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authorBrian Paul <[email protected]>2000-11-28 21:34:04 +0000
committerBrian Paul <[email protected]>2000-11-28 21:34:04 +0000
commit86ca491ade2322fbc652b78489cea67759bd09b8 (patch)
tree9863bae1e641c8f7d6828596e908282262a1b1d7 /src/mesa
parentbfea97321ca4ae0ca65b560d7bd2bb30c7ca8a07 (diff)
fixed parameter mis-ordering bug in Driver.StencilSpan calls
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/swrast/s_stencil.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index aed107ca003..2a60c7a4dbb 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -1,4 +1,4 @@
-/* $Id: s_stencil.c,v 1.3 2000/11/13 20:02:57 keithw Exp $ */
+/* $Id: s_stencil.c,v 1.4 2000/11/28 21:34:04 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1228,11 +1228,11 @@ clear_hardware_stencil_buffer( GLcontext *ctx )
const GLstencil clearVal = (ctx->Stencil.Clear & mask);
GLstencil stencil[MAX_WIDTH];
GLint i;
- (*ctx->Driver.ReadStencilSpan)(ctx, x, y, width, stencil);
+ (*ctx->Driver.ReadStencilSpan)(ctx, width, x, y, stencil);
for (i = 0; i < width; i++) {
stencil[i] = (stencil[i] & invMask) | clearVal;
}
- (*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL);
+ (*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL);
}
}
else {
@@ -1243,7 +1243,7 @@ clear_hardware_stencil_buffer( GLcontext *ctx )
stencil[i] = ctx->Stencil.Clear;
}
for (y = ctx->DrawBuffer->_Ymin; y < ctx->DrawBuffer->_Ymax; y++) {
- (*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL);
+ (*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL);
}
}
}
@@ -1261,11 +1261,11 @@ clear_hardware_stencil_buffer( GLcontext *ctx )
for (y = 0; y < height; y++) {
GLstencil stencil[MAX_WIDTH];
GLuint i;
- (*ctx->Driver.ReadStencilSpan)(ctx, x, y, width, stencil);
+ (*ctx->Driver.ReadStencilSpan)(ctx, width, x, y, stencil);
for (i = 0; i < width; i++) {
stencil[i] = (stencil[i] & invMask) | clearVal;
}
- (*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL);
+ (*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL);
}
}
else {
@@ -1279,7 +1279,7 @@ clear_hardware_stencil_buffer( GLcontext *ctx )
stencil[i] = ctx->Stencil.Clear;
}
for (y = 0; y < height; y++) {
- (*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL);
+ (*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL);
}
}
}