diff options
author | Jordan Justen <[email protected]> | 2014-05-13 18:06:59 +0000 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2014-05-13 14:26:41 -0700 |
commit | c51c19289106a2ac2a962ce342dd97f1564807a6 (patch) | |
tree | 78c3d375c3f0263897199f06d5b22fdf16ce28d3 /src/mesa | |
parent | 294ada2fefb67f2bae272a313af0d40f18f24e20 (diff) |
i965/gen8: Set depth extent field
The depth extent field is used to limit the allowed slice range that
can be rendered to.
With the previous setting, only slice 0 could be rendered.
This fixes piglit amd_vertex_shader_layer-layered-depth-texture-render.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen8_depth_state.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_depth_state.c b/src/mesa/drivers/dri/i965/gen8_depth_state.c index 0bed3b4948a..8c70c62c68b 100644 --- a/src/mesa/drivers/dri/i965/gen8_depth_state.c +++ b/src/mesa/drivers/dri/i965/gen8_depth_state.c @@ -75,7 +75,7 @@ emit_depth_packets(struct brw_context *brw, OUT_BATCH(((width - 1) << 4) | ((height - 1) << 18) | lod); OUT_BATCH(((depth - 1) << 21) | (min_array_element << 10) | BDW_MOCS_WB); OUT_BATCH(0); - OUT_BATCH(depth_mt ? depth_mt->qpitch >> 2 : 0); + OUT_BATCH(((depth - 1) << 21) | (depth_mt ? depth_mt->qpitch >> 2 : 0)); ADVANCE_BATCH(); if (!hiz) { |