diff options
author | Ian Romanick <[email protected]> | 2015-04-28 18:00:43 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2015-05-28 16:56:31 -0700 |
commit | 366ceacf72258a4a81d9c6b412dd565a4c611b17 (patch) | |
tree | ea8ccf33aa6c988fcb959370c9f7808d7aa9376f /src/mesa | |
parent | 8bbe7fa7a853d8ebf69e5d2d0fdc4343a20b638f (diff) |
gles/es3.1: Enable dispatch of almost all new GLES 3.1 functions
A couple functions are missing because there are no implementations of
them yet. These are:
glFramebufferParameteri (from GL_ARB_framebuffer_no_attachments)
glGetFramebufferParameteriv (from GL_ARB_framebuffer_no_attachments)
glMemoryBarrierByRegion
v2: Rebase on updated dispatch_sanity.cpp test.
v3: Add support for glDraw{Arrays,Elements}Indirect in vbo_exec_array.c.
The updated dispatch_sanity.cpp test discovered this omission.
v4: Rebase on glapi changes.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 95 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 5 |
2 files changed, 99 insertions, 1 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index c6f3c395733..ab66f884673 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -72,6 +72,7 @@ extern const struct function gl_core_functions_possible[]; extern const struct function gles11_functions_possible[]; extern const struct function gles2_functions_possible[]; extern const struct function gles3_functions_possible[]; +extern const struct function gles31_functions_possible[]; class DispatchSanity_test : public ::testing::Test { public: @@ -201,6 +202,15 @@ TEST_F(DispatchSanity_test, GLES3) validate_nops(&ctx, nop_table); } +TEST_F(DispatchSanity_test, GLES31) +{ + SetUpCtx(API_OPENGLES2, 31); + validate_functions(&ctx, gles2_functions_possible, nop_table); + validate_functions(&ctx, gles3_functions_possible, nop_table); + validate_functions(&ctx, gles31_functions_possible, nop_table); + validate_nops(&ctx, nop_table); +} + const struct function gl_core_functions_possible[] = { { "glCullFace", 10, -1 }, { "glFrontFace", 10, -1 }, @@ -1611,3 +1621,88 @@ const struct function gles3_functions_possible[] = { { NULL, 0, -1 } }; + +const struct function gles31_functions_possible[] = { + { "glDispatchCompute", 31, -1 }, + { "glDispatchComputeIndirect", 31, -1 }, + { "glDrawArraysIndirect", 31, -1 }, + { "glDrawElementsIndirect", 31, -1 }, + + // FINISHME: These two functions have not been implemented yet. They come + // FINISHME: from the ARB_framebuffer_no_attachments extension. + // { "glFramebufferParameteri", 31, -1 }, + // { "glGetFramebufferParameteriv", 31, -1 }, + + { "glGetProgramInterfaceiv", 31, -1 }, + { "glGetProgramResourceIndex", 31, -1 }, + { "glGetProgramResourceName", 31, -1 }, + { "glGetProgramResourceiv", 31, -1 }, + { "glGetProgramResourceLocation", 31, -1 }, + + // We check for the aliased EXT versions in GLES 2 + // { "glUseProgramStages", 31, -1 }, + // { "glActiveShaderProgram", 31, -1 }, + // { "glCreateShaderProgramv", 31, -1 }, + // { "glBindProgramPipeline", 31, -1 }, + // { "glDeleteProgramPipelines", 31, -1 }, + // { "glGenProgramPipelines", 31, -1 }, + // { "glIsProgramPipeline", 31, -1 }, + // { "glGetProgramPipelineiv", 31, -1 }, + // { "glProgramUniform1i", 31, -1 }, + // { "glProgramUniform2i", 31, -1 }, + // { "glProgramUniform3i", 31, -1 }, + // { "glProgramUniform4i", 31, -1 }, + // { "glProgramUniform1f", 31, -1 }, + // { "glProgramUniform2f", 31, -1 }, + // { "glProgramUniform3f", 31, -1 }, + // { "glProgramUniform4f", 31, -1 }, + // { "glProgramUniform1iv", 31, -1 }, + // { "glProgramUniform2iv", 31, -1 }, + // { "glProgramUniform3iv", 31, -1 }, + // { "glProgramUniform4iv", 31, -1 }, + // { "glProgramUniform1fv", 31, -1 }, + // { "glProgramUniform2fv", 31, -1 }, + // { "glProgramUniform3fv", 31, -1 }, + // { "glProgramUniform4fv", 31, -1 }, + // { "glProgramUniformMatrix2fv", 31, -1 }, + // { "glProgramUniformMatrix3fv", 31, -1 }, + // { "glProgramUniformMatrix4fv", 31, -1 }, + // { "glProgramUniformMatrix2x3fv", 31, -1 }, + // { "glProgramUniformMatrix3x2fv", 31, -1 }, + // { "glProgramUniformMatrix2x4fv", 31, -1 }, + // { "glProgramUniformMatrix4x2fv", 31, -1 }, + // { "glProgramUniformMatrix3x4fv", 31, -1 }, + // { "glProgramUniformMatrix4x3fv", 31, -1 }, + // { "glValidateProgramPipeline", 31, -1 }, + // { "glGetProgramPipelineInfoLog", 31, -1 }, + + // We check for the aliased EXT versions in GLES 3 + // { "glProgramUniform1ui", 31, -1 }, + // { "glProgramUniform2ui", 31, -1 }, + // { "glProgramUniform3ui", 31, -1 }, + // { "glProgramUniform4ui", 31, -1 }, + // { "glProgramUniform1uiv", 31, -1 }, + // { "glProgramUniform2uiv", 31, -1 }, + // { "glProgramUniform3uiv", 31, -1 }, + // { "glProgramUniform4uiv", 31, -1 }, + + { "glBindImageTexture", 31, -1 }, + { "glGetBooleani_v", 31, -1 }, + { "glMemoryBarrier", 31, -1 }, + + // FINISHME: This function has not been implemented yet. + // { "glMemoryBarrierByRegion", 31, -1 }, + + { "glTexStorage2DMultisample", 31, -1 }, + { "glGetMultisamplefv", 31, -1 }, + { "glSampleMaski", 31, -1 }, + { "glGetTexLevelParameteriv", 31, -1 }, + { "glGetTexLevelParameterfv", 31, -1 }, + { "glBindVertexBuffer", 31, -1 }, + { "glVertexAttribFormat", 31, -1 }, + { "glVertexAttribIFormat", 31, -1 }, + { "glVertexAttribBinding", 31, -1 }, + { "glVertexBindingDivisor", 31, -1 }, + + { NULL, 0, -1 }, + }; diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 3ea775c0e4a..72b8206ec23 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -1817,9 +1817,12 @@ vbo_initialize_exec_dispatch(const struct gl_context *ctx, SET_DrawElementsInstancedBaseVertexBaseInstance(exec, vbo_exec_DrawElementsInstancedBaseVertexBaseInstance); } - if (ctx->API == API_OPENGL_CORE) { + if (ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) { SET_DrawArraysIndirect(exec, vbo_exec_DrawArraysIndirect); SET_DrawElementsIndirect(exec, vbo_exec_DrawElementsIndirect); + } + + if (ctx->API == API_OPENGL_CORE) { SET_MultiDrawArraysIndirect(exec, vbo_exec_MultiDrawArraysIndirect); SET_MultiDrawElementsIndirect(exec, vbo_exec_MultiDrawElementsIndirect); } |