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authorKendall Bennett <[email protected]>1999-11-12 04:56:54 +0000
committerKendall Bennett <[email protected]>1999-11-12 04:56:54 +0000
commite312cf26ea1ae0445926df20c43e80363d453cb5 (patch)
tree6e13b3e4f76081cc0edc61e5941b1b140c771e3a /src/mesa
parentb95d252c347e14825cd61b28223040cfc5d0e7de (diff)
. Updates to get X86, MXX and 3DNow assembler code working with Watcom
C++ and NASM. This includes lots of _ASMAPI macros to ensure that assembler functions are prototyped as __cdecl, as Watcom C++ uses register calling conventions by default. . Misc fixes to files to remove warnings generated by Watcom C++.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/d3d/D3DCAPS.CPP1
-rw-r--r--src/mesa/drivers/d3d/D3DHAL.H1
-rw-r--r--src/mesa/drivers/d3d/D3DMESA.H1
-rw-r--r--src/mesa/drivers/d3d/D3DRaster.cpp1
-rw-r--r--src/mesa/drivers/d3d/D3DTEXT.CPP1
-rw-r--r--src/mesa/drivers/d3d/D3DTextureMgr.cpp1
-rw-r--r--src/mesa/drivers/d3d/D3DTextureMgr.h1
-rw-r--r--src/mesa/drivers/d3d/D3DUTILS.CPP1
-rw-r--r--src/mesa/drivers/d3d/D3Dvbrender.c1
-rw-r--r--src/mesa/drivers/d3d/DDrawPROCS.c1
-rw-r--r--src/mesa/drivers/d3d/DEBUG.C1
-rw-r--r--src/mesa/drivers/d3d/DEBUG.H1
-rw-r--r--src/mesa/drivers/d3d/MAKEFILE1
-rw-r--r--src/mesa/drivers/d3d/NullProcs.c1
-rw-r--r--src/mesa/drivers/d3d/OPENGL32.DEF1
-rw-r--r--src/mesa/main/Imakefile1
-rw-r--r--src/mesa/main/blend.c48
-rw-r--r--src/mesa/main/texobj.c4
-rw-r--r--src/mesa/main/varray.c4
-rw-r--r--src/mesa/x86/3dnow.c115
-rw-r--r--src/mesa/x86/assyntax.h8
-rw-r--r--src/mesa/x86/mmx.h4
-rw-r--r--src/mesa/x86/x86.c22
23 files changed, 108 insertions, 113 deletions
diff --git a/src/mesa/drivers/d3d/D3DCAPS.CPP b/src/mesa/drivers/d3d/D3DCAPS.CPP
index 53595f0c34e..cd95ef0f1ee 100644
--- a/src/mesa/drivers/d3d/D3DCAPS.CPP
+++ b/src/mesa/drivers/d3d/D3DCAPS.CPP
@@ -248,4 +248,3 @@ void AlphaBlendTableHAL( PMESAD3DHAL pHAL )
}
}
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/D3DHAL.H b/src/mesa/drivers/d3d/D3DHAL.H
index 12f4b4e728e..5295520d7be 100644
--- a/src/mesa/drivers/d3d/D3DHAL.H
+++ b/src/mesa/drivers/d3d/D3DHAL.H
@@ -66,4 +66,3 @@ extern char *errorMsg;
#endif
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/D3DMESA.H b/src/mesa/drivers/d3d/D3DMESA.H
index 907f69ffb17..792f34d1f17 100644
--- a/src/mesa/drivers/d3d/D3DMESA.H
+++ b/src/mesa/drivers/d3d/D3DMESA.H
@@ -82,4 +82,3 @@ extern D3DTLVERTEX D3DTLVertices[(VB_MAX*6)];
#endif
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/D3DRaster.cpp b/src/mesa/drivers/d3d/D3DRaster.cpp
index b87b3abd6d3..004bb773603 100644
--- a/src/mesa/drivers/d3d/D3DRaster.cpp
+++ b/src/mesa/drivers/d3d/D3DRaster.cpp
@@ -211,4 +211,3 @@ extern "C" void SetStateHAL( PMESAD3DSHARED pShared, DWORD dwType, DWORD dwState
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/D3DTEXT.CPP b/src/mesa/drivers/d3d/D3DTEXT.CPP
index 7321eeb7c44..e6ff8645611 100644
--- a/src/mesa/drivers/d3d/D3DTEXT.CPP
+++ b/src/mesa/drivers/d3d/D3DTEXT.CPP
@@ -574,4 +574,3 @@ static int ConvertCharacter( char *c, int cIndex, PD3DFONTMETRICS pfntMetrics )
#undef BRIGHT
#undef RIGHT
#undef ALL
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/D3DTextureMgr.cpp b/src/mesa/drivers/d3d/D3DTextureMgr.cpp
index 9375e51e32e..ac9d2621fcc 100644
--- a/src/mesa/drivers/d3d/D3DTextureMgr.cpp
+++ b/src/mesa/drivers/d3d/D3DTextureMgr.cpp
@@ -945,4 +945,3 @@ HRESULT CALLBACK EnumPFHook( LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext )
}
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/D3DTextureMgr.h b/src/mesa/drivers/d3d/D3DTextureMgr.h
index 6b3ac785607..f4a4154917a 100644
--- a/src/mesa/drivers/d3d/D3DTextureMgr.h
+++ b/src/mesa/drivers/d3d/D3DTextureMgr.h
@@ -60,4 +60,3 @@ void APIENTRY TermTMD3D( void *pVoid );
/*========================================================================*/
#endif
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/D3DUTILS.CPP b/src/mesa/drivers/d3d/D3DUTILS.CPP
index 381e09f2a13..c13d89cd711 100644
--- a/src/mesa/drivers/d3d/D3DUTILS.CPP
+++ b/src/mesa/drivers/d3d/D3DUTILS.CPP
@@ -636,4 +636,3 @@ char *ErrorStringD3D( HRESULT hr )
return &errorString[0];
}
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/D3Dvbrender.c b/src/mesa/drivers/d3d/D3Dvbrender.c
index 57c1306d605..6ed8037902b 100644
--- a/src/mesa/drivers/d3d/D3Dvbrender.c
+++ b/src/mesa/drivers/d3d/D3Dvbrender.c
@@ -2147,4 +2147,3 @@ static void DebugRenderStates( GLcontext *ctx, BOOL bForce )
}
}
}
-
diff --git a/src/mesa/drivers/d3d/DDrawPROCS.c b/src/mesa/drivers/d3d/DDrawPROCS.c
index 33a1e47bba3..a02a89debbb 100644
--- a/src/mesa/drivers/d3d/DDrawPROCS.c
+++ b/src/mesa/drivers/d3d/DDrawPROCS.c
@@ -397,4 +397,3 @@ void RPixelsRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y
/* Giver back. */
UnlockHAL( pContext->pShared, TRUE );
}
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/DEBUG.C b/src/mesa/drivers/d3d/DEBUG.C
index 26c2c25be75..dfa524bf314 100644
--- a/src/mesa/drivers/d3d/DEBUG.C
+++ b/src/mesa/drivers/d3d/DEBUG.C
@@ -141,4 +141,3 @@ void DebugPixelFormat( char *pszSurfaceName, DDPIXELFORMAT *pddpf )
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/DEBUG.H b/src/mesa/drivers/d3d/DEBUG.H
index e63d6c500c5..76122b91210 100644
--- a/src/mesa/drivers/d3d/DEBUG.H
+++ b/src/mesa/drivers/d3d/DEBUG.H
@@ -88,4 +88,3 @@ extern DWORD g_DBGMask;
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/MAKEFILE b/src/mesa/drivers/d3d/MAKEFILE
index 59734cfd32a..ad1d40dc27b 100644
--- a/src/mesa/drivers/d3d/MAKEFILE
+++ b/src/mesa/drivers/d3d/MAKEFILE
@@ -99,4 +99,3 @@ forceit:
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/NullProcs.c b/src/mesa/drivers/d3d/NullProcs.c
index e8f18545d11..60e4010f913 100644
--- a/src/mesa/drivers/d3d/NullProcs.c
+++ b/src/mesa/drivers/d3d/NullProcs.c
@@ -127,4 +127,3 @@ void NULLRePiRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint
- \ No newline at end of file
diff --git a/src/mesa/drivers/d3d/OPENGL32.DEF b/src/mesa/drivers/d3d/OPENGL32.DEF
index 19762bbebe4..b32bd1fef81 100644
--- a/src/mesa/drivers/d3d/OPENGL32.DEF
+++ b/src/mesa/drivers/d3d/OPENGL32.DEF
@@ -440,4 +440,3 @@ EXPORTS
- \ No newline at end of file
diff --git a/src/mesa/main/Imakefile b/src/mesa/main/Imakefile
index 115f16c8c35..443e83c8f30 100644
--- a/src/mesa/main/Imakefile
+++ b/src/mesa/main/Imakefile
@@ -124,4 +124,3 @@ LINTLIBS =
DependTarget()
- \ No newline at end of file
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 4dac9a4f6a7..0790d65256c 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -1,4 +1,4 @@
-/* $Id: blend.c,v 1.8 1999/11/11 01:22:25 brianp Exp $ */
+/* $Id: blend.c,v 1.9 1999/11/12 04:56:55 kendallb Exp $ */
/*
* Mesa 3-D graphics library
@@ -264,12 +264,16 @@ _mesa_BlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha
ctx->Color.BlendColor[3] = CLAMP( alpha, 0.0F, 1.0F );
}
-
+#ifdef USE_MMX_ASM
+#define _BLENDAPI _ASMAPI
+#else
+#define _BLENDAPI
+#endif
/*
* Common transparency blending mode.
*/
-static void blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
+static void _BLENDAPI blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], CONST GLubyte dest[][4] )
{
GLuint i;
@@ -314,7 +318,7 @@ static void blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
/*
* Add src and dest.
*/
-static void blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],
+static void _BLENDAPI blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], CONST GLubyte dest[][4] )
{
GLuint i;
@@ -333,7 +337,7 @@ static void blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],
rgba[i][GCOMP] = (GLubyte) MIN2( g, 255 );
rgba[i][BCOMP] = (GLubyte) MIN2( b, 255 );
rgba[i][ACOMP] = (GLubyte) MIN2( a, 255 );
- }
+ }
}
}
@@ -342,20 +346,20 @@ static void blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],
/*
* Blend min function (for GL_EXT_blend_minmax)
*/
-static void blend_min( GLcontext *ctx, GLuint n, const GLubyte mask[],
- GLubyte rgba[][4], CONST GLubyte dest[][4] )
+static void _BLENDAPI blend_min( GLcontext *ctx, GLuint n, const GLubyte mask[],
+ GLubyte rgba[][4], CONST GLubyte dest[][4] )
{
GLuint i;
ASSERT(ctx->Color.BlendEquation==GL_MIN_EXT);
(void) ctx;
for (i=0;i<n;i++) {
- if (mask[i]) {
- rgba[i][RCOMP] = (GLubyte) MIN2( rgba[i][RCOMP], dest[i][RCOMP] );
- rgba[i][GCOMP] = (GLubyte) MIN2( rgba[i][GCOMP], dest[i][GCOMP] );
- rgba[i][BCOMP] = (GLubyte) MIN2( rgba[i][BCOMP], dest[i][BCOMP] );
- rgba[i][ACOMP] = (GLubyte) MIN2( rgba[i][ACOMP], dest[i][ACOMP] );
- }
+ if (mask[i]) {
+ rgba[i][RCOMP] = (GLubyte) MIN2( rgba[i][RCOMP], dest[i][RCOMP] );
+ rgba[i][GCOMP] = (GLubyte) MIN2( rgba[i][GCOMP], dest[i][GCOMP] );
+ rgba[i][BCOMP] = (GLubyte) MIN2( rgba[i][BCOMP], dest[i][BCOMP] );
+ rgba[i][ACOMP] = (GLubyte) MIN2( rgba[i][ACOMP], dest[i][ACOMP] );
+ }
}
}
@@ -364,7 +368,7 @@ static void blend_min( GLcontext *ctx, GLuint n, const GLubyte mask[],
/*
* Blend max function (for GL_EXT_blend_minmax)
*/
-static void blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[],
+static void _BLENDAPI blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], CONST GLubyte dest[][4] )
{
GLuint i;
@@ -374,10 +378,10 @@ static void blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[],
for (i=0;i<n;i++) {
if (mask[i]) {
rgba[i][RCOMP] = (GLubyte) MAX2( rgba[i][RCOMP], dest[i][RCOMP] );
- rgba[i][GCOMP] = (GLubyte) MAX2( rgba[i][GCOMP], dest[i][GCOMP] );
- rgba[i][BCOMP] = (GLubyte) MAX2( rgba[i][BCOMP], dest[i][BCOMP] );
- rgba[i][ACOMP] = (GLubyte) MAX2( rgba[i][ACOMP], dest[i][ACOMP] );
- }
+ rgba[i][GCOMP] = (GLubyte) MAX2( rgba[i][GCOMP], dest[i][GCOMP] );
+ rgba[i][BCOMP] = (GLubyte) MAX2( rgba[i][BCOMP], dest[i][BCOMP] );
+ rgba[i][ACOMP] = (GLubyte) MAX2( rgba[i][ACOMP], dest[i][ACOMP] );
+ }
}
}
@@ -386,8 +390,8 @@ static void blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[],
/*
* Modulate: result = src * dest
*/
-static void blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[],
- GLubyte rgba[][4], CONST GLubyte dest[][4] )
+static void _BLENDAPI blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[],
+ GLubyte rgba[][4], CONST GLubyte dest[][4] )
{
GLuint i;
(void) ctx;
@@ -415,8 +419,8 @@ static void blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[],
* In/Out: rgba - the incoming and modified pixels
* Input: dest - the pixels from the dest color buffer
*/
-static void blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
- GLubyte rgba[][4], CONST GLubyte dest[][4] )
+static void _BLENDAPI blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
+ GLubyte rgba[][4], CONST GLubyte dest[][4] )
{
GLfloat rscale = 1.0F / 255.0F;
GLfloat gscale = 1.0F / 255.0F;
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index fae67d4fc7c..0abe6036eb1 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1,4 +1,4 @@
-/* $Id: texobj.c,v 1.8 1999/11/11 01:22:28 brianp Exp $ */
+/* $Id: texobj.c,v 1.9 1999/11/12 04:57:04 kendallb Exp $ */
/*
* Mesa 3-D graphics library
@@ -422,7 +422,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
dim = (GLuint) (target - GL_TEXTURE_1D);
- if (dim < 0 || dim > 2) {
+ if (dim > 2) {
gl_error( ctx, GL_INVALID_ENUM, "glBindTexture" );
return;
}
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 8fcc63b9e72..c22be597594 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1,4 +1,4 @@
-/* $Id: varray.c,v 1.14 1999/11/11 01:22:28 brianp Exp $ */
+/* $Id: varray.c,v 1.15 1999/11/12 04:57:05 kendallb Exp $ */
/*
* Mesa 3-D graphics library
@@ -799,7 +799,7 @@ _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indice
return;
}
- if (mode < 0 || mode > GL_POLYGON) {
+ if (mode > GL_POLYGON) {
gl_error( ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" );
return;
}
diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c
index 212b6bffa5b..a32815bf625 100644
--- a/src/mesa/x86/3dnow.c
+++ b/src/mesa/x86/3dnow.c
@@ -1,4 +1,4 @@
-/* $Id: 3dnow.c,v 1.2 1999/10/19 18:37:06 keithw Exp $ */
+/* $Id: 3dnow.c,v 1.3 1999/11/12 04:57:22 kendallb Exp $ */
/*
* Mesa 3-D graphics library
@@ -29,7 +29,7 @@
* 3DNow! optimizations contributed by
* Holger Waechtler <[email protected]>
*/
-#if defined(USE_3DNOW_ASM)
+#if defined(USE_3DNOW_ASM) && defined(USE_X86_ASM)
#include "3dnow.h"
#include <limits.h>
@@ -58,31 +58,31 @@
#define DECLARE_XFORM_GROUP(pfx, v, masked) \
- extern void gl_##pfx##_transform_points##v##_general_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##v##_identity_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##v##_3d_no_rot_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##v##_perspective_##masked(XFORM_ARGS);\
- extern void gl_##pfx##_transform_points##v##_2d_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##v##_2d_no_rot_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##v##_3d_##masked(XFORM_ARGS);
+ extern void _ASMAPI gl##pfx##_transform_points##v##_general_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_points##v##_identity_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_points##v##_3d_no_rot_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_points##v##_perspective_##masked(XFORM_ARGS);\
+ extern void _ASMAPI gl##pfx##_transform_points##v##_2d_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_points##v##_2d_no_rot_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_points##v##_3d_##masked(XFORM_ARGS);
#define ASSIGN_XFORM_GROUP( pfx, cma, vsize, masked ) \
gl_transform_tab[cma][vsize][MATRIX_GENERAL] \
- = gl_##pfx##_transform_points##vsize##_general_##masked; \
+ = gl##pfx##_transform_points##vsize##_general_##masked; \
gl_transform_tab[cma][vsize][MATRIX_IDENTITY] \
- = gl_##pfx##_transform_points##vsize##_identity_##masked; \
+ = gl##pfx##_transform_points##vsize##_identity_##masked; \
gl_transform_tab[cma][vsize][MATRIX_3D_NO_ROT] \
- = gl_##pfx##_transform_points##vsize##_3d_no_rot_##masked; \
+ = gl##pfx##_transform_points##vsize##_3d_no_rot_##masked; \
gl_transform_tab[cma][vsize][MATRIX_PERSPECTIVE] \
- = gl_##pfx##_transform_points##vsize##_perspective_##masked; \
+ = gl##pfx##_transform_points##vsize##_perspective_##masked; \
gl_transform_tab[cma][vsize][MATRIX_2D] \
- = gl_##pfx##_transform_points##vsize##_2d_##masked; \
+ = gl##pfx##_transform_points##vsize##_2d_##masked; \
gl_transform_tab[cma][vsize][MATRIX_2D_NO_ROT] \
- = gl_##pfx##_transform_points##vsize##_2d_no_rot_##masked; \
+ = gl##pfx##_transform_points##vsize##_2d_no_rot_##masked; \
gl_transform_tab[cma][vsize][MATRIX_3D] \
- = gl_##pfx##_transform_points##vsize##_3d_##masked;
+ = gl##pfx##_transform_points##vsize##_3d_##masked;
@@ -97,48 +97,48 @@
#define DECLARE_NORM_GROUP(pfx, masked) \
- extern void gl_##pfx##_rescale_normals_##masked## (NORM_ARGS); \
- extern void gl_##pfx##_normalize_normals_##masked## (NORM_ARGS); \
- extern void gl_##pfx##_transform_normals_##masked## (NORM_ARGS); \
- extern void gl_##pfx##_transform_normals_no_rot_##masked## (NORM_ARGS); \
- extern void gl_##pfx##_transform_rescale_normals_##masked## (NORM_ARGS); \
- extern void gl_##pfx##_transform_rescale_normals_no_rot_##masked## (NORM_ARGS); \
- extern void gl_##pfx##_transform_normalize_normals_##masked## (NORM_ARGS); \
- extern void gl_##pfx##_transform_normalize_normals_no_rot_##masked## (NORM_ARGS);
+ extern void _ASMAPI gl##pfx##_rescale_normals_##masked## (NORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_normalize_normals_##masked## (NORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_normals_##masked## (NORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_normals_no_rot_##masked## (NORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_rescale_normals_##masked## (NORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_rescale_normals_no_rot_##masked## (NORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_normalize_normals_##masked## (NORM_ARGS); \
+ extern void _ASMAPI gl##pfx##_transform_normalize_normals_no_rot_##masked## (NORM_ARGS);
#define ASSIGN_NORM_GROUP( pfx, cma, masked ) \
gl_normal_tab[NORM_RESCALE][cma] = \
- gl_##pfx##_rescale_normals_##masked##; \
+ gl##pfx##_rescale_normals_##masked##; \
gl_normal_tab[NORM_NORMALIZE][cma] = \
- gl_##pfx##_normalize_normals_##masked##; \
+ gl##pfx##_normalize_normals_##masked##; \
gl_normal_tab[NORM_TRANSFORM][cma] = \
- gl_##pfx##_transform_normals_##masked##; \
+ gl##pfx##_transform_normals_##masked##; \
gl_normal_tab[NORM_TRANSFORM_NO_ROT][cma] = \
- gl_##pfx##_transform_normals_no_rot_##masked##; \
+ gl##pfx##_transform_normals_no_rot_##masked##; \
gl_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] = \
- gl_##pfx##_transform_rescale_normals_##masked##; \
+ gl##pfx##_transform_rescale_normals_##masked##; \
gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] = \
- gl_##pfx##_transform_rescale_normals_no_rot_##masked##; \
+ gl##pfx##_transform_rescale_normals_no_rot_##masked##; \
gl_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] = \
- gl_##pfx##_transform_normalize_normals_##masked##; \
+ gl##pfx##_transform_normalize_normals_##masked##; \
gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] = \
- gl_##pfx##_transform_normalize_normals_no_rot_##masked##;
+ gl##pfx##_transform_normalize_normals_no_rot_##masked##;
-extern void gl_3dnow_project_vertices( GLfloat *first,
+extern void _ASMAPI gl_3dnow_project_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride );
-extern void gl_3dnow_project_clipped_vertices( GLfloat *first,
+extern void _ASMAPI gl_3dnow_project_clipped_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride,
const GLubyte *clipmask );
-extern void gl_v16_3dnow_general_xform( GLfloat *first_vert,
+extern void _ASMAPI gl_v16_3dnow_general_xform( GLfloat *first_vert,
const GLfloat *m,
const GLfloat *src,
GLuint src_stride,
@@ -146,32 +146,32 @@ extern void gl_v16_3dnow_general_xform( GLfloat *first_vert,
void gl_init_3dnow_asm_transforms (void)
{
- DECLARE_XFORM_GROUP( 3dnow, 1, raw )
- DECLARE_XFORM_GROUP( 3dnow, 2, raw )
- DECLARE_XFORM_GROUP( 3dnow, 3, raw )
- DECLARE_XFORM_GROUP( 3dnow, 4, raw )
-
- DECLARE_XFORM_GROUP( 3dnow, 1, masked )
- DECLARE_XFORM_GROUP( 3dnow, 2, masked )
- DECLARE_XFORM_GROUP( 3dnow, 3, masked )
- DECLARE_XFORM_GROUP( 3dnow, 4, masked )
-
- DECLARE_NORM_GROUP( 3dnow, raw )
-/* DECLARE_NORM_GROUP( 3dnow, masked )
+ DECLARE_XFORM_GROUP( _3dnow, 1, raw )
+ DECLARE_XFORM_GROUP( _3dnow, 2, raw )
+ DECLARE_XFORM_GROUP( _3dnow, 3, raw )
+ DECLARE_XFORM_GROUP( _3dnow, 4, raw )
+
+ DECLARE_XFORM_GROUP( _3dnow, 1, masked )
+ DECLARE_XFORM_GROUP( _3dnow, 2, masked )
+ DECLARE_XFORM_GROUP( _3dnow, 3, masked )
+ DECLARE_XFORM_GROUP( _3dnow, 4, masked )
+
+ DECLARE_NORM_GROUP( _3dnow, raw )
+/* DECLARE_NORM_GROUP( _3dnow, masked )
*/
- ASSIGN_XFORM_GROUP( 3dnow, 0, 1, raw )
- ASSIGN_XFORM_GROUP( 3dnow, 0, 2, raw )
- ASSIGN_XFORM_GROUP( 3dnow, 0, 3, raw )
- ASSIGN_XFORM_GROUP( 3dnow, 0, 4, raw )
+ ASSIGN_XFORM_GROUP( _3dnow, 0, 1, raw )
+ ASSIGN_XFORM_GROUP( _3dnow, 0, 2, raw )
+ ASSIGN_XFORM_GROUP( _3dnow, 0, 3, raw )
+ ASSIGN_XFORM_GROUP( _3dnow, 0, 4, raw )
- ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 1, masked )
- ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 2, masked )
- ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 3, masked )
- ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 4, masked )
+ ASSIGN_XFORM_GROUP( _3dnow, CULL_MASK_ACTIVE, 1, masked )
+ ASSIGN_XFORM_GROUP( _3dnow, CULL_MASK_ACTIVE, 2, masked )
+ ASSIGN_XFORM_GROUP( _3dnow, CULL_MASK_ACTIVE, 3, masked )
+ ASSIGN_XFORM_GROUP( _3dnow, CULL_MASK_ACTIVE, 4, masked )
- ASSIGN_NORM_GROUP( 3dnow, 0, raw )
-/* ASSIGN_NORM_GROUP( 3dnow, CULL_MASK_ACTIVE, masked )
+ ASSIGN_NORM_GROUP( _3dnow, 0, raw )
+/* ASSIGN_NORM_GROUP( _3dnow, CULL_MASK_ACTIVE, masked )
*/
#ifdef DEBUG
@@ -187,4 +187,3 @@ void gl_init_3dnow_asm_transforms (void)
}
#endif
-
diff --git a/src/mesa/x86/assyntax.h b/src/mesa/x86/assyntax.h
index 1d476ce49b0..30105073b1d 100644
--- a/src/mesa/x86/assyntax.h
+++ b/src/mesa/x86/assyntax.h
@@ -876,9 +876,17 @@
#define D_BYTE db
/* #define SPACE */
/* #define COMM */
+#if defined(__WATCOMC__)
+SECTION _TEXT public align=16 class=CODE use32 flat
+SECTION _DATA public align=16 class=DATA use32 flat
+#define SEG_TEXT SECTION _TEXT
+#define SEG_DATA SECTION _DATA
+#define SEG_BSS SECTION .bss
+#else
#define SEG_DATA SECTION .data
#define SEG_TEXT SECTION .text
#define SEG_BSS SECTION .bss
+#endif
#define D_SPACE(n) db n REP 0
diff --git a/src/mesa/x86/mmx.h b/src/mesa/x86/mmx.h
index c8c5eff3023..f0e05cf06d2 100644
--- a/src/mesa/x86/mmx.h
+++ b/src/mesa/x86/mmx.h
@@ -31,9 +31,9 @@
#define ASM_MMX_H
-extern void
+extern void _ASMAPI
gl_mmx_blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
- GLubyte rgba[][4], const GLubyte dest[][4] );
+ GLubyte rgba[][4], const GLubyte dest[][4] );
void gl_mmx_set_blend_function( GLcontext *ctx )
diff --git a/src/mesa/x86/x86.c b/src/mesa/x86/x86.c
index 610ec15ea64..02465fa14df 100644
--- a/src/mesa/x86/x86.c
+++ b/src/mesa/x86/x86.c
@@ -1,4 +1,4 @@
-/* $Id: x86.c,v 1.2 1999/10/19 18:37:07 keithw Exp $ */
+/* $Id: x86.c,v 1.3 1999/11/12 04:57:23 kendallb Exp $ */
/*
* Mesa 3-D graphics library
@@ -40,14 +40,14 @@
#include "xform.h"
#include "x86.h"
-extern void gl_v16_x86_cliptest_points4(GLfloat *first_vert,
+extern void _ASMAPI gl_v16_x86_cliptest_points4(GLfloat *first_vert,
GLfloat *last_vert,
GLubyte *or_mask,
GLubyte *and_mask,
GLubyte *clip_mask );
-extern void gl_v16_x86_general_xform(GLfloat *dest,
+extern void _ASMAPI gl_v16_x86_general_xform(GLfloat *dest,
const GLfloat *m,
const GLfloat *src,
GLuint src_stride,
@@ -62,13 +62,13 @@ extern void gl_v16_x86_general_xform(GLfloat *dest,
const GLubyte flag
#define DECLARE_XFORM_GROUP(pfx, vsize, masked) \
- extern void gl_##pfx##_transform_points##vsize##_general_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##vsize##_identity_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##vsize##_3d_no_rot_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##vsize##_perspective_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##vsize##_2d_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##vsize##_2d_no_rot_##masked(XFORM_ARGS); \
- extern void gl_##pfx##_transform_points##vsize##_3d_##masked(XFORM_ARGS);
+ extern void _ASMAPI gl_##pfx##_transform_points##vsize##_general_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl_##pfx##_transform_points##vsize##_identity_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl_##pfx##_transform_points##vsize##_3d_no_rot_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl_##pfx##_transform_points##vsize##_perspective_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl_##pfx##_transform_points##vsize##_2d_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl_##pfx##_transform_points##vsize##_2d_no_rot_##masked(XFORM_ARGS); \
+ extern void _ASMAPI gl_##pfx##_transform_points##vsize##_3d_##masked(XFORM_ARGS);
#define ASSIGN_XFORM_GROUP( pfx, cma, vsize, masked ) \
gl_transform_tab[cma][vsize][MATRIX_GENERAL] \
@@ -96,7 +96,7 @@ void gl_init_x86_asm_transforms( void )
DECLARE_XFORM_GROUP( x86, 3, masked )
DECLARE_XFORM_GROUP( x86, 4, masked )
- extern GLvector4f *gl_x86_cliptest_points4( GLvector4f *clip_vec,
+ extern GLvector4f * _ASMAPI gl_x86_cliptest_points4( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,