diff options
author | Marek Olšák <[email protected]> | 2011-12-10 04:14:46 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2011-12-13 17:49:00 +0100 |
commit | df809ae92343bb83c162ea4c807cefb67686717d (patch) | |
tree | b4d6e1eea8c6c445948f88be30783afa6ba8c4e9 /src/mesa | |
parent | 8a11d40c4e8d3338571a8d85638d0100e1a2aafb (diff) |
mesa: add const flags to skip MaxVarying and MaxUniform linker checks (v2)
This is only temporary until a better solution is available.
v2: print warnings and add gallium CAPs
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/mtypes.h | 9 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 6 |
2 files changed, 15 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1e06cd55c6b..19343497689 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2830,6 +2830,15 @@ struct gl_constants * Texture borders are deprecated in GL 3.0. **/ GLboolean StripTextureBorder; + + /** + * For drivers which can do a better job at eliminating unused varyings + * and uniforms than the GLSL compiler. + * + * XXX Remove these as soon as a better solution is available. + */ + GLboolean GLSLSkipStrictMaxVaryingLimitCheck; + GLboolean GLSLSkipStrictMaxUniformLimitCheck; }; diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 9e39729e9d4..457d5d62a8e 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -222,6 +222,12 @@ void st_init_limits(struct st_context *st) c->UniformBooleanTrue = ~0; c->StripTextureBorder = GL_TRUE; + + c->GLSLSkipStrictMaxUniformLimitCheck = + screen->get_param(screen, PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS); + + c->GLSLSkipStrictMaxVaryingLimitCheck = + screen->get_param(screen, PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS); } |