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authorTopi Pohjolainen <[email protected]>2017-05-13 09:32:02 +0300
committerTopi Pohjolainen <[email protected]>2017-06-19 22:57:56 +0300
commitd8a4b8bc88caa47bc327a810917cab2517beb0c9 (patch)
tree18bb799820e053e454922d3302a6c8830d837ed0 /src/mesa
parent0e816c9deb6f45a0053f35dd683868605b98c53c (diff)
i965/gen6: Use isl for stencil surfaces
Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/gen6_depth_state.c31
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c7
2 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_depth_state.c b/src/mesa/drivers/dri/i965/gen6_depth_state.c
index dcee1f9b61e..0d8785db657 100644
--- a/src/mesa/drivers/dri/i965/gen6_depth_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_depth_state.c
@@ -91,7 +91,8 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
break;
case GL_TEXTURE_3D:
assert(mt);
- depth = MAX2(mt->logical_depth0, 1);
+ depth = mt->surf.size > 0 ? mt->surf.logical_level0_px.depth :
+ MAX2(mt->logical_depth0, 1);
/* fallthrough */
default:
surftype = translate_tex_target(gl_target);
@@ -102,7 +103,10 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
lod = irb ? irb->mt_level - irb->mt->first_level : 0;
- if (mt) {
+ if (mt && mt->surf.size > 0) {
+ width = mt->surf.logical_level0_px.width;
+ height = mt->surf.logical_level0_px.height;
+ } else if (mt) {
width = mt->logical_width0;
height = mt->logical_height0;
}
@@ -187,27 +191,16 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
/* Emit stencil buffer. */
if (separate_stencil) {
- uint32_t offset = 0;
+ assert(stencil_mt->format == MESA_FORMAT_S_UINT8);
+ assert(stencil_mt->surf.size > 0);
- if (stencil_mt->array_layout == GEN6_HIZ_STENCIL) {
- assert(stencil_mt->format == MESA_FORMAT_S_UINT8);
-
- /* Note: we can't compute the stencil offset using
- * intel_region_get_aligned_offset(), because stencil_region
- * claims that the region is untiled even though it's W tiled.
- */
- offset = stencil_mt->level[lod].level_y * stencil_mt->pitch +
- stencil_mt->level[lod].level_x * 64;
- }
+ uint32_t offset;
+ isl_surf_get_image_offset_B_tile_sa(&stencil_mt->surf,
+ lod, 0, 0, &offset, NULL, NULL);
BEGIN_BATCH(3);
OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2));
- /* The stencil buffer has quirky pitch requirements. From Vol 2a,
- * 11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
- * The pitch must be set to 2x the value computed based on width, as
- * the stencil buffer is stored with two rows interleaved.
- */
- OUT_BATCH(2 * stencil_mt->pitch - 1);
+ OUT_BATCH(stencil_mt->surf.row_pitch - 1);
OUT_RELOC(stencil_mt->bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
offset);
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 455878c5a40..59db06a91bd 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -750,6 +750,13 @@ miptree_create(struct brw_context *brw,
GLuint num_samples,
uint32_t layout_flags)
{
+ if (brw->gen == 6 && format == MESA_FORMAT_S_UINT8)
+ return make_surface(brw, target, format, first_level, last_level,
+ width0, height0, depth0, num_samples, ISL_TILING_W,
+ ISL_SURF_USAGE_STENCIL_BIT |
+ ISL_SURF_USAGE_TEXTURE_BIT,
+ BO_ALLOC_FOR_RENDER, NULL);
+
struct intel_mipmap_tree *mt;
mesa_format tex_format = format;
mesa_format etc_format = MESA_FORMAT_NONE;