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authorDave Airlie <airliedfreedesktop.org>2005-01-30 06:24:30 +0000
committerDave Airlie <airliedfreedesktop.org>2005-01-30 06:24:30 +0000
commit3aa69b39bf9a79f97f1e049e3a8429cdfc4389f4 (patch)
tree5d615e90d671529d865437b1259feff55bb68cc1 /src/mesa
parent5ff53cb448aa8dcf752ceaa9eb47a7c8a9c3ab0c (diff)
add number of passes count to ati_fragment_shader
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/shader/atifragshader.c13
2 files changed, 13 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index dc3dcbba1a2..416f77d25c8 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1756,6 +1756,7 @@ struct ati_fragment_shader
struct program Base;
struct atifs_instruction *Instructions;
GLfloat Constants[8][4];
+ GLint NumPasses;
GLint cur_pass;
};
diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c
index 2a8cf9016a4..d8df8f518b6 100644
--- a/src/mesa/shader/atifragshader.c
+++ b/src/mesa/shader/atifragshader.c
@@ -231,7 +231,8 @@ _mesa_EndFragmentShaderATI(void)
#endif
ctx->ATIFragmentShader.Compiling = 0;
-
+ ctx->ATIFragmentShader.Current->NumPasses = ctx->ATIFragmentShader.Current->cur_pass;
+ ctx->ATIFragmentShader.Current->cur_pass=0;
#if MESA_DEBUG_ATI_FS
for (i = 0; i < curProg->Base.NumInstructions; i++) {
GLuint op0 = curProg->Instructions[i].Opcode[0];
@@ -255,6 +256,9 @@ _mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle)
GLint ci;
struct atifs_instruction *curI;
+ if (ctx->ATIFragmentShader.Current->cur_pass==1)
+ ctx->ATIFragmentShader.Current->cur_pass=2;
+
new_inst(curProg);
ci = curProg->Base.NumInstructions - 1;
/* some validation
@@ -287,6 +291,10 @@ _mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle)
GLint ci;
struct atifs_instruction *curI;
+ if (ctx->ATIFragmentShader.Current->cur_pass==1)
+ ctx->ATIFragmentShader.Current->cur_pass=2;
+
+
new_inst(curProg);
ci = curProg->Base.NumInstructions - 1;
@@ -318,6 +326,9 @@ _mesa_FragmentOpXATI(GLint optype, GLuint arg_count, GLenum op, GLuint dst,
GLint ci;
struct atifs_instruction *curI;
+ if (ctx->ATIFragmentShader.Current->cur_pass==0)
+ ctx->ATIFragmentShader.Current->cur_pass=1;
+
/* decide whether this is a new instruction or not ... all color instructions are new */
if (optype == 0)
new_inst(curProg);