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authorAlyssa Rosenzweig <[email protected]>2019-05-10 16:22:05 +0000
committerCaio Marcelo de Oliveira Filho <[email protected]>2019-05-10 09:34:55 -0700
commit292187afcc9f32bde54fc1a94d81066e8bed194f (patch)
treec1f22595f603bce729a5be6cf36b43cd18f17e12 /src/mesa
parent6e5728e5c92b6d006862aae24763c3ce32ef20a6 (diff)
swrast: Rename blend_func->swrast_blend_func
This avoids a conflict with the new (driver-agnostic) blend_func enum in shader_enum.h, which broke the build of swrast (and i965 by extension). My apologies :( Signed-off-by: Alyssa Rosenzweig <[email protected]> Fixes: f41be53a ("compiler: Add enums for blend state") Cc: Caio Marcelo de Oliveira Filho <[email protected]> Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/swrast/s_context.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index 49c30a3de3b..dd700183c88 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -57,10 +57,10 @@ typedef void (*texture_sample_func)(struct gl_context *ctx,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda[], GLfloat rgba[][4]);
-typedef void (*blend_func)(struct gl_context *ctx, GLuint n,
- const GLubyte mask[],
- GLvoid *src, const GLvoid *dst,
- GLenum chanType);
+typedef void (*swrast_blend_func)(struct gl_context *ctx, GLuint n,
+ const GLubyte mask[],
+ GLvoid *src, const GLvoid *dst,
+ GLenum chanType);
typedef void (*swrast_point_func)( struct gl_context *ctx, const SWvertex *);
@@ -310,7 +310,7 @@ typedef struct
/** Internal hooks, kept up to date by the same mechanism as above.
*/
- blend_func BlendFunc;
+ swrast_blend_func BlendFunc;
texture_sample_func TextureSample[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
/** Buffer for saving the sampled texture colors.