diff options
author | Kevin Rogovin <[email protected]> | 2018-08-15 14:29:28 +0300 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2018-08-20 13:32:43 -0700 |
commit | 7ec308d978019dd9aa0e7a756b5919e34431196d (patch) | |
tree | 19fd9ffcc40041ed33576307e15bb0512cc34e4d /src/mesa | |
parent | 44df06211cf2c301f6ef9520c657ead369f99aeb (diff) |
Add NV_fragment_shader_interlock support.
The main purpose for having NV_fragment_shader_interlock
extension is because that extension is also for GLES31 while
the ARB extension is for GL only.
Reviewed-by: Plamena Manolova <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/extensions_table.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h index af5ce118da4..746e821886e 100644 --- a/src/mesa/main/extensions_table.h +++ b/src/mesa/main/extensions_table.h @@ -346,6 +346,7 @@ EXT(NV_draw_buffers , dummy_true EXT(NV_fbo_color_attachments , dummy_true , x , x , x , ES2, 2010) EXT(NV_fill_rectangle , NV_fill_rectangle , GLL, GLC, x , x , 2015) EXT(NV_fog_distance , NV_fog_distance , GLL, x , x , x , 2001) +EXT(NV_fragment_shader_interlock , ARB_fragment_shader_interlock , GLL, GLC, x , 31, 2015) EXT(NV_image_formats , ARB_shader_image_load_store , x , x , x , 31, 2014) EXT(NV_light_max_exponent , dummy_true , GLL, x , x , x , 1999) EXT(NV_packed_depth_stencil , dummy_true , GLL, GLC, x , x , 2000) |