
+ case SHADER_OPCODE_GEN4_SCRATCH_READ:
return 1;
case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD:
return inst->mlen;
- case FS_OPCODE_SPILL:
+ case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
return 2;
case SHADER_OPCODE_UNTYPED_ATOMIC:
case SHADER_OPCODE_UNTYPED_SURFACE_READ:
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index fb1da4ce781..0512ab43948 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -523,8 +523,8 @@ private:
void generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
bool negate_value);
- void generate_spill(fs_inst *inst, struct brw_reg src);
- void generate_unspill(fs_inst *inst, struct brw_reg dst);
+ void generate_scratch_write(fs_inst *inst, struct brw_reg src);
+ void generate_scratch_read(fs_inst *inst, struct brw_reg dst);
void generate_uniform_pull_constant_load(fs_inst *inst, struct brw_reg dst,
struct brw_reg index,
struct brw_reg offset);
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
index e16d8748ede..21729498c3a 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
@@ -749,7 +749,7 @@ fs_generator::generate_discard_jump(fs_inst *inst)
}
void
-fs_generator::generate_spill(fs_inst *inst, struct brw_reg src)
+fs_generator::generate_scratch_write(fs_inst *inst, struct brw_reg src)
{
assert(inst->mlen != 0);
@@ -761,7 +761,7 @@ fs_generator::generate_spill(fs_inst *inst, struct brw_reg src)
}
void
-fs_generator::generate_unspill(fs_inst *inst, struct brw_reg dst)
+fs_generator::generate_scratch_read(fs_inst *inst, struct brw_reg dst)
{
assert(inst->mlen != 0);
@@ -1579,12 +1579,12 @@ fs_generator::generate_code(exec_list *instructions)
generate_ddy(inst, dst, src[0], c->key.render_to_fbo);
break;
- case FS_OPCODE_SPILL:
- generate_spill(inst, src[0]);
+ case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
+ generate_scratch_write(inst, src[0]);
break;
- case FS_OPCODE_UNSPILL:
- generate_unspill(inst, dst);
+ case SHADER_OPCODE_GEN4_SCRATCH_READ:
+ generate_scratch_read(inst, dst);
break;
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD:
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
index 0102b2ee8cd..d975423086c 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
@@ -542,7 +542,8 @@ fs_visitor::emit_unspill(fs_inst *inst, fs_reg dst, uint32_t spill_offset,
int count)
{
for (int i = 0; i < count; i++) {
- fs_inst *unspill_inst = new(mem_ctx) fs_inst(FS_OPCODE_UNSPILL, dst);
+ fs_inst *unspill_inst =
+ new(mem_ctx) fs_inst(SHADER_OPCODE_GEN4_SCRATCH_READ, dst);
unspill_inst->offset = spill_offset;
unspill_inst->ir = inst->ir;
unspill_inst->annotation = inst->annotation;
@@ -610,12 +611,12 @@ fs_visitor::choose_spill_reg(struct ra_graph *g)
loop_scale /= 10;
break;
- case FS_OPCODE_SPILL:
+ case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
if (inst->src[0].file == GRF)
no_spill[inst->src[0].reg] = true;
break;
- case FS_OPCODE_UNSPILL:
+ case SHADER_OPCODE_GEN4_SCRATCH_READ:
if (inst->dst.file == GRF)
no_spill[inst->dst.reg] = true;
break;
@@ -710,8 +711,9 @@ fs_visitor::spill_reg(int spill_reg)
spill_src.smear = -1;
for (int chan = 0; chan < inst->regs_written; chan++) {
- fs_inst *spill_inst = new(mem_ctx) fs_inst(FS_OPCODE_SPILL,
- reg_null_f, spill_src);
+ fs_inst *spill_inst =
+ new(mem_ctx) fs_inst(SHADER_OPCODE_GEN4_SCRATCH_WRITE,
+ reg_null_f, spill_src);
spill_src.reg_offset++;
spill_inst->offset = subset_spill_offset + chan * reg_size;
spill_inst->ir = inst->ir;
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 2c0248aeb21..a35118336e4 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -454,6 +454,11 @@ brw_instruction_name(enum opcode op)
case SHADER_OPCODE_TG4_OFFSET:
return "tg4_offset";
+ case SHADER_OPCODE_GEN4_SCRATCH_READ:
+ return "gen4_scratch_read";
+ case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
+ return "gen4_scratch_write";
+
case FS_OPCODE_DDX:
return "ddx";
case FS_OPCODE_DDY:
@@ -469,11 +474,6 @@ brw_instruction_name(enum opcode op)
case FS_OPCODE_LINTERP:
return "linterp";
- case FS_OPCODE_SPILL:
- return "spill";
- case FS_OPCODE_UNSPILL:
- return "unspill";
-
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD:
return "uniform_pull_const";
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7:
@@ -503,10 +503,6 @@ brw_instruction_name(enum opcode op)
case VS_OPCODE_URB_WRITE:
return "vs_urb_write";
- case VS_OPCODE_SCRATCH_READ:
- return "scratch_read";
- case VS_OPCODE_SCRATCH_WRITE:
- return "scratch_write";
case VS_OPCODE_PULL_CONSTANT_LOAD:
return "pull_constant_load";
case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index c1cfefa8687..32259124f4d 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -258,9 +258,9 @@ vec4_visitor::implied_mrf_writes(vec4_instruction *inst)
return 1;
case VS_OPCODE_PULL_CONSTANT_LOAD:
return 2;
- case VS_OPCODE_SCRATCH_READ:
+ case SHADER_OPCODE_GEN4_SCRATCH_READ:
return 2;
- case VS_OPCODE_SCRATCH_WRITE:
+ case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
return 3;
case GS_OPCODE_URB_WRITE:
case GS_OPCODE_THREAD_END:
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
index 426f78c2abe..30c2ca2f351 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
@@ -1149,11 +1149,11 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
generate_vs_urb_write(inst);
break;
- case VS_OPCODE_SCRATCH_READ:
+ case SHADER_OPCODE_GEN4_SCRATCH_READ:
generate_scratch_read(inst, dst, src[0]);
break;
- case VS_OPCODE_SCRATCH_WRITE:
+ case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
generate_scratch_write(inst, dst, src[0], src[1]);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
index 807c2f3764d..387e3c461ec 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
@@ -294,8 +294,8 @@ vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill)
loop_scale /= 10;
break;
- case VS_OPCODE_SCRATCH_READ:
- case VS_OPCODE_SCRATCH_WRITE:
+ case SHADER_OPCODE_GEN4_SCRATCH_READ:
+ case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
for (int i = 0; i < 3; i++) {
if (inst->src[i].file == GRF)
no_spill[inst->src[i].reg] = true;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 7f2ca951a83..16a188fd30e 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -229,7 +229,7 @@ vec4_visitor::SCRATCH_READ(dst_reg dst, src_reg index)
{
vec4_instruction *inst;
- inst = new(mem_ctx) vec4_instruction(this, VS_OPCODE_SCRATCH_READ,
+ inst = new(mem_ctx) vec4_instruction(this, SHADER_OPCODE_GEN4_SCRATCH_READ,
dst, index);
inst->base_mrf = 14;
inst->mlen = 2;
@@ -242,7 +242,7 @@ vec4_visitor::SCRATCH_WRITE(dst_reg dst, src_reg src, src_reg index)
{
vec4_instruction *inst;
- inst = new(mem_ctx) vec4_instruction(this, VS_OPCODE_SCRATCH_WRITE,
+ inst = new(mem_ctx) vec4_instruction(this, SHADER_OPCODE_GEN4_SCRATCH_WRITE,
dst, src, index);
inst->base_mrf = 13;
inst->mlen = 3;