diff options
author | Kenneth Graunke <[email protected]> | 2013-10-07 11:27:22 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2013-10-09 16:36:50 -0700 |
commit | 0589eaecde2fc0fa35fb2e0c54d76db7b6467498 (patch) | |
tree | 443e94d8a514d4a50d343c8107e06c1c3810795f /src/mesa | |
parent | 590d71791a50c9b2caebffa79ae4382c78deca80 (diff) |
i965/blorp: Explain why Z24 can't use a sensible format.
We could conceivably use BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS for
Z24 source images, allowing conversions from Z24 to either Z16 or Z32F.
Unfortunately, we can't use it for destination images since it isn't
supported as a render target.
Using different formats for sources or destinations would be painful,
so for now, punt.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Daniel Vetter <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp index f71db4f88d8..c59bb663a76 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp @@ -86,7 +86,11 @@ brw_blorp_surface_info::set(struct brw_context *brw, this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM; break; case MESA_FORMAT_X8_Z24: - /* The miptree consists of 32 bits per pixel, arranged as 24-bit depth + /* It would make sense to use BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS + * here, but unfortunately it isn't supported as a render target, which + * would prevent us from blitting to 24-bit depth. + * + * The miptree consists of 32 bits per pixel, arranged as 24-bit depth * values interleaved with 8 "don't care" bits. Since depth values don't * require any blending, it doesn't matter how we interpret the bit * pattern as long as we copy the right amount of data, so just map it |