diff options
author | Karl Schultz <[email protected]> | 2003-09-19 14:58:35 +0000 |
---|---|---|
committer | Karl Schultz <[email protected]> | 2003-09-19 14:58:35 +0000 |
commit | b263802bcfbf7207a96cd9df411ab87d991364e5 (patch) | |
tree | 683d1e771d36a191bdb5ab241cf88c742b336330 /src/mesa | |
parent | 361a9ac9663205b10ae78022ed777dfeda2a8ea4 (diff) |
Make binary - even though this is a text file, common practice is to store MS studio files as binary
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/array_cache/array_cache.dsp | 216 | ||||
-rw-r--r-- | src/mesa/drivers/osmesa/osmesa.dsp | 238 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gdi/gdi.dsp | 258 | ||||
-rw-r--r-- | src/mesa/glapi/glapi.dsp | 248 | ||||
-rw-r--r-- | src/mesa/main/main.dsp | 1208 |
5 files changed, 1084 insertions, 1084 deletions
diff --git a/src/mesa/array_cache/array_cache.dsp b/src/mesa/array_cache/array_cache.dsp index 5f1138dab5c..d2afc485b6e 100644 --- a/src/mesa/array_cache/array_cache.dsp +++ b/src/mesa/array_cache/array_cache.dsp @@ -1,108 +1,108 @@ -# Microsoft Developer Studio Project File - Name="array_cache" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=array_cache - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "array_cache.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "array_cache.mak" CFG="array_cache - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "array_cache - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "array_cache - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "array_cache - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "array_cache - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ENDIF - -# Begin Target - -# Name "array_cache - Win32 Release" -# Name "array_cache - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=.\ac_context.c -# End Source File -# Begin Source File - -SOURCE=.\ac_import.c -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=.\ac_context.h -# End Source File -# Begin Source File - -SOURCE=.\acache.h -# End Source File -# End Group -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="array_cache" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=array_cache - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "array_cache.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "array_cache.mak" CFG="array_cache - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "array_cache - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "array_cache - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "array_cache - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "array_cache - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "array_cache - Win32 Release"
+# Name "array_cache - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\ac_context.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ac_import.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\ac_context.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\acache.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/drivers/osmesa/osmesa.dsp b/src/mesa/drivers/osmesa/osmesa.dsp index 59d9daaedad..c818185c8ea 100644 --- a/src/mesa/drivers/osmesa/osmesa.dsp +++ b/src/mesa/drivers/osmesa/osmesa.dsp @@ -1,119 +1,119 @@ -# Microsoft Developer Studio Project File - Name="osmesa" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=osmesa - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "osmesa.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "osmesa - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "osmesa - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -MTL=midl.exe -RSC=rc.exe - -!IF "$(CFG)" == "osmesa - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../" /I "../../main" /I "../../glapi" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=copy Release\OSMESA32.LIB ..\..\..\..\lib copy Release\OSMESA32.DLL ..\..\..\..\lib -# End Special Build Tool - -!ELSEIF "$(CFG)" == "osmesa - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /I "../../../../include" /I "../../main" /I "../../glapi" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FR /YX /FD /GZ /c -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=copy Debug\OSMESA32.LIB ..\..\..\..\lib copy Debug\OSMESA32.DLL ..\..\..\..\lib -# End Special Build Tool - -!ENDIF - -# Begin Target - -# Name "osmesa - Win32 Release" -# Name "osmesa - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=.\osmesa.c -# End Source File -# Begin Source File - -SOURCE=.\osmesa.def -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="osmesa" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=osmesa - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "osmesa.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "osmesa - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "osmesa - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "osmesa - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../" /I "../../main" /I "../../glapi" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy Release\OSMESA32.LIB ..\..\..\..\lib copy Release\OSMESA32.DLL ..\..\..\..\lib
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "osmesa - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /I "../../../../include" /I "../../main" /I "../../glapi" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FR /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy Debug\OSMESA32.LIB ..\..\..\..\lib copy Debug\OSMESA32.DLL ..\..\..\..\lib
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "osmesa - Win32 Release"
+# Name "osmesa - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\osmesa.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\osmesa.def
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/drivers/windows/gdi/gdi.dsp b/src/mesa/drivers/windows/gdi/gdi.dsp index a7802bb3009..ab21ebe0072 100644 --- a/src/mesa/drivers/windows/gdi/gdi.dsp +++ b/src/mesa/drivers/windows/gdi/gdi.dsp @@ -1,129 +1,129 @@ -# Microsoft Developer Studio Project File - Name="gdi" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=gdi - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "gdi.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "gdi.mak" CFG="gdi - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "gdi - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE "gdi - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -MTL=midl.exe -RSC=rc.exe - -!IF "$(CFG)" == "gdi - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../../src/mesa/main" /I "../../../../../src/mesa/glapi" /I "../../../../../src/mesa/math" /I "../../../../../src/mesa/transform" /I "../../../../../src/mesa/swrast" /I "../../../../../src/mesa/swrast_setup" /I "../../../../../include" /I "../../../../../src/mesa" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "BUILD_GL32" /YX /FD /c -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 -# ADD LINK32 winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OPENGL32.DLL" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Desc=Copy import lib and dll -PostBuild_Cmds=if not exist ..\..\..\..\..\lib md ..\..\..\..\..\lib copy Release\OPENGL32.LIB ..\..\..\..\..\lib copy Release\OPENGL32.DLL ..\..\..\..\..\lib -# End Special Build Tool - -!ELSEIF "$(CFG)" == "gdi - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../../../src/mesa/main" /I "../../../../../src/mesa/glapi" /I "../../../../../src/mesa/math" /I "../../../../../src/mesa/transform" /I "../../../../../src/mesa/swrast" /I "../../../../../src/mesa/swrast_setup" /I "../../../../../include" /I "../../../../../src/mesa" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "BUILD_GL32" /FR /YX /FD /GZ /c -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept -# ADD LINK32 winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /nodefaultlib /out:"Debug/OPENGL32.DLL" /pdbtype:sept -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Desc=Copy import lib and dll -PostBuild_Cmds=if not exist ..\..\..\..\..\lib md ..\..\..\..\..\lib copy Debug\OPENGL32.LIB ..\..\..\..\..\lib copy Debug\OPENGL32.DLL ..\..\..\..\..\lib -# End Special Build Tool - -!ENDIF - -# Begin Target - -# Name "gdi - Win32 Release" -# Name "gdi - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=.\mesa.def -# End Source File -# Begin Source File - -SOURCE=.\wgl.c -# End Source File -# Begin Source File - -SOURCE=.\wmesa.c -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=.\wmesadef.h -# End Source File -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="gdi" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=gdi - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "gdi.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "gdi.mak" CFG="gdi - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "gdi - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "gdi - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "gdi - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../../src/mesa/main" /I "../../../../../src/mesa/glapi" /I "../../../../../src/mesa/math" /I "../../../../../src/mesa/transform" /I "../../../../../src/mesa/swrast" /I "../../../../../src/mesa/swrast_setup" /I "../../../../../include" /I "../../../../../src/mesa" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "BUILD_GL32" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OPENGL32.DLL"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copy import lib and dll
+PostBuild_Cmds=if not exist ..\..\..\..\..\lib md ..\..\..\..\..\lib copy Release\OPENGL32.LIB ..\..\..\..\..\lib copy Release\OPENGL32.DLL ..\..\..\..\..\lib
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "gdi - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../../../src/mesa/main" /I "../../../../../src/mesa/glapi" /I "../../../../../src/mesa/math" /I "../../../../../src/mesa/transform" /I "../../../../../src/mesa/swrast" /I "../../../../../src/mesa/swrast_setup" /I "../../../../../include" /I "../../../../../src/mesa" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "BUILD_GL32" /FR /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /nodefaultlib /out:"Debug/OPENGL32.DLL" /pdbtype:sept
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copy import lib and dll
+PostBuild_Cmds=if not exist ..\..\..\..\..\lib md ..\..\..\..\..\lib copy Debug\OPENGL32.LIB ..\..\..\..\..\lib copy Debug\OPENGL32.DLL ..\..\..\..\..\lib
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "gdi - Win32 Release"
+# Name "gdi - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\mesa.def
+# End Source File
+# Begin Source File
+
+SOURCE=.\wgl.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\wmesa.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\wmesadef.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/glapi/glapi.dsp b/src/mesa/glapi/glapi.dsp index b7b1795df57..6dd8b6142ab 100644 --- a/src/mesa/glapi/glapi.dsp +++ b/src/mesa/glapi/glapi.dsp @@ -1,124 +1,124 @@ -# Microsoft Developer Studio Project File - Name="glapi" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=glapi - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "glapi.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "glapi.mak" CFG="glapi - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "glapi - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "glapi - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "glapi - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "glapi - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ENDIF - -# Begin Target - -# Name "glapi - Win32 Release" -# Name "glapi - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=.\glapi.c -# End Source File -# Begin Source File - -SOURCE=.\glthread.c -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=.\glapi.h -# End Source File -# Begin Source File - -SOURCE=.\glapioffsets.h -# End Source File -# Begin Source File - -SOURCE=.\glapitable.h -# End Source File -# Begin Source File - -SOURCE=.\glapitemp.h -# End Source File -# Begin Source File - -SOURCE=.\glprocs.h -# End Source File -# Begin Source File - -SOURCE=.\glthread.h -# End Source File -# End Group -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="glapi" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=glapi - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "glapi.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "glapi.mak" CFG="glapi - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "glapi - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "glapi - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "glapi - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "glapi - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "glapi - Win32 Release"
+# Name "glapi - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\glapi.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glthread.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\glapi.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glapioffsets.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glapitable.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glapitemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glprocs.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glthread.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/main/main.dsp b/src/mesa/main/main.dsp index 9f1537fd53d..24d7326101b 100644 --- a/src/mesa/main/main.dsp +++ b/src/mesa/main/main.dsp @@ -1,604 +1,604 @@ -# Microsoft Developer Studio Project File - Name="main" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=main - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "main.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "main.mak" CFG="main - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "main - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "main - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "main - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "main - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ENDIF - -# Begin Target - -# Name "main - Win32 Release" -# Name "main - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=.\accum.c -# End Source File -# Begin Source File - -SOURCE=.\api_arrayelt.c -# End Source File -# Begin Source File - -SOURCE=.\api_eval.c -# End Source File -# Begin Source File - -SOURCE=.\api_loopback.c -# End Source File -# Begin Source File - -SOURCE=.\api_noop.c -# End Source File -# Begin Source File - -SOURCE=.\api_validate.c -# End Source File -# Begin Source File - -SOURCE=.\arbfragparse.c -# End Source File -# Begin Source File - -SOURCE=.\arbprogram.c -# End Source File -# Begin Source File - -SOURCE=.\arbvertparse.c -# End Source File -# Begin Source File - -SOURCE=.\attrib.c -# End Source File -# Begin Source File - -SOURCE=.\blend.c -# End Source File -# Begin Source File - -SOURCE=.\bufferobj.c -# End Source File -# Begin Source File - -SOURCE=.\buffers.c -# End Source File -# Begin Source File - -SOURCE=.\clip.c -# End Source File -# Begin Source File - -SOURCE=.\colortab.c -# End Source File -# Begin Source File - -SOURCE=.\context.c -# End Source File -# Begin Source File - -SOURCE=.\convolve.c -# End Source File -# Begin Source File - -SOURCE=.\debug.c -# End Source File -# Begin Source File - -SOURCE=.\depth.c -# End Source File -# Begin Source File - -SOURCE=.\dispatch.c -# End Source File -# Begin Source File - -SOURCE=.\dlist.c -# End Source File -# Begin Source File - -SOURCE=.\drawpix.c -# End Source File -# Begin Source File - -SOURCE=.\enable.c -# End Source File -# Begin Source File - -SOURCE=.\enums.c -# End Source File -# Begin Source File - -SOURCE=.\eval.c -# End Source File -# Begin Source File - -SOURCE=.\extensions.c -# End Source File -# Begin Source File - -SOURCE=.\feedback.c -# End Source File -# Begin Source File - -SOURCE=.\fog.c -# End Source File -# Begin Source File - -SOURCE=.\get.c -# End Source File -# Begin Source File - -SOURCE=.\hash.c -# End Source File -# Begin Source File - -SOURCE=.\hint.c -# End Source File -# Begin Source File - -SOURCE=.\histogram.c -# End Source File -# Begin Source File - -SOURCE=.\image.c -# End Source File -# Begin Source File - -SOURCE=.\imports.c -# End Source File -# Begin Source File - -SOURCE=.\light.c -# End Source File -# Begin Source File - -SOURCE=.\lines.c -# End Source File -# Begin Source File - -SOURCE=.\matrix.c -# End Source File -# Begin Source File - -SOURCE=.\nvfragparse.c -# End Source File -# Begin Source File - -SOURCE=.\nvprogram.c -# End Source File -# Begin Source File - -SOURCE=.\nvvertexec.c -# End Source File -# Begin Source File - -SOURCE=.\nvvertparse.c -# End Source File -# Begin Source File - -SOURCE=.\occlude.c -# End Source File -# Begin Source File - -SOURCE=.\pixel.c -# End Source File -# Begin Source File - -SOURCE=.\points.c -# End Source File -# Begin Source File - -SOURCE=.\polygon.c -# End Source File -# Begin Source File - -SOURCE=.\program.c -# End Source File -# Begin Source File - -SOURCE=.\rastpos.c -# End Source File -# Begin Source File - -SOURCE=.\state.c -# End Source File -# Begin Source File - -SOURCE=.\stencil.c -# End Source File -# Begin Source File - -SOURCE=.\texcompress.c -# End Source File -# Begin Source File - -SOURCE=.\texformat.c -# End Source File -# Begin Source File - -SOURCE=.\teximage.c -# End Source File -# Begin Source File - -SOURCE=.\texobj.c -# End Source File -# Begin Source File - -SOURCE=.\texstate.c -# End Source File -# Begin Source File - -SOURCE=.\texstore.c -# End Source File -# Begin Source File - -SOURCE=.\texutil.c -# End Source File -# Begin Source File - -SOURCE=.\varray.c -# End Source File -# Begin Source File - -SOURCE=.\vtxfmt.c -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=.\accum.h -# End Source File -# Begin Source File - -SOURCE=.\api_arrayelt.h -# End Source File -# Begin Source File - -SOURCE=.\api_eval.h -# End Source File -# Begin Source File - -SOURCE=.\api_loopback.h -# End Source File -# Begin Source File - -SOURCE=.\api_noop.h -# End Source File -# Begin Source File - -SOURCE=.\api_validate.h -# End Source File -# Begin Source File - -SOURCE=.\arbfragparse.h -# End Source File -# Begin Source File - -SOURCE=.\arbprogram.h -# End Source File -# Begin Source File - -SOURCE=.\arbvertparse.h -# End Source File -# Begin Source File - -SOURCE=.\attrib.h -# End Source File -# Begin Source File - -SOURCE=.\blend.h -# End Source File -# Begin Source File - -SOURCE=.\bufferobj.h -# End Source File -# Begin Source File - -SOURCE=.\buffers.h -# End Source File -# Begin Source File - -SOURCE=.\clip.h -# End Source File -# Begin Source File - -SOURCE=.\colormac.h -# End Source File -# Begin Source File - -SOURCE=.\colortab.h -# End Source File -# Begin Source File - -SOURCE=.\config.h -# End Source File -# Begin Source File - -SOURCE=.\context.h -# End Source File -# Begin Source File - -SOURCE=.\convolve.h -# End Source File -# Begin Source File - -SOURCE=.\dd.h -# End Source File -# Begin Source File - -SOURCE=.\debug.h -# End Source File -# Begin Source File - -SOURCE=.\depth.h -# End Source File -# Begin Source File - -SOURCE=.\dlist.h -# End Source File -# Begin Source File - -SOURCE=.\drawpix.h -# End Source File -# Begin Source File - -SOURCE=.\enable.h -# End Source File -# Begin Source File - -SOURCE=.\enums.h -# End Source File -# Begin Source File - -SOURCE=.\eval.h -# End Source File -# Begin Source File - -SOURCE=.\extensions.h -# End Source File -# Begin Source File - -SOURCE=.\feedback.h -# End Source File -# Begin Source File - -SOURCE=.\fog.h -# End Source File -# Begin Source File - -SOURCE=.\get.h -# End Source File -# Begin Source File - -SOURCE=.\glheader.h -# End Source File -# Begin Source File - -SOURCE=.\hash.h -# End Source File -# Begin Source File - -SOURCE=.\hint.h -# End Source File -# Begin Source File - -SOURCE=.\histogram.h -# End Source File -# Begin Source File - -SOURCE=.\image.h -# End Source File -# Begin Source File - -SOURCE=.\imports.h -# End Source File -# Begin Source File - -SOURCE=.\light.h -# End Source File -# Begin Source File - -SOURCE=.\lines.h -# End Source File -# Begin Source File - -SOURCE=.\macros.h -# End Source File -# Begin Source File - -SOURCE=.\matrix.h -# End Source File -# Begin Source File - -SOURCE=.\mtypes.h -# End Source File -# Begin Source File - -SOURCE=.\nvfragparse.h -# End Source File -# Begin Source File - -SOURCE=.\nvfragprog.h -# End Source File -# Begin Source File - -SOURCE=.\nvprogram.h -# End Source File -# Begin Source File - -SOURCE=.\nvvertexec.h -# End Source File -# Begin Source File - -SOURCE=.\nvvertparse.h -# End Source File -# Begin Source File - -SOURCE=.\nvvertprog.h -# End Source File -# Begin Source File - -SOURCE=.\occlude.h -# End Source File -# Begin Source File - -SOURCE=.\pixel.h -# End Source File -# Begin Source File - -SOURCE=.\points.h -# End Source File -# Begin Source File - -SOURCE=.\polygon.h -# End Source File -# Begin Source File - -SOURCE=.\program.h -# End Source File -# Begin Source File - -SOURCE=.\rastpos.h -# End Source File -# Begin Source File - -SOURCE=.\simple_list.h -# End Source File -# Begin Source File - -SOURCE=.\state.h -# End Source File -# Begin Source File - -SOURCE=.\stencil.h -# End Source File -# Begin Source File - -SOURCE=.\texcompress.h -# End Source File -# Begin Source File - -SOURCE=.\texformat.h -# End Source File -# Begin Source File - -SOURCE=.\texformat_tmp.h -# End Source File -# Begin Source File - -SOURCE=.\teximage.h -# End Source File -# Begin Source File - -SOURCE=.\texobj.h -# End Source File -# Begin Source File - -SOURCE=.\texstate.h -# End Source File -# Begin Source File - -SOURCE=.\texstore.h -# End Source File -# Begin Source File - -SOURCE=.\texutil.h -# End Source File -# Begin Source File - -SOURCE=.\texutil_tmp.h -# End Source File -# Begin Source File - -SOURCE=.\varray.h -# End Source File -# Begin Source File - -SOURCE=.\version.h -# End Source File -# Begin Source File - -SOURCE=.\vtxfmt.h -# End Source File -# Begin Source File - -SOURCE=.\vtxfmt_tmp.h -# End Source File -# End Group -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="main" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=main - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "main.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "main.mak" CFG="main - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "main - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "main - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "main - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "main - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "main - Win32 Release"
+# Name "main - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\accum.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_arrayelt.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_eval.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_loopback.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_noop.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_validate.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbfragparse.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbprogram.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbvertparse.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\attrib.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\blend.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\bufferobj.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\buffers.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\clip.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\colortab.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\context.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\convolve.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\debug.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\depth.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\dispatch.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\dlist.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\drawpix.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\enable.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\enums.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\eval.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\extensions.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\feedback.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\fog.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\get.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\hash.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\hint.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\histogram.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\image.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\imports.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\light.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\lines.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\matrix.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvfragparse.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvprogram.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertexec.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertparse.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\occlude.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pixel.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\points.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\polygon.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\program.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rastpos.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\state.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\stencil.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texcompress.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texformat.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\teximage.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texobj.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texstate.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texstore.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texutil.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\varray.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\vtxfmt.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\accum.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_arrayelt.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_eval.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_loopback.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_noop.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_validate.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbfragparse.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbprogram.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbvertparse.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\attrib.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\blend.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\bufferobj.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\buffers.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\clip.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\colormac.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\colortab.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\config.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\context.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\convolve.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\dd.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\debug.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\depth.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\dlist.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\drawpix.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\enable.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\enums.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\eval.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\extensions.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\feedback.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\fog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\get.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glheader.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\hash.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\hint.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\histogram.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\image.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\imports.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\light.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\lines.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\macros.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\matrix.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\mtypes.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvfragparse.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvfragprog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvprogram.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertexec.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertparse.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertprog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\occlude.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pixel.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\points.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\polygon.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\program.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\rastpos.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\simple_list.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\state.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\stencil.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texcompress.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texformat.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texformat_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\teximage.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texobj.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texstate.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texstore.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texutil.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texutil_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\varray.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\version.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\vtxfmt.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\vtxfmt_tmp.h
+# End Source File
+# End Group
+# End Target
+# End Project
|