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authorKenneth Graunke <[email protected]>2016-02-09 16:11:55 -0800
committerKenneth Graunke <[email protected]>2016-02-11 19:15:17 -0800
commite9644cb1f96ccf7e155af09e90f6a7888f609a2d (patch)
treedea3ab1f6e63a1d4fc51e5aaf4836dc2e4132fc8 /src/mesa
parentf275c61c30cbd389f9dac5223cc3904b3fe11e3e (diff)
i965: Consider tessellation in get_pipeline_state_l3_weights.
I think this was just missed; Curro and I were probably writing code simultaneously and forgot to combine them at the end. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/gen7_l3_state.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_l3_state.c b/src/mesa/drivers/dri/i965/gen7_l3_state.c
index 0c1813f9048..c4babc24f43 100644
--- a/src/mesa/drivers/dri/i965/gen7_l3_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_l3_state.c
@@ -298,7 +298,12 @@ static struct brw_l3_weights
get_pipeline_state_l3_weights(const struct brw_context *brw)
{
const struct brw_stage_state *stage_states[] = {
- &brw->vs.base, &brw->gs.base, &brw->wm.base, &brw->cs.base
+ [MESA_SHADER_VERTEX] = &brw->vs.base,
+ [MESA_SHADER_TESS_CTRL] = &brw->tcs.base,
+ [MESA_SHADER_TESS_EVAL] = &brw->tes.base,
+ [MESA_SHADER_GEOMETRY] = &brw->gs.base,
+ [MESA_SHADER_FRAGMENT] = &brw->wm.base,
+ [MESA_SHADER_COMPUTE] = &brw->cs.base
};
bool needs_dc = false, needs_slm = false;