diff options
author | Brian Paul <[email protected]> | 2008-07-08 16:12:01 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-07-08 16:12:01 -0600 |
commit | 072c47483674021425922132cf6d977090077f8e (patch) | |
tree | e3925c28127e2e862407239de343e526fa507c52 /src/mesa | |
parent | 3bdf50bab0951c5435bbf4b938d37cc1fe9a5d7c (diff) |
mesa: implement glGetUniformiv() with new ctx->Driver function
The old implementation could overwrite the caller's param buffer.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/dd.h | 2 | ||||
-rw-r--r-- | src/mesa/main/shaders.c | 7 | ||||
-rw-r--r-- | src/mesa/shader/shader_api.c | 45 |
3 files changed, 45 insertions, 9 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index a24021c63fd..7fb0a211d7a 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -870,6 +870,8 @@ struct dd_function_table { GLsizei *length, GLcharARB *sourceOut); void (*GetUniformfv)(GLcontext *ctx, GLuint program, GLint location, GLfloat *params); + void (*GetUniformiv)(GLcontext *ctx, GLuint program, GLint location, + GLint *params); GLint (*GetUniformLocation)(GLcontext *ctx, GLuint program, const GLcharARB *name); GLboolean (*IsProgram)(GLcontext *ctx, GLuint name); diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index b7b2f791a52..a2670fda32a 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -128,6 +128,7 @@ _mesa_DeleteObjectARB(GLhandleARB obj) void GLAPIENTRY _mesa_DeleteProgram(GLuint name) { + printf("%s name=%u\n", __FUNCTION__, name); if (name) { GET_CURRENT_CONTEXT(ctx); ctx->Driver.DeleteProgram2(ctx, name); @@ -309,11 +310,7 @@ void GLAPIENTRY _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint * params) { GET_CURRENT_CONTEXT(ctx); - GLfloat fparams[16]; /* XXX is 16 enough? */ - GLuint i; - ctx->Driver.GetUniformfv(ctx, program, location, fparams); - for (i = 0; i < 16; i++) - params[i] = (GLint) fparams[i]; /* XXX correct? */ + ctx->Driver.GetUniformiv(ctx, program, location, params); } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 182de37b50d..c1fbcde61e4 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -955,12 +955,15 @@ _mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, } +#define MAX_UNIFORM_ELEMENTS 16 + /** - * Called via ctx->Driver.GetUniformfv(). + * Helper for GetUniformfv(), GetUniformiv() + * Returns number of elements written to 'params' output. */ -static void -_mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, - GLfloat *params) +static GLuint +get_uniformfv(GLcontext *ctx, GLuint program, GLint location, + GLfloat *params) { struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); @@ -984,9 +987,13 @@ _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, ASSERT(prog); if (prog) { + /* See uniformiv() below */ + assert(prog->Parameters->Parameters[progPos].Size <= MAX_UNIFORM_ELEMENTS); + for (i = 0; i < prog->Parameters->Parameters[progPos].Size; i++) { params[i] = prog->Parameters->ParameterValues[progPos][i]; } + return prog->Parameters->Parameters[progPos].Size; } } else { @@ -996,6 +1003,35 @@ _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, else { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(program)"); } + return 0; +} + + +/** + * Called via ctx->Driver.GetUniformfv(). + */ +static void +_mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, + GLfloat *params) +{ + (void) get_uniformfv(ctx, program, location, params); +} + + +/** + * Called via ctx->Driver.GetUniformiv(). + */ +static void +_mesa_get_uniformiv(GLcontext *ctx, GLuint program, GLint location, + GLint *params) +{ + GLfloat fparams[MAX_UNIFORM_ELEMENTS]; + GLuint n = get_uniformfv(ctx, program, location, fparams); + GLuint i; + assert(n <= MAX_UNIFORM_ELEMENTS); + for (i = 0; i < n; i++) { + params[i] = (GLint) fparams[i]; + } } @@ -1413,6 +1449,7 @@ _mesa_init_glsl_driver_functions(struct dd_function_table *driver) driver->GetShaderInfoLog = _mesa_get_shader_info_log; driver->GetShaderSource = _mesa_get_shader_source; driver->GetUniformfv = _mesa_get_uniformfv; + driver->GetUniformiv = _mesa_get_uniformiv; driver->GetUniformLocation = _mesa_get_uniform_location; driver->IsProgram = _mesa_is_program; driver->IsShader = _mesa_is_shader; |